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Searched refs:boundaries (Results 1 – 20 of 20) sorted by relevance

/frameworks/native/libs/renderengine/include/renderengine/
DLayerSettings.h74 FloatRect boundaries = FloatRect(); member
111 FloatRect boundaries = FloatRect(); member
189 return lhs.boundaries == rhs.boundaries && lhs.positionTransform == rhs.positionTransform &&
199 return lhs.boundaries == rhs.boundaries && lhs.ambientColor == rhs.ambientColor &&
245 PrintTo(settings.boundaries, os); in PrintTo()
264 PrintTo(settings.boundaries, os); in PrintTo()
/frameworks/base/packages/BackupEncryption/src/com/android/server/backup/encryption/tasks/
DBackupFileDecryptorTask.java263 int[] boundaries = Arrays.copyOf(starts, starts.length + 1); in getChunkLengths() local
264 boundaries[boundaries.length - 1] = chunkOrderingPosition; in getChunkLengths()
265 Arrays.sort(boundaries); in getChunkLengths()
268 for (int i = 0; i < boundaries.length - 1; i++) { in getChunkLengths()
269 lengths.put(boundaries[i], boundaries[i + 1] - boundaries[i]); in getChunkLengths()
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp340 const Rect casterRect(castingLayer.geometry.boundaries); in expectShadowColor()
641 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillBuffer()
685 layer.geometry.boundaries = offsetRectAtZero().toFloatRect(); in fillRedOffsetBuffer()
721 layerOne.geometry.boundaries = rectOne.toFloatRect(); in fillBufferCheckers()
728 layerTwo.geometry.boundaries = rectTwo.toFloatRect(); in fillBufferCheckers()
735 layerThree.geometry.boundaries = rectThree.toFloatRect(); in fillBufferCheckers()
822 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithLayerTransform()
855 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()
866 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()
888 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransformZeroLayerAlpha()
[all …]
/frameworks/native/libs/renderengine/skia/
DCache.cpp66 .boundaries = rect, in drawShadowLayers()
73 .boundaries = rect, in drawShadowLayers()
87 .boundaries = smallerRect, in drawShadowLayers()
131 .boundaries = rect, in drawImageLayers()
168 .boundaries = rect, in drawSolidLayers()
195 .boundaries = rect, in drawBlurLayers()
236 .boundaries = rect, in drawClippedLayers()
273 .boundaries = rect, in drawPIPImageLayer()
306 .boundaries = small, in drawHolePunchLayer()
DSkiaGLRenderEngine.cpp900 getBoundsAndClip(layer->geometry.boundaries, layer->geometry.roundedCornersCrop, in drawLayers()
955 if (layer->geometry.boundaries == layer->shadow.boundaries) { in drawLayers()
960 getBoundsAndClip(layer->shadow.boundaries, in drawLayers()
/frameworks/av/media/libstagefright/renderfright/tests/
DRenderEngineTest.cpp194 const Rect casterRect(castingLayer.geometry.boundaries); in expectShadowColor()
450 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillBuffer()
492 layer.geometry.boundaries = offsetRectAtZero().toFloatRect(); in fillRedOffsetBuffer()
526 layerOne.geometry.boundaries = rectOne.toFloatRect(); in fillBufferCheckers()
532 layerTwo.geometry.boundaries = rectTwo.toFloatRect(); in fillBufferCheckers()
538 layerThree.geometry.boundaries = rectThree.toFloatRect(); in fillBufferCheckers()
623 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithLayerTransform()
654 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()
665 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()
687 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillRedBufferWithRoundedCorners()
[all …]
/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DLayerSettings.h72 FloatRect boundaries = FloatRect(); member
170 return lhs.boundaries == rhs.boundaries && lhs.positionTransform == rhs.positionTransform &&
213 PrintTo(settings.boundaries, os); in PrintTo()
/frameworks/base/packages/SystemUI/src/com/android/systemui/screenshot/
DLongScreenshotActivity.java459 Rect boundaries = mCropView.getCropBoundaries(imageWidth, imageHeight); in updateImageDimensions() local
460 mTransitionView.setTranslationX(imageLeft + boundaries.left); in updateImageDimensions()
461 mTransitionView.setTranslationY(imageTop + boundaries.top); in updateImageDimensions()
464 params.width = boundaries.width(); in updateImageDimensions()
465 params.height = boundaries.height(); in updateImageDimensions()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/planner/
DCachedSet.cpp241 holePunchBackgroundSettings.geometry.boundaries = holePunchSettings.geometry.boundaries; in render()
251 .boundaries = FloatRect(0.0f, 0.0f, in render()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutputLayer.cpp740 const Rect boundaries = transform.transform(getState().overrideInfo.displayFrame); in getOverrideCompositionList() local
744 .boundaries = boundaries.toFloatRect(), in getOverrideCompositionList()
DOutput.cpp1252 layerSettings.geometry.boundaries = rect.toFloatRect(); in appendRegionFlashRequests()
/frameworks/av/media/libstagefright/
DFrameCaptureLayer.cpp86 layerSettings->geometry.boundaries = sourceCrop.toFloatRect(); in getLayerSettings()
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DOutputTest.cpp3161 r1.geometry.boundaries = FloatRect{1, 2, 3, 4}; in TEST_F()
3162 r2.geometry.boundaries = FloatRect{5, 6, 7, 8}; in TEST_F()
3189 r1.geometry.boundaries = FloatRect{1, 2, 3, 4}; in TEST_F()
3190 r2.geometry.boundaries = FloatRect{5, 6, 7, 8}; in TEST_F()
3219 r1.geometry.boundaries = FloatRect{1, 2, 3, 4}; in TEST_F()
3220 r2.geometry.boundaries = FloatRect{5, 6, 7, 8}; in TEST_F()
3248 r1.geometry.boundaries = FloatRect{1, 2, 3, 4}; in TEST_F()
3249 r2.geometry.boundaries = FloatRect{5, 6, 7, 8}; in TEST_F()
3277 r1.geometry.boundaries = FloatRect{1, 2, 3, 4}; in TEST_F()
3278 r2.geometry.boundaries = FloatRect{5, 6, 7, 8}; in TEST_F()
[all …]
/frameworks/base/
DAndroid.bp24 // across process boundaries.
192 // They shouldn't be exported across module boundaries.
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp840 FloatRect cropWin = layer.geometry.boundaries; in setupLayerCropping()
1219 const FloatRect bounds = layer->geometry.boundaries; in drawLayers()
1276 handleShadow(layer->geometry.boundaries, layer->geometry.roundedCornersRadius, in drawLayers()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp775 FloatRect cropWin = layer.geometry.boundaries; in setupLayerCropping()
1151 const FloatRect bounds = layer->geometry.boundaries; in drawLayers()
1202 handleShadow(layer->geometry.boundaries, layer->geometry.roundedCornersRadius, in drawLayers()
/frameworks/av/media/codec2/hidl/plugin/samples/
DSampleFilterPlugin.cpp698 layerSettings.geometry.boundaries = sourceCrop.toFloatRect(); in processLoop()
/frameworks/native/services/surfaceflinger/
DLayer.cpp579 layerSettings.geometry.boundaries = bounds; in prepareClientComposition()
1953 state.boundaries = mBounds; in prepareShadowClientComposition()
DSurfaceFlinger.cpp6333 fillLayer.geometry.boundaries = in renderScreenImplLocked()
/frameworks/proto_logging/stats/
Datoms.proto4155 // Allows applications to easily use a custom event as start/stop boundaries (ie, define custom
4553 * Logs the change in Low Memory Killer Daemon (LMKD) state which is used as start/stop boundaries