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1 // Copyright 2015 The Android Open Source Project
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 #pragma once
15 
16 #include <stdint.h>
17 
18 /* A simple abstract interface to framebuffer displays. this is used to
19  * de-couple hardware emulation from final display.
20  *
21  * Each QFrameBuffer object holds a pixel buffer that is shared between
22  * one 'Producer' and one or more 'Clients'
23  *
24  * The Producer is in charge of updating the pixel buffer from the state
25  * of the emulated VRAM. A Client listens to updates to the pixel buffer,
26  * sent from the producer through qframebuffer_update()/_rotate() and
27  * displays them.
28  *
29  * note the 'rotation' field: it can take values 0, 1, 2 or 3 and corresponds
30  * to a rotation that must be performed to the pixels stored in the framebuffer
31  * *before* displaying them a value of 1 corresponds to a rotation of
32  * 90 clockwise-degrees, when the framebuffer is rotated 90 or 270 degrees,
33  * its width/height are swapped automatically
34  *
35  * phys_width_mm and phys_height_mm are physical dimensions expressed
36  * in millimeters
37  *
38  * More about the client/producer relationships below.
39  */
40 typedef struct QFrameBuffer   QFrameBuffer;
41 
42 
43 typedef enum {
44     QFRAME_BUFFER_NONE   = 0,
45     QFRAME_BUFFER_RGB565 = 1,
46     QFRAME_BUFFER_RGBX_8888 = 2,
47     QFRAME_BUFFER_MAX          /* do not remove */
48 } QFrameBufferFormat;
49 
50 struct QFrameBuffer {
51     int                 width;        /* width in pixels */
52     int                 height;       /* height in pixels */
53     int                 pitch;        /* bytes per line */
54     int                 bits_per_pixel; /* bits per pixel */
55     int                 bytes_per_pixel;    /* bytes per pixel */
56     int                 rotation;     /* rotation to be applied when displaying */
57     QFrameBufferFormat  format;
58     void*               pixels;       /* pixel buffer */
59 
60     int                 phys_width_mm;
61     int                 phys_height_mm;
62 
63     /* extra data that is handled by the framebuffer implementation */
64     void*               extra;
65 
66 };
67 
68 /* the default dpi resolution of a typical framebuffer. this is an average
69  * between various prototypes being used during the development of the
70  * Android system...
71  */
72 #define  DEFAULT_FRAMEBUFFER_DPI   165
73 
74 /* initialize a framebuffer object and allocate its pixel buffer */
75 /* this computes phys_width_mm and phys_height_mm assuming a 165 dpi screen */
76 /* returns -1 in case of error, 0 otherwise */
77 extern int
78 qframebuffer_init( QFrameBuffer*       qfbuff,
79                    int                 width,
80                    int                 height,
81                    int                 rotation,
82                    QFrameBufferFormat  format );
83 
84 /* initializes a dummy framebuffer object with no pixel buffer. */
85 /* This is simply to set up the callbacks to invalidate and fetch the */
86 /* current frame in no-window mode for screen recording. */
87 extern int qframebuffer_init_no_window(QFrameBuffer* qtbuff);
88 
89 /* recompute phys_width_mm and phys_height_mm according to the emulated
90  * screen DPI settings */
91 extern void
92 qframebuffer_set_dpi( QFrameBuffer*   qfbuff,
93                       int             x_dpi,
94                       int             y_dpi );
95 
96 /* alternative to qframebuffer_set_dpi where one can set the physical
97  * dimensions directly in millimeters. for the record 1 inch = 25.4 mm */
98 extern void
99 qframebuffer_set_mm( QFrameBuffer*   qfbuff,
100                      int             width_mm,
101                      int             height_mm );
102 
103 /* the Client::Update method is called to instruct a client that a given
104  * rectangle of the framebuffer pixels was updated and needs to be
105  * redrawn.
106  */
107 typedef void (*QFrameBufferUpdateFunc)( void*  opaque, int  x, int  y,
108                                                        int  w, int  h );
109 
110 /* the Client::Rotate method is called to instruct the client that a
111  * framebuffer's internal rotation has changed. This is the rotation
112  * that must be applied before displaying the pixels.
113  *
114  * Note that it is assumed that all framebuffer pixels have changed too
115  * so the client should call its Update method as well.
