/external/angle/src/tests/gl_tests/ |
D | ProgramPipelineTest.cpp | 476 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local 489 glShaderSource(fragShader, 1, &fragString, nullptr); in TEST_P() 490 glCompileShader(fragShader); in TEST_P() 492 glAttachShader(mFragProg, fragShader); in TEST_P() 509 glDetachShader(mFragProg, fragShader); in TEST_P() 520 glShaderSource(fragShader, 1, &fragString2, nullptr); in TEST_P() 521 glCompileShader(fragShader); in TEST_P() 832 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local 845 glShaderSource(fragShader, 1, &fragStringGreen, nullptr); in TEST_P() 846 glCompileShader(fragShader); in TEST_P() [all …]
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D | VulkanUniformUpdatesTest.cpp | 591 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local 592 glShaderSource(fragShader, 1, &kColorUniformFragmentShader, nullptr); in TEST_P() 593 glCompileShader(fragShader); in TEST_P() 597 glAttachShader(program, fragShader); in TEST_P()
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D | GeometryShaderTest.cpp | 1558 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local 1559 glShaderSource(fragShader, 1, &kFS, nullptr); in TEST_P() 1560 glCompileShader(fragShader); in TEST_P() 1565 glAttachShader(geomFragProg, fragShader); in TEST_P() 1603 glAttachShader(geomFragProg, fragShader); in TEST_P() 1608 glShaderSource(fragShader, 1, &otherFS, nullptr); in TEST_P() 1609 glCompileShader(fragShader); in TEST_P()
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D | BlendFuncExtendedTest.cpp | 807 std::stringstream fragShader; in TEST_P() local 808 fragShader << R"(#version 300 es in TEST_P() 820 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fragShader.str().c_str()); in TEST_P()
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawDifferingInterpolationTests.cpp | 61 string fragShader; member 131 const tcu::StringTemplate fragShader (string( in initPrograms() local 149 programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader.specialize(empty)); in initPrograms() 150 …programCollection.glslSources.add("fragFlatColor") << glu::FragmentSource(fragShader.specialize(fl… in initPrograms() 151 …programCollection.glslSources.add("fragNoPerspective") << glu::FragmentSource(fragShader.specializ… in initPrograms() 164 const string fragShaderNames[2] = { m_data.fragShader, m_data.refFragShader }; in iterate()
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D | vktDrawAhbTests.cpp | 160 const PassthruFragShader fragShader; in generateRefImage() local 161 const rr::Program program (&vertShader, &fragShader); in generateRefImage() 236 std::stringstream fragShader; in initShaderSources() local 237 fragShader << "#version 430\n" in initShaderSources() 246 m_fragShaderSource = fragShader.str(); in initShaderSources()
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D | vktDrawExplicitVertexParameterTests.cpp | 255 const tcu::StringTemplate fragShader (string( in initPrograms() local 302 …programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader.specialize(attributes)… in initPrograms()
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D | vktBasicDrawTests.cpp | 474 const PassthruFragShader fragShader; in generateRefImage() local 475 const rr::Program program (&vertShader, &fragShader); in generateRefImage() 611 std::stringstream fragShader; in initShaderSources() local 612 fragShader << "#version 430\n" in initShaderSources() 620 m_fragShaderSource = fragShader.str(); in initShaderSources()
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D | vktDrawInstancedTests.cpp | 683 const TestFragShader fragShader; in iterate() local 684 const rr::Program program (&vertShader, &fragShader); in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 309 …:RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument 311 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram() 316 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram() 409 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local 412 TCU_CHECK(fragShader != 0); in compileShaders() 417 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders() 418 glCompileShader(fragShader); in compileShaders() 423 m_fragShader = fragShader; in compileShaders() 788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local 791 fragShader.compile(); in buildProgram() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 363 …:RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument 365 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram() 370 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram() 463 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local 466 TCU_CHECK(fragShader != 0); in compileShaders() 471 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders() 472 glCompileShader(fragShader); in compileShaders() 477 m_fragShader = fragShader; in compileShaders() 848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local 851 fragShader.compile(); in buildProgram() [all …]
