/external/deqp/modules/gles2/functional/ |
D | es2fDrawTests.cpp | 52 static void addTestIterations (gls::DrawTest* test, const gls::DrawTestSpec& baseSpec, TestIteratio… in addTestIterations() 54 gls::DrawTestSpec spec(baseSpec); in addTestIterations() 71 static void genBasicSpec (gls::DrawTestSpec& spec, gls::DrawTestSpec::DrawMethod method) in genBasicSpec() 74 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; in genBasicSpec() 77 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; in genBasicSpec() 79 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; in genBasicSpec() 87 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 88 spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; in genBasicSpec() 89 spec.attribs[0].storage = gls::DrawTestSpec::STORAGE_BUFFER; in genBasicSpec() 90 spec.attribs[0].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; in genBasicSpec() [all …]
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D | es2fAttribLocationTests.cpp | 37 using namespace deqp::gls::AttributeLocationTestUtil; 72 …bindAttributeGroup->addChild(new gls::BindAttributeTest(context.getTestContext(), context.getRende… in createAttributeLocationTests() 85 …bindMaxAttributeGroup->addChild(new gls::BindMaxAttributesTest(context.getTestContext(), context.g… in createAttributeLocationTests() 100 …aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRe… in createAttributeLocationTests() 104 …aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRe… in createAttributeLocationTests() 107 …aliasingGroup->addChild(new gls::BindMaxAliasingAttributeTest(context.getTestContext(), context.ge… in createAttributeLocationTests() 110 …aliasingGroup->addChild(new gls::BindInactiveAliasingAttributeTest(context.getTestContext(), conte… in createAttributeLocationTests() 125 …holeGroup->addChild(new gls::BindHoleAttributeTest(context.getTestContext(), context.getRenderCont… in createAttributeLocationTests() 135 …bindTimeGroup->addChild(new gls::PreAttachBindAttributeTest(context.getTestContext(), context.getR… in createAttributeLocationTests() 136 …bindTimeGroup->addChild(new gls::PreLinkBindAttributeTest(context.getTestContext(), context.getRen… in createAttributeLocationTests() [all …]
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D | es2fShaderTextureFunctionTests.cpp | 185 typedef void (*TexEvalFunc) (gls::ShaderEvalContext& c, const TexLookupParams& lookupParams); 187 inline Vec4 texture2D (const gls::ShaderEvalContext& c, float s, float t, float lod) { return c.… in texture2D() 188 inline Vec4 textureCube (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { … in textureCube() 191 static void evalTexture2D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = text… in evalTexture2D() 192 static void evalTextureCube (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = te… in evalTextureCube() 194 static void evalTexture2DBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = t… in evalTexture2DBias() 195 static void evalTextureCubeBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color =… in evalTextureCubeBias() 197 static void evalTexture2DProj3 (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = … in evalTexture2DProj3() 198 static void evalTexture2DProj3Bias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color… in evalTexture2DProj3Bias() 199 static void evalTexture2DProj (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = t… in evalTexture2DProj() [all …]
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D | es2fRandomFragmentOpTests.cpp | 74 using namespace gls::FragmentOpUtil; 75 using namespace gls::InteractionTestUtil; 129 …tatic void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, cons… in renderQuad() 131 gls::FragmentOpUtil::Quad translated; in renderQuad() 228 gls::FragmentOpUtil::QuadRenderer* m_renderer; 232 gls::FragmentOpUtil::ReferenceQuadRenderer* m_refRenderer; 268 …m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSI… in init() 272 m_refRenderer = new gls::FragmentOpUtil::ReferenceQuadRenderer(); in init() 361 m_refRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), in iterate() 362 gls::FragmentOpUtil::getMultisampleAccess(m_refDepthBuffer->getAccess()), in iterate() [all …]
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/external/deqp/modules/gles2/stress/ |
