1# 2# Copyright (C) 2007 The Android Open Source Project 3# 4# Licensed under the Apache License, Version 2.0 (the "License"); 5# you may not use this file except in compliance with the License. 6# You may obtain a copy of the License at 7# 8# http://www.apache.org/licenses/LICENSE-2.0 9# 10# Unless required by applicable law or agreed to in writing, software 11# distributed under the License is distributed on an "AS IS" BASIS, 12# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13# See the License for the specific language governing permissions and 14# limitations under the License. 15# 16 17###################################################################### 18# This is a do-nothing template file. To use it, copy it to a file 19# named "buildspec.mk" in the root directory, and uncomment or change 20# the variables necessary for your desired configuration. The file 21# "buildspec.mk" should never be checked in to source control. 22###################################################################### 23 24# Choose a product to build for. Look in the products directory for ones 25# that work. 26ifndef TARGET_PRODUCT 27#TARGET_PRODUCT:=generic 28endif 29 30# Choose a variant to build. If you don't pick one, the default is eng. 31# User is what we ship. Userdebug is that, with a few flags turned on 32# for debugging. Eng has lots of extra tools for development. 33ifndef TARGET_BUILD_VARIANT 34#TARGET_BUILD_VARIANT:=user 35#TARGET_BUILD_VARIANT:=userdebug 36#TARGET_BUILD_VARIANT:=eng 37endif 38 39# Choose a targeted release. If you don't pick one, the default is the 40# soonest future release. 41ifndef TARGET_PLATFORM_RELEASE 42#TARGET_PLATFORM_RELEASE:=OPR1 43endif 44 45# Choose additional targets to always install, even when building 46# minimal targets like "make droid". This takes simple target names 47# like "Browser" or "MyApp", the names used by LOCAL_MODULE or 48# LOCAL_PACKAGE_NAME. Modules listed here will always be installed in 49# /system, even if they'd usually go in /data. 50ifndef CUSTOM_MODULES 51#CUSTOM_MODULES:= 52endif 53 54# Set this to debug or release if you care. Otherwise, it defaults to release. 55ifndef TARGET_BUILD_TYPE 56#TARGET_BUILD_TYPE:=release 57endif 58 59# Uncomment this if you want the host tools built in debug mode. Otherwise 60# it defaults to release. 61ifndef HOST_BUILD_TYPE 62#HOST_BUILD_TYPE:=debug 63endif 64 65# Turn on debugging for selected modules. If DEBUG_MODULE_<module-name> is set 66# to a non-empty value, the appropriate HOST_/TARGET_CUSTOM_DEBUG_CFLAGS 67# will be added to LOCAL_CFLAGS when building the module. 68#DEBUG_MODULE_ModuleName:=true 69 70# Specify the extra CFLAGS to use when building a module whose 71# DEBUG_MODULE_ variable is set. Host and device flags are handled 72# separately. 73#HOST_CUSTOM_DEBUG_CFLAGS:= 74#TARGET_CUSTOM_DEBUG_CFLAGS:= 75 76# Choose additional locales, like "en_US" or "it_IT", to add to any 77# built product. Any locales that appear in CUSTOM_LOCALES but not in 78# the locale list for the selected product will be added to the end 79# of PRODUCT_LOCALES. 80ifndef CUSTOM_LOCALES 81#CUSTOM_LOCALES:= 82endif 83 84# If you have a special place to put your ouput files, set this, otherwise 85# it goes to <build-root>/out 86#OUT_DIR:=/tmp/stuff 87 88# If you want to always set certain system properties, add them to this list. 89# E.g., "ADDITIONAL_BUILD_PROPERTIES += ro.prop1=5 prop2=value" 90# This mechanism does not currently support values containing spaces. 91#ADDITIONAL_BUILD_PROPERTIES += 92 93# If you want to reduce the system.img size by several meg, and are willing to 94# lose access to CJK (and other) character sets, define NO_FALLBACK_FONT:=true 95ifndef NO_FALLBACK_FONT 96#NO_FALLBACK_FONT:=true 97endif 98 99# OVERRIDE_RUNTIMES allows you to locally override PRODUCT_RUNTIMES. 100# 101# To only build ART, use "runtime_libart_default" 102# To use Dalvik but also include ART, use "runtime_libdvm_default runtime_libart" 103# To use ART but also include Dalvik, use "runtime_libart_default runtime_libdvm" 104ifndef OVERRIDE_RUNTIMES 105#OVERRIDE_RUNTIMES:=runtime_libart_default 106#OVERRIDE_RUNTIMES:=runtime_libdvm_default runtime_libart 107#OVERRIDE_RUNTIMES:=runtime_libart_default runtime_libdvm 108endif 109 110# when the build system changes such that this file must be updated, this 111# variable will be changed. After you have modified this file with the new 112# changes (see buildspec.mk.default), update this to the new value from 113# buildspec.mk.default. 114BUILD_ENV_SEQUENCE_NUMBER := 13 115