/external/deqp-deps/amber/tests/cases/ |
D | compute_push_const_mat3x2.vkscript | 19 mat3x2 transform0; 23 mat3x2 transform1; 37 # Fill mat3x2 using float 39 ssbo 0:0 subdata mat3x2 0 1.0 0.0 \ 43 uniform mat3x2 0 1.0 0.0 \
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D | compute_mat3x2.vkscript | 19 mat3x2 transform0; 23 mat3x2 transform1; 37 # Fill mat3x2 using float 39 ssbo 0:0 subdata mat3x2 0 1.0 0.0 \ 43 uniform ubo 0:1 mat3x2 0 1.0 0.0 \
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D | compute_mat3x2float.vkscript | 19 mat3x2 transform0; 23 mat3x2 transform1; 37 # Fill mat3x2 using float
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D | compute_push_const_mat3x2float.vkscript | 19 mat3x2 transform0; 23 mat3x2 transform1; 37 # Fill mat3x2 using float
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/external/skia/tests/sksl/shared/ |
D | MatricesNonsquare.glsl | 8 mat3x2 m32 = mat3x2(32.0); 23 mat3x2 _2_m32 = mat3x2(32.0);
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/external/deqp/external/vulkancts/data/vulkan/glsl/es310/ |
D | conversions.test | 5139 …mat3x2 out0 = [ mat3x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat3x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) | mat3… 5152 out0 = mat3x2(in0); 5355 …mat3x2 out0 = [ mat3x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat3x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) | mat3… 5368 out0 = mat3x2(in0); 5571 …mat3x2 out0 = [ mat3x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat3x2(2.0, 0.0, 0.0, 2.0, 0.0, 0.0) | mat3… 5584 out0 = mat3x2(in0); 5787 …output mat3x2 out0 = [ mat3x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) | mat3x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0)… 5800 out0 = mat3x2(in0); 6007 …output mat3x2 out0 = [ mat3x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) | mat3x2(6.5, 32.0, 12.5, 0.0208333333… 6020 out0 = mat3x2(in0); [all …]
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D | linkage.test | 837 case mat3x2 839 desc "varying of type mat3x2" 842 input mat3x2 in0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 843 output mat3x2 out0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 848 layout(location = 0) out mat3x2 var; 859 layout(location = 0) in mat3x2 var; 1504 case mat3x2 1506 desc "varying of type mat3x2 inside struct" 1509 input mat3x2 in0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 1510 output mat3x2 out0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; [all …]
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/external/deqp/data/gles3/shaders/ |
D | conversions.test | 6199 …mat3x2 out0 = [ mat3x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat3x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) | mat3… 6212 out0 = mat3x2(in0); 6415 …mat3x2 out0 = [ mat3x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat3x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) | mat3… 6428 out0 = mat3x2(in0); 6631 …mat3x2 out0 = [ mat3x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat3x2(2.0, 0.0, 0.0, 2.0, 0.0, 0.0) | mat3… 6644 out0 = mat3x2(in0); 6847 …output mat3x2 out0 = [ mat3x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) | mat3x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0)… 6860 out0 = mat3x2(in0); 7067 …output mat3x2 out0 = [ mat3x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) | mat3x2(6.5, 32.0, 12.5, 0.0208333333… 7080 out0 = mat3x2(in0); [all …]
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/external/deqp-deps/glslang/Test/ |
D | 120.frag | 131 mat3x2 m32; 147 mat3x2 r32 = matrixCompMult(m32, m32); 152 mat3x2 rfoo1 = matrixCompMult(m23, m32); // ERROR 167 mat3x2 m32 = mat3x2(m4);
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D | constFold.frag | 124 const mat3x2 mm32 = mat3x2(10.0, 11.0, 12.0, 13.0, 14.0, 15.0); 131 mat3x2 r32 = mm2 * mm32;
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/external/angle/third_party/vulkan-deps/glslang/src/Test/ |
D | 120.frag | 131 mat3x2 m32; 147 mat3x2 r32 = matrixCompMult(m32, m32); 152 mat3x2 rfoo1 = matrixCompMult(m23, m32); // ERROR 167 mat3x2 m32 = mat3x2(m4);
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D | constFold.frag | 124 const mat3x2 mm32 = mat3x2(10.0, 11.0, 12.0, 13.0, 14.0, 15.0); 131 mat3x2 r32 = mm2 * mm32;
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D | spv.nonSquare.vert | 6 out mat3x2 m32;
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/external/deqp/data/gles31/shaders/es31/ |
D | linkage_tessellation_uniform_types.test | 367 case mat3x2 369 desc "uniform of type mat3x2" 373 uniform mat3x2 val0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 374 uniform mat3x2 val1 = [ mat3x2(1.0, 1.5, 2.5, -1.0, 2.0, 1.0) ]; 375 output mat3x2 out0 = [ mat3x2(0.75, 4.25, -4.5, -14.2, -21.65, -5.25) ]; 388 out mediump mat3x2 tc_out[]; 398 in mediump mat3x2 tc_out[]; 399 out mediump mat3x2 te_out; 410 in mat3x2 te_out;