D | es2sDrawTests.cpp | 44 static void genBasicSpec (gls::DrawTestSpec& spec, gls::DrawTestSpec::DrawMethod method) in genBasicSpec() 47 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; in genBasicSpec() 50 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; in genBasicSpec() 52 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; in genBasicSpec() 60 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 61 spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; in genBasicSpec() 62 spec.attribs[0].storage = gls::DrawTestSpec::STORAGE_BUFFER; in genBasicSpec() 63 spec.attribs[0].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; in genBasicSpec() 71 spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 72 spec.attribs[1].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; in genBasicSpec() [all …]
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D | es2sLongRunningTests.cpp | 52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_100_ES); in init() 54 typedef gls::LongStressCase::FeatureProbabilities Probs; in init() 72 const std::vector<gls::ProgramContext> contexts(1, progLib.generateBufferContext(4)); in init() 118 …bufferGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderConte… in init() 184 …const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 5… in init() 186 …textureGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderCont… in init() 200 …const std::vector<gls::ProgramContext> contexts(1, progLib.generateTextureContext(1, 128, 128, 0.5… in init() 237 …drawCallGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderCon… in init() 249 std::vector<gls::ProgramContext> contexts; in init() 274 …shaderGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderConte… in init() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fDrawTests.cpp | 54 static void addTestIterations (gls::DrawTest* test, const gls::DrawTestSpec& baseSpec, TestIteratio… in addTestIterations() 56 gls::DrawTestSpec spec(baseSpec); in addTestIterations() 91 if (spec.primitive == gls::DrawTestSpec::PRIMITIVE_POINTS) in addTestIterations() 102 static void genBasicSpec (gls::DrawTestSpec& spec, gls::DrawTestSpec::DrawMethod method) in genBasicSpec() 105 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; in genBasicSpec() 108 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; in genBasicSpec() 110 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; in genBasicSpec() 118 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 119 spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; in genBasicSpec() 120 spec.attribs[0].storage = gls::DrawTestSpec::STORAGE_BUFFER; in genBasicSpec() [all …]
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D | es3fAttribLocationTests.cpp | 30 using namespace deqp::gls::AttributeLocationTestUtil; 99 …bindAttributeGroup->addChild(new gls::BindAttributeTest(context.getTestContext(), context.getRende… in createAttributeLocationTests() 112 …bindMaxAttributeGroup->addChild(new gls::BindMaxAttributesTest(context.getTestContext(), context.g… in createAttributeLocationTests() 127 …aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRe… in createAttributeLocationTests() 131 …aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRe… in createAttributeLocationTests() 134 …aliasingGroup->addChild(new gls::BindMaxAliasingAttributeTest(context.getTestContext(), context.ge… in createAttributeLocationTests() 137 …aliasingGroup->addChild(new gls::BindInactiveAliasingAttributeTest(context.getTestContext(), conte… in createAttributeLocationTests() 152 …holeGroup->addChild(new gls::BindHoleAttributeTest(context.getTestContext(), context.getRenderCont… in createAttributeLocationTests() 162 …bindTimeGroup->addChild(new gls::PreAttachBindAttributeTest(context.getTestContext(), context.getR… in createAttributeLocationTests() 163 …bindTimeGroup->addChild(new gls::PreLinkBindAttributeTest(context.getTestContext(), context.getRen… in createAttributeLocationTests() [all …]
