/external/skia/src/gpu/effects/ |
D | GrDistanceFieldGeoProc.cpp | 215 int numViews, in GrDistanceFieldA8TextGeoProc() argument 229 SkASSERT(numViews <= kMaxTextures); in GrDistanceFieldA8TextGeoProc() 242 if (numViews) { in GrDistanceFieldA8TextGeoProc() 245 for (int i = 0; i < numViews; ++i) { in GrDistanceFieldA8TextGeoProc() 251 this->setTextureSamplerCnt(numViews); in GrDistanceFieldA8TextGeoProc() 255 int numViews, in addNewViews() argument 257 SkASSERT(numViews <= kMaxTextures); in addNewViews() 259 numViews = std::min(numViews, kMaxTextures); in addNewViews() 265 for (int i = 0; i < numViews; ++i) { in addNewViews() 273 this->setTextureSamplerCnt(numViews); in addNewViews() [all …]
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D | GrBitmapTextGeoProc.h | 66 const GrSurfaceProxyView* views, int numViews, GrSamplerState params,
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D | GrDistanceFieldGeoProc.h | 103 void addNewViews(const GrSurfaceProxyView* views, int numViews, GrSamplerState);
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/external/angle/src/tests/perf_tests/ |
D | MultiviewPerf.cpp | 28 int numViews, in GetShaderExtensionHeader() argument 52 return "#extension " + ext + " : require\nlayout(num_views = " + ToString(numViews) + in GetShaderExtensionHeader() 89 numViews = 2; in MultiviewPerfParams() 125 name += "_" + ToString(numViews) + "_views"; in story() 130 int numViews; member 261 0, params->numViews); in initializeBenchmark() 263 0, params->numViews); in initializeBenchmark() 280 const int viewWidth = params->windowWidth / params->numViews; in drawBenchmark() 288 for (int i = 0; i < params->numViews; ++i) in drawBenchmark() 317 GetShaderExtensionHeader(usesMultiview, params->numViews, in initializeBenchmark() [all …]
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/external/angle/src/tests/test_utils/ |
D | MultiviewTest.cpp | 17 GLuint CreateSimplePassthroughProgram(int numViews, ExtensionName multiviewExtension) in CreateSimplePassthroughProgram() argument 39 ToString(numViews) + in CreateSimplePassthroughProgram() 180 int numViews, in AttachMultiviewTextures() argument 191 numViews); in AttachMultiviewTextures() 196 baseViewIndex, numViews); in AttachMultiviewTextures() 201 0, baseViewIndex, numViews); in AttachMultiviewTextures() 207 int numViews, in AttachMultiviewTextures() argument 215 AttachMultiviewTextures(target, viewWidth, numViews, baseViewIndex, colorTextures, depthTexture, in AttachMultiviewTextures()
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D | MultiviewTest.h | 25 GLuint CreateSimplePassthroughProgram(int numViews, ExtensionName multiviewExtension); 50 int numViews, 57 int numViews,
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineNoPositionTests.cpp | 80 deUint32 numViews; // Number of views for multiview. member 132 DE_ASSERT(params.numViews >= 1u); in NoPositionCase() 147 const bool multiview = (m_params.numViews > 1u); in initPrograms() 155 const auto ssboElementCount = kStageCount * m_params.numViews; in initPrograms() 345 if (m_params.numViews > 1u) in checkSupport() 427 m_params.numViews, // deUint32 arrayLayers; in iterate() 438 …esourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, m_params.numViews); in iterate() 497 if (m_params.numViews > 1u) in iterate() 499 for (deUint32 viewIdx = 0u; viewIdx < m_params.numViews; ++viewIdx) in iterate() 562 const auto ssboElementCount = kStageCount * m_params.numViews; in iterate() [all …]
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/external/angle/src/tests/gl_tests/ |
D | FramebufferMultiviewTest.cpp | 77 int numViews, in initializeFBOs() argument 85 ASSERT_LE(baseViewIndex + numViews, numLayers); in initializeFBOs() 107 AttachMultiviewTextures(GL_FRAMEBUFFER, width, numViews, baseViewIndex, mColorTex, in initializeFBOs() 177 GLint numViews = -1; in TEST_P() local 180 &numViews); in TEST_P() 182 EXPECT_EQ(1, numViews); in TEST_P() 204 GLint numViews = -1; in TEST_P() local 207 &numViews); in TEST_P() 399 GLint numViews = -1; in TEST_P() local 402 &numViews); in TEST_P() [all …]
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D | MultiviewDrawTest.cpp | 84 void updateFBOs(int viewWidth, int height, int numViews, int numLayers, int baseViewIndex) in updateFBOs() argument 86 ASSERT_TRUE(numViews + baseViewIndex <= numLayers); in updateFBOs() 92 mNumViews = numViews; in updateFBOs() 104 AttachMultiviewTextures(GL_DRAW_FRAMEBUFFER, viewWidth, numViews, baseViewIndex, in updateFBOs() 126 void updateFBOs(int viewWidth, int height, int numViews) in updateFBOs() argument 128 updateFBOs(viewWidth, height, numViews, numViews, 0); in updateFBOs() 1866 auto generateVertexShaderSource = [](int numViews, std::string extensionName) -> std::string { in TEST_P() argument 1873 ToString(numViews) + in TEST_P() 2016 for (int numViews = 2; numViews <= 4; ++numViews) in TEST_P() local 2018 updateFBOs(4, 1, numViews); in TEST_P() [all …]
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/external/skia/src/gpu/ |
D | GrProcessorUnitTest.cpp | 21 int maxTreeDepth, int numViews, const ViewInfo views[]) in GrProcessorTestData() argument 22 : GrProcessorTestData(random, context, maxTreeDepth, numViews, views, in GrProcessorTestData() 26 int maxTreeDepth, int numViews, const ViewInfo views[], in GrProcessorTestData() argument 32 fViews.reset(views, numViews); in GrProcessorTestData()