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 456 deUint32 fragShader; member 477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con… 633 deUint32 fragShader; member 1692 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER); in createShadersAndProgram() 1696 gl.attachShader(result.program, result.fragShader); in createShadersAndProgram() 1701 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument 1707 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL); in setShaderSources() 1808 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup() 1810 gl.deleteShader(shadersAndProgram.fragShader); in cleanup() 1828 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader); in getLogs() [all …]
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 456 deUint32 fragShader; member 477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con… 633 deUint32 fragShader; member 1712 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER); in createShadersAndProgram() 1716 gl.attachShader(result.program, result.fragShader); in createShadersAndProgram() 1721 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument 1727 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL); in setShaderSources() 1828 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup() 1830 gl.deleteShader(shadersAndProgram.fragShader); in cleanup() 1848 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader); in getLogs() [all …]
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D | es3pDepthTests.cpp | 477 inline ObjectData quadWith (const string& fragShader, float depth) in quadWith() argument 479 …return ObjectData(glu::makeVtxFragSources(getBaseVertexShader(), fragShader), getFullscreenQuad(de… in quadWith()
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/external/deqp/external/vulkancts/modules/vulkan/util/ |
D | vktDrawUtil.cpp | 415 VkShaderModule fragShader = DE_NULL; in registerDrawObject() local 540 fragShader = *object->shaderModules[shaderNdx]; in registerDrawObject() 556 fragShader, // const VkShaderModule fragmentShaderModule in registerDrawObject()
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/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
D | vktFragmentShadingRatePixelConsistency.cpp | 908 …Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().g… in iterate() local 926 *fragShader, // shader in iterate() 1052 …Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().g… in iterate() local 1070 *fragShader, // shader in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineBindPointTests.cpp | 482 Move<VkShaderModule> fragShader; in iterate() local 487 …if (hasGraphics) fragShader = createShaderModule(vkd, device, m_context.getBinaryCollection().get(… in iterate() 517 vertShader.get(), DE_NULL, DE_NULL, DE_NULL, fragShader.get(), // Shaders. in iterate()
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_state_cache.mm | 963 id<MTLFunction> fragShader = nil; 983 context, gl::ShaderType::Fragment, desc, &fragShader))) 991 fragShader = mFragmentShader; 1004 AutoObjCObj<MTLRenderPipelineDescriptor> objCDesc = ToObjC(vertShader, fragShader, desc);
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/external/deqp/modules/glshared/ |
D | glsLifetimeTests.cpp | 121 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader) in CheckedProgram() argument 125 attachShader(fragShader); in CheckedProgram() 1013 CheckedShader fragShader (getRenderContext(), in testDeleteUsed() local 1016 vtxShader.getShader(), fragShader.getShader()); in testDeleteUsed()
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/external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
D | vktYCbCrFilteringTests.cpp | 634 static const char* fragShader = in initPrograms() local 646 programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader); in initPrograms()
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmCrossStageInterfaceTests.cpp | 501 …const VkShaderModule fragShader = shaderFlags & VK_SHADER_STAGE_FRAGMENT_BIT ? **shaderModules[V… in makeGraphicsPipeline() local 510 fragShader, // const VkShaderModule fragmentShaderModule in makeGraphicsPipeline()
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/external/deqp/modules/internal/ |
D | ditFrameworkTests.cpp | 767 } fragShader; in runCase() local 769 const rr::Program program (&vtxShader, &fragShader); in runCase()
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/external/skia/tools/viewer/ |
D | Viewer.cpp | 2520 SkSL::String& fragShader = entry.fShader[kFragment_GrShaderType]; in drawImGui() local 2523 fragShader = build_sksl_highlight_shader(); in drawImGui() 2527 fragShader = build_glsl_highlight_shader( in drawImGui() 2532 fragShader = build_metal_highlight_shader(fragShader); in drawImGui()
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiSmokeTests.cpp | 313 const RefFragmentShader fragShader; in renderReferenceTriangle() local 314 const rr::Program program (&vertShader, &fragShader); in renderReferenceTriangle()
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/external/deqp/external/vulkancts/modules/vulkan/device_group/ |
D | vktDeviceGroupRendering.cpp | 131 const RefFragmentShader fragShader; in renderReferenceTriangle() local 132 const rr::Program program(&vertShader, &fragShader); in renderReferenceTriangle()
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