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D | es3fSamplerObjectTests.cpp | 62 gls::TextureSamplerTest::TestSpec simpleTestCases[] = { in init() 96 …simpleTexture2D->addChild(new gls::TextureSamplerTest(m_testCtx, m_context.getRenderContext(), sim… in init() 100 gls::MultiTextureSamplerTest::TestSpec multiTestCases[] = { in init() 141 …multiTexture2D->addChild(new gls::MultiTextureSamplerTest(m_testCtx, m_context.getRenderContext(),… in init() 145 gls::TextureSamplerTest::TestSpec simpleTestCases3D[] = { in init() 179 …simpleTexture3D->addChild(new gls::TextureSamplerTest(m_testCtx, m_context.getRenderContext(), sim… in init() 183 gls::MultiTextureSamplerTest::TestSpec multiTestCases3D[] = { in init() 224 …multiTexture3D->addChild(new gls::MultiTextureSamplerTest(m_testCtx, m_context.getRenderContext(),… in init() 228 gls::TextureSamplerTest::TestSpec simpleTestCasesCube[] = { in init() 262 …simpleTextureCube->addChild(new gls::TextureSamplerTest(m_testCtx, m_context.getRenderContext(), s… in init() [all …]
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D | es3fShaderTextureFunctionTests.cpp | 245 inline float computeLodFromGrad2D (const gls::ShaderEvalContext& c) in computeLodFromGrad2D() 252 inline float computeLodFromGrad2DArray (const gls::ShaderEvalContext& c) in computeLodFromGrad2DArray() 259 inline float computeLodFromGrad3D (const gls::ShaderEvalContext& c) in computeLodFromGrad3D() 267 inline float computeLodFromGradCube (const gls::ShaderEvalContext& c) in computeLodFromGradCube() 277 typedef void (*TexEvalFunc) (gls::ShaderEvalContext& c, const TexLookupParams& lookupParams); 279 inline Vec4 texture2D (const gls::ShaderEvalContext& c, float s, float t, float lod) { return c.… in texture2D() 280 inline Vec4 textureCube (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { … in textureCube() 281 inline Vec4 texture2DArray (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) … in texture2DArray() 282 inline Vec4 texture3D (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { re… in texture3D() 284 inline float texture2DShadow (const gls::ShaderEvalContext& c, float ref, float s, float t, float … in texture2DShadow() [all …]
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D | es3fRandomFragmentOpTests.cpp | 74 using namespace gls::FragmentOpUtil; 75 using namespace gls::InteractionTestUtil; 129 …tatic void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, cons… in renderQuad() 131 gls::FragmentOpUtil::Quad translated; in renderQuad() 228 gls::FragmentOpUtil::QuadRenderer* m_renderer; 232 gls::FragmentOpUtil::ReferenceQuadRenderer* m_refRenderer; 268 …m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSI… in init() 272 m_refRenderer = new gls::FragmentOpUtil::ReferenceQuadRenderer(); in init() 361 m_refRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), in iterate() 362 gls::FragmentOpUtil::getMultisampleAccess(m_refDepthBuffer->getAccess()), in iterate() [all …]
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/external/deqp/modules/glshared/ |
D | glsLongStressTestUtil.cpp | 42 namespace gls namespace 88 gls::ProgramContext ProgramLibrary::generateBufferContext (const int numDummyAttributes) const in generateBufferContext() 126 …gls::ProgramContext context(substitute(vertexTemplate, firstLevelParams).c_str(), substitute(fragm… in generateBufferContext() 128 context.attributes.push_back(gls::VarSpec("a_position", Vec3(-0.1f), Vec3(0.1f))); in generateBufferContext() 131 …context.attributes.push_back(gls::VarSpec("a_in" + de::toString(i), Vec4(0.0f), Vec4(1.0f / (float… in generateBufferContext() 136 gls::ProgramContext ProgramLibrary::generateTextureContext (const int numTextures, const int texWid… in generateTextureContext() 161 …gls::ProgramContext context(substitute(vertexTemplate).c_str(), substitute(fragmentTemplate).c_str… in generateTextureContext() 163 …context.attributes.push_back(gls::VarSpec("a_position", Vec3(-positionFactor), Vec3(position… in generateTextureContext() 164 context.attributes.push_back(gls::VarSpec("a_texCoord", Vec2(0.0f), Vec2(1.0f))); in generateTextureContext() 166 context.uniforms.push_back(gls::VarSpec("u_sampler", 0)); in generateTextureContext() [all …]
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D | glsLongStressTestUtil.hpp | 34 namespace gls namespace 44 gls::ProgramContext generateBufferContext (int numDummyAttributes) const; 45 …gls::ProgramContext generateTextureContext (int numTextureObjects, int texWid, int texHei, … 46 …gls::ProgramContext generateBufferAndTextureContext (int numTextures, int texWid, int texHei)… 47 gls::ProgramContext generateFragmentPointLightContext (int texWid, int texHei) const; 48 gls::ProgramContext generateVertexUniformLoopLightContext (int texWid, int texHei) const;
