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Searched refs:sk_float_floor2int_no_saturate (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/utils/
DSkPatchUtils.cpp267 lodX = std::max(1, sk_float_floor2int_no_saturate(weightX * 200)); in MakeVertices()
268 lodY = std::max(1, sk_float_floor2int_no_saturate(weightY * 200)); in MakeVertices()
/external/skqp/src/utils/
DSkPatchUtils.cpp265 lodX = std::max(1, sk_float_floor2int_no_saturate(weightX * 200)); in MakeVertices()
266 lodY = std::max(1, sk_float_floor2int_no_saturate(weightY * 200)); in MakeVertices()
/external/skqp/include/private/
DSkFloatingPoint.h122 #define sk_float_floor2int_no_saturate(x) (int)sk_float_floor(x) macro
/external/skia/include/private/
DSkFloatingPoint.h150 #define sk_float_floor2int_no_saturate(x) (int)sk_float_floor(x) macro
/external/skqp/bench/
DMathBench.cpp649 accum += sk_float_floor2int_no_saturate(fData[i]); in onDraw()
/external/skia/bench/
DMathBench.cpp711 accum += sk_float_floor2int_no_saturate(fData[i]); in onDraw()
/external/skia/src/core/
DSkGpuBlurUtils.cpp369 int n = sk_float_floor2int_no_saturate((xPassDstBounds.top() - srcTop)/floatH); in two_pass_gaussian()