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Searched refs:lightX (Results 1 – 9 of 9) sorted by relevance

/frameworks/layoutlib/bridge/src/android/view/shadow/
DSpotShadowConfig.java125 public Builder setLightCoord(float lightX, float lightY, float lightHeight) { in setLightCoord() argument
126 this.mLightX = lightX; in setLightCoord()
DHighQualityShadowPainter.java91 float lightX = (rectScaled.left + rectScaled.right) / 2; in paintRectShadow() local
97 .setLightCoord(lightX, lightY, lightZHeightPx) in paintRectShadow()
/frameworks/base/core/java/android/view/
DThreadedRenderer.java466 final float lightX = displaySize.x / 2f - attachInfo.mWindowLeft; in setLightCenter() local
468 setLightSourceGeometry(lightX, lightY, mLightZ, mLightRadius); in setLightCenter()
684 final float lightX = displaySize.x / 2f - windowLeft; in setLightCenter() local
687 setLightSourceGeometry(lightX, lightY, mLightZ, mLightRadius); in setLightCenter()
/frameworks/base/libs/hwui/tests/macrobench/
DTestSceneRunner.cpp130 float lightX = width / 2.0; in doRun() local
132 proxy->setLightGeometry((Vector3){lightX, dp(-200.0f), dp(800.0f)}, dp(800.0f)); in doRun()
/frameworks/base/graphics/java/android/graphics/
DHardwareRenderer.java229 public void setLightSourceGeometry(float lightX, float lightY, float lightZ, in setLightSourceGeometry() argument
231 validateFinite(lightX, "lightX"); in setLightSourceGeometry()
235 nSetLightGeometry(mNativeProxy, lightX, lightY, lightZ, lightRadius); in setLightSourceGeometry()
1295 float lightX, float lightY, float lightZ, float lightRadius); in nSetLightGeometry() argument
/frameworks/base/core/java/com/android/internal/view/
DScrollCaptureViewSupport.java350 final float lightX = metrics.widthPixels / 2f - mTempLocation[0]; in setupLighting() local
356 mRenderer.setLightSourceGeometry(lightX, lightY, lightZ, lightRadius); in setupLighting()
/frameworks/native/libs/renderengine/gl/
DGLSkiaShadowPort.cpp503 inline void GetSpotParams(float occluderZ, float lightX, float lightY, float lightZ, in GetSpotParams() argument
508 translate.x = -zRatio * lightX; in GetSpotParams()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLSkiaShadowPort.cpp503 inline void GetSpotParams(float occluderZ, float lightX, float lightY, float lightZ, in GetSpotParams() argument
508 translate.x = -zRatio * lightX; in GetSpotParams()
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_HardwareRenderer.cpp231 jlong proxyPtr, jfloat lightX, jfloat lightY, jfloat lightZ, jfloat lightRadius) { in android_view_ThreadedRenderer_setLightGeometry() argument
233 proxy->setLightGeometry((Vector3){lightX, lightY, lightZ}, lightRadius); in android_view_ThreadedRenderer_setLightGeometry()