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D | glsInteractionTestUtil.hpp | 38 namespace gls namespace 117 gls::FragmentOpUtil::IntegerQuad quad; 122 void computeRandomQuad (de::Random& rnd, gls::FragmentOpUtil::IntegerQuad& quad, int targetWidt…
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/external/deqp/modules/gles3/stress/ |
D | es3sDrawTests.cpp | 225 static void genBasicSpec (gls::DrawTestSpec& spec, gls::DrawTestSpec::DrawMethod method) in genBasicSpec() 228 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; in genBasicSpec() 231 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; in genBasicSpec() 233 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; in genBasicSpec() 241 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 242 spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; in genBasicSpec() 243 spec.attribs[0].storage = gls::DrawTestSpec::STORAGE_BUFFER; in genBasicSpec() 244 spec.attribs[0].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; in genBasicSpec() 252 spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 253 spec.attribs[1].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; in genBasicSpec() [all …]
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D | es3sLongRunningTests.cpp | 52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_300_ES); in init() 54 typedef gls::LongStressCase::FeatureProbabilities Probs; in init() 72 const std::vector<gls::ProgramContext> contexts(1, progLib.generateBufferContext(4)); in init() 118 …bufferGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderConte… in init() 184 …const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 5… in init() 186 …textureGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderCont… in init() 200 …const std::vector<gls::ProgramContext> contexts(1, progLib.generateTextureContext(1, 128, 128, 0.5… in init() 237 …drawCallGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderCon… in init() 249 std::vector<gls::ProgramContext> contexts; in init() 274 …shaderGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderConte… in init() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawElementsBaseVertexTests.cpp | 64 static size_t getElementCount (gls::DrawTestSpec::Primitive primitive, size_t primitiveCount) in getElementCount() 68 case gls::DrawTestSpec::PRIMITIVE_POINTS: return primitiveCount; in getElementCount() 69 case gls::DrawTestSpec::PRIMITIVE_TRIANGLES: return primitiveCount * 3; in getElementCount() 70 case gls::DrawTestSpec::PRIMITIVE_TRIANGLE_FAN: return primitiveCount + 2; in getElementCount() 71 case gls::DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP: return primitiveCount + 2; in getElementCount() 72 case gls::DrawTestSpec::PRIMITIVE_LINES: return primitiveCount * 2; in getElementCount() 73 case gls::DrawTestSpec::PRIMITIVE_LINE_STRIP: return primitiveCount + 1; in getElementCount() 74 …case gls::DrawTestSpec::PRIMITIVE_LINE_LOOP: return (primitiveCount==1) ? (2) : (primitiveCoun… in getElementCount() 75 case gls::DrawTestSpec::PRIMITIVE_LINES_ADJACENCY: return primitiveCount * 4; in getElementCount() 76 case gls::DrawTestSpec::PRIMITIVE_LINE_STRIP_ADJACENCY: return primitiveCount + 3; in getElementCount() [all …]
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D | es31fDrawTests.cpp | 153 static void addTestIterations (gls::DrawTest* test, gls::DrawTestSpec& spec, TestIterationType type) in addTestIterations() 181 static void genBasicSpec (gls::DrawTestSpec& spec, glu::ContextType contextType, gls::DrawTestSpec:… in genBasicSpec() 184 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; in genBasicSpec() 187 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; in genBasicSpec() 189 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; in genBasicSpec() 198 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 199 spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; in genBasicSpec() 200 spec.attribs[0].storage = gls::DrawTestSpec::STORAGE_BUFFER; in genBasicSpec() 201 spec.attribs[0].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; in genBasicSpec() 209 spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() [all …]