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D | linkage_tessellation_varying_types.test | 381 case mat3x2 383 desc "varying of type mat3x2" 387 input mat3x2 in0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 388 output mat3x2 out0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 393 out mediump mat3x2 vtx_var; 403 in mediump mat3x2 vtx_var[]; 404 out mediump mat3x2 tc_out[]; 414 in mediump mat3x2 tc_out[]; 415 out mediump mat3x2 te_out; 426 in mat3x2 te_out;
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D | linkage_geometry_varying_types.test | 332 case mat3x2 334 desc "varying of type mat3x2" 338 input mat3x2 in0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 339 output mat3x2 out0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 344 out mediump mat3x2 vtx_var; 354 in mediump mat3x2 vtx_var[]; 355 out mediump mat3x2 geo_var; 370 in mat3x2 geo_var;
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D | linkage_geometry_uniform_types.test | 311 case mat3x2 313 desc "uniform of type mat3x2" 317 uniform mat3x2 val = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 318 output mat3x2 out0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 331 out mediump mat3x2 geo_var; 346 in mat3x2 geo_var;
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D | linkage_tessellation_geometry_varying_types.test | 493 case mat3x2 495 desc "varying of type mat3x2" 500 input mat3x2 in0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 501 output mat3x2 out0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 506 out mediump mat3x2 vtx_var; 516 in mediump mat3x2 vtx_var[]; 517 out mediump mat3x2 tc_out[]; 527 in mediump mat3x2 tc_out[]; 528 out mediump mat3x2 te_out; 538 in mediump mat3x2 te_out[]; [all …]
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/external/deqp/data/gles31/shaders/es32/ |
D | linkage_tessellation_uniform_types.test | 378 case mat3x2 380 desc "uniform of type mat3x2" 383 uniform mat3x2 val0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 384 uniform mat3x2 val1 = [ mat3x2(1.0, 1.5, 2.5, -1.0, 2.0, 1.0) ]; 385 output mat3x2 out0 = [ mat3x2(0.75, 4.25, -4.5, -14.2, -21.65, -5.25) ]; 398 out mediump mat3x2 tc_out[]; 408 in mediump mat3x2 tc_out[]; 409 out mediump mat3x2 te_out; 420 in mat3x2 te_out;
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D | linkage_tessellation_varying_types.test | 392 case mat3x2 394 desc "varying of type mat3x2" 397 input mat3x2 in0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 398 output mat3x2 out0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 403 out mediump mat3x2 vtx_var; 413 in mediump mat3x2 vtx_var[]; 414 out mediump mat3x2 tc_out[]; 424 in mediump mat3x2 tc_out[]; 425 out mediump mat3x2 te_out; 436 in mat3x2 te_out;
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D | linkage_geometry_uniform_types.test | 323 case mat3x2 325 desc "uniform of type mat3x2" 328 uniform mat3x2 val = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 329 output mat3x2 out0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 342 out mediump mat3x2 geo_var; 357 in mat3x2 geo_var;
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D | linkage_geometry_varying_types.test | 343 case mat3x2 345 desc "varying of type mat3x2" 348 input mat3x2 in0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 349 output mat3x2 out0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 354 out mediump mat3x2 vtx_var; 364 in mediump mat3x2 vtx_var[]; 365 out mediump mat3x2 geo_var; 380 in mat3x2 geo_var;
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D | linkage_tessellation_geometry_varying_types.test | 497 case mat3x2 499 desc "varying of type mat3x2" 502 input mat3x2 in0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 503 output mat3x2 out0 = [ mat3x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 508 out mediump mat3x2 vtx_var; 518 in mediump mat3x2 vtx_var[]; 519 out mediump mat3x2 tc_out[]; 529 in mediump mat3x2 tc_out[]; 530 out mediump mat3x2 te_out; 540 in mediump mat3x2 te_out[]; [all …]
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/external/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | type_mat.hpp | 339 typedef lowp_mat3x2 mat3x2; typedef 349 typedef mediump_mat3x2 mat3x2; typedef 374 typedef highp_mat3x2 mat3x2; typedef
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | UniformBlockToStructuredBufferTranslation.md | 101 | mat3x2 (column_major) | float3x4 (row_major) | 108 | mat3x2 (row_major) | float4x2 (column_major) | 113 Take mat3x2(column_major) for an example, the uniform buffer's memory layout is as shown below. 123 mat3x2 buf [100];
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