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D | GrProcessorUnitTest.h | 59 int numViews, const ViewInfo views[]); 61 int numViews, const ViewInfo views[],
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/external/angle/src/libANGLE/ |
D | Framebuffer.cpp | 1793 GLsizei numViews, in setAttachment() argument 1812 setAttachmentImpl(context, type, binding, textureIndex, resource, numViews, baseViewIndex, in setAttachment() 1822 context, type, binding, textureIndex, resource, numViews, baseViewIndex, in setAttachment() 1828 numViews, baseViewIndex, isMultiview, samples, in setAttachment() 1834 numViews, baseViewIndex, isMultiview, samples, in setAttachment() 1838 setAttachmentImpl(context, type, binding, textureIndex, resource, numViews, in setAttachment() 1843 commitWebGL1DepthStencilIfConsistent(context, numViews, baseViewIndex, isMultiview, samples); in setAttachment() 1851 GLsizei numViews, in setAttachmentMultiview() argument 1854 setAttachment(context, type, binding, textureIndex, resource, numViews, baseViewIndex, true, in setAttachmentMultiview() 1859 GLsizei numViews, in commitWebGL1DepthStencilIfConsistent() argument [all …]
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D | Framebuffer.h | 233 GLsizei numViews, 450 GLsizei numViews, 455 GLsizei numViews, 464 GLsizei numViews, 476 GLsizei numViews,
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D | FramebufferAttachment.cpp | 115 GLsizei numViews, in attach() argument 129 mNumViews = numViews; in attach()
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D | FramebufferAttachment.h | 76 GLsizei numViews,
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/external/skia/src/gpu/d3d/ |
D | GrD3DCommandList.cpp | 401 int numViews = 0; in setVertexBuffers() local 404 views[numViews].BufferLocation = d3dBuffer->d3dResource()->GetGPUVirtualAddress(); in setVertexBuffers() 405 views[numViews].SizeInBytes = vertexBuffer->size(); in setVertexBuffers() 406 views[numViews++].StrideInBytes = vertexStride; in setVertexBuffers() 411 views[numViews].BufferLocation = d3dBuffer->d3dResource()->GetGPUVirtualAddress(); in setVertexBuffers() 412 views[numViews].SizeInBytes = instanceBuffer->size(); in setVertexBuffers() 413 views[numViews++].StrideInBytes = instanceStride; in setVertexBuffers() 416 fCommandList->IASetVertexBuffers(startSlot, numViews, views); in setVertexBuffers()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | VertexArray11.cpp | 342 void VertexArray11::markAllAttributeDivisorsForAdjustment(int numViews) in markAllAttributeDivisorsForAdjustment() argument 344 if (mAppliedNumViewsToDivisor != numViews) in markAllAttributeDivisorsForAdjustment() 346 mAppliedNumViewsToDivisor = numViews; in markAllAttributeDivisorsForAdjustment()
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D | VertexArray11.h | 55 void markAllAttributeDivisorsForAdjustment(int numViews);
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/external/angle/src/libANGLE/renderer/gl/ |
D | ClearMultiviewGL.cpp | 69 int numViews = firstAttachment->getNumViews(); in clearLayeredFBO() local 71 for (int i = 0; i < numViews; ++i) in clearLayeredFBO()
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D | VertexArrayGL.cpp | 58 GLuint GetAdjustedDivisor(GLuint numViews, GLuint divisor) in GetAdjustedDivisor() argument 60 return numViews * divisor; in GetAdjustedDivisor() 942 void VertexArrayGL::applyNumViewsToDivisor(const gl::Context *context, int numViews) in applyNumViewsToDivisor() argument 944 if (numViews != mAppliedNumViews) in applyNumViewsToDivisor() 948 mAppliedNumViews = numViews; in applyNumViewsToDivisor()
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D | VertexArrayGL.h | 56 void applyNumViewsToDivisor(const gl::Context *context, int numViews);
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/external/angle/src/compiler/translator/ |
D | BaseTypes.h | 1292 return location == -1 && binding == -1 && offset == -1 && numViews == -1 && yuv == false && in isEmpty() 1305 bool numViewsSet = (numViews != -1); in isCombinationValid() 1343 int numViews; member 1380 numViews(-1), in TLayoutQualifier()
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D | QualifierTypes.cpp | 754 if (rightQualifier.numViews != -1) in JoinLayoutQualifiers() 756 joinedQualifier.numViews = rightQualifier.numViews; in JoinLayoutQualifiers()
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D | OutputGLSLBase.cpp | 1436 const auto &numViews = compiler.getNumViews(); in EmitMultiviewGLSL() local 1437 if (isVertexShader && numViews != -1) in EmitMultiviewGLSL() 1439 sink << "layout(num_views=" << numViews << ") in;\n"; in EmitMultiviewGLSL()
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/external/deqp-deps/glslang/glslang/Include/ |
D | Types.h | 1249 int numViews; // multiview extenstions member 1285 numViews = TQualifier::layoutNotSet; in init() 1341 if (src.numViews != TQualifier::layoutNotSet) in merge() 1342 numViews = src.numViews; in merge()
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