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D | es31fAdvancedBlendTests.cpp | 54 using gls::FragmentOpUtil::IntegerQuad; 55 using gls::FragmentOpUtil::ReferenceQuadRenderer; 508 …const tcu::PixelBufferAccess colorAccess = gls::FragmentOpUtil::getMultisampleAccess(m_refColorBu… in iterate() 599 gls::StateQueryUtil::QueryType type); 603 const gls::StateQueryUtil::QueryType m_type; 609 gls::StateQueryUtil::QueryType type) in BlendAdvancedCoherentStateCase() 627 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type); in iterate() 636 …gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, false, m_type); in iterate() 641 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type); in iterate() 656 gls::StateQueryUtil::QueryType type); [all …]
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/external/deqp/modules/gles31/stress/ |
D | es31sDrawTests.cpp | 361 gls::DrawTestSpec::Primitive primitives[] = in init() 363 gls::DrawTestSpec::PRIMITIVE_POINTS, in init() 364 gls::DrawTestSpec::PRIMITIVE_TRIANGLES, in init() 365 gls::DrawTestSpec::PRIMITIVE_TRIANGLE_FAN, in init() 366 gls::DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP, in init() 367 gls::DrawTestSpec::PRIMITIVE_LINES, in init() 368 gls::DrawTestSpec::PRIMITIVE_LINE_STRIP, in init() 369 gls::DrawTestSpec::PRIMITIVE_LINE_LOOP in init() 373 gls::DrawTestSpec::DrawMethod drawMethods[] = in init() 375 gls::DrawTestSpec::DRAWMETHOD_DRAWARRAYS_INDIRECT, in init() [all …]
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/external/deqp/modules/gles2/performance/ |
D | es2pTextureUploadTests.cpp | 95 gls::TheilSenCalibrator m_calibrator; 237 const gls::MeasureState& measureState = m_calibrator.getMeasureState(); in logResults() 286 gls::logCalibrationInfo(log, m_calibrator); // Log calibration details in logResults() 340 gls::TheilSenCalibrator::State state = m_calibrator.getState(); in iterate() 342 if (state == gls::TheilSenCalibrator::STATE_MEASURE) in iterate() 357 else if (state == gls::TheilSenCalibrator::STATE_RECOMPUTE_PARAMS) in iterate() 363 DE_ASSERT(state == gls::TheilSenCalibrator::STATE_FINISHED); in iterate() 434 if (m_lastIterationRender && (m_calibrator.getState() == gls::TheilSenCalibrator::STATE_MEASURE)) in iterate() 440 gls::TheilSenCalibrator::State state = m_calibrator.getState(); in iterate() 442 if (state == gls::TheilSenCalibrator::STATE_MEASURE) in iterate() [all …]
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D | es2pStateChangeCallTests.cpp | 51 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 55 …: gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, … 74 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 78 …: gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, … 99 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 103 …: gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, … 126 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 130 …: gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, … 155 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 159 …: gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, …
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/external/webrtc/rtc_base/system/ |
D | thread_registry.cc | 41 GlobalMutexLock gls(&g_thread_registry_lock); in ScopedRegisterThreadForDebugging() local 52 GlobalMutexLock gls(&g_thread_registry_lock); in ~ScopedRegisterThreadForDebugging() local 59 GlobalMutexLock gls(&g_thread_registry_lock); in PrintStackTracesOfRegisteredThreads() local
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 51 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 55 …: gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, … 74 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 78 …: gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, … 99 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 103 …: gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, … 126 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 130 …: gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, … 155 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 159 …: gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, … [all …]
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/external/strace/tests-m32/ |
D | s390_guarded_storage.c | 136 unsigned int gls = (gscb->gsd >> 8) & 7; in gs_set_cb() local 140 uint64_t gls = gscb->gsd >> gsc; in gs_set_cb() local 143 printf("%#0*" PRIx64, field_size, gls); in gs_set_cb() 149 gls, gsc); in gs_set_cb()
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