116  */
117 typedef void (*QFrameBufferRotateFunc)( void*  opaque, int  rotation );
118 
119 /* the Client::Poll method is called periodically to poll for input
120  * events and act on them. Putting this here is not 100% pure but
121  * make things simpler due to QEMU's weird architecture where the
122  * GUI timer drivers event polling.
123  */
124 typedef void (*QFrameBufferPollFunc)( void* opaque );
125 
126 /* the Client::Done func tells a client that a framebuffer object was freed.
127  * no more reference to its pixels should be done.
128  */
129 typedef void (*QFrameBufferDoneFunc)  ( void*  opaque );
130 
131 /* add one client to a given framebuffer.
132  * the current implementation only allows one client per frame-buffer,
133  * but we could allow more for various reasons (e.g. displaying the
134  * framebuffer + dispatching it through VNC at the same time)
135  */
136 extern void
137 qframebuffer_add_client( QFrameBuffer*           qfbuff,
138                          void*                   fb_opaque,
139                          QFrameBufferUpdateFunc  fb_update,
140                          QFrameBufferRotateFunc  fb_rotate,
141                          QFrameBufferPollFunc    fb_poll,
142                          QFrameBufferDoneFunc    fb_done );
143 
144 /* Producer::CheckUpdate is called to let the producer check the
145  * VRAM state (e.g. VRAM dirty pages) to see if anything changed since the
146  * last call to the method. When true, the method should call either
147  * qframebuffer_update() or qframebuffer_rotate() with the appropriate values.
148  */
149 typedef void (*QFrameBufferCheckUpdateFunc)( void*  opaque );
150 
151 /* Producer::Invalidate tells the producer that the next call to
152  * CheckUpdate should act as if the whole content of VRAM had changed.
153  * this is normally done to force client initialization/refreshes.
154  */
155 typedef void (*QFrameBufferInvalidateFunc) ( void*  opaque );
156 
157 /* the Producer::Detach method is used to tell the producer that the
158  * underlying QFrameBuffer object is about to be de-allocated.
159  */
160 typedef void (*QFrameBufferDetachFunc)     ( void*  opaque );
161 
162 /* set the producer of a given framebuffer */
163 extern void
164 qframebuffer_set_producer( QFrameBuffer*                qfbuff,
165                            void*                        opaque,
166                            QFrameBufferCheckUpdateFunc  fb_check,
167                            QFrameBufferInvalidateFunc   fb_invalidate,
168                            QFrameBufferDetachFunc       fb_detach );
169 
170 /* tell a client that a rectangle region has been updated in the framebuffer
171  * pixel buffer this is typically called from a Producer::CheckUpdate method
172  */
173 extern void
174 qframebuffer_update( QFrameBuffer*  qfbuff, int  x, int  y, int  w, int  h );
175 
176 /* rotate the framebuffer (may swap width/height), and tell all clients.
177  * Should be called from a Producer::CheckUpdate method
178  */
179 extern void
180 qframebuffer_rotate( QFrameBuffer*  qfbuff, int  rotation );
181 
182 /* this function is used to poll a framebuffer's client for input
183  * events. Should be called either explicitely, or through qframebuffer_pulse()
184  * periodically.
185  */
186 extern void
187 qframebuffer_poll( QFrameBuffer* qfbuff );
188 
189 /* finalize a framebuffer, release its pixel buffer. Should be called
190  * from the framebuffer object's owner
191  */
192 extern void
193 qframebuffer_done( QFrameBuffer*   qfbuff );
194 
195 
196 /* this is called repeatedly by the emulator. for each registered framebuffer,
197  * call its producer's CheckUpdate method, if any.
198  */
199 extern void
200 qframebuffer_check_updates( void );
201 
202 /* call this function periodically to force a poll on all franebuffers
203  */
204 extern void
205 qframebuffer_pulse( void );
206 
207 /* this is called by the emulator. for each registered framebuffer, call
208  * its producer's Invalidate method, if any
209  */
210 extern void
211 qframebuffer_invalidate_all( void );
212 
213 /*
214  * to completely separate the implementation of clients, producers, and skins,
215  * we use a simple global FIFO list of QFrameBuffer objects.
216  *
217  * qframebuffer_fifo_add() is typically called by the emulator initialization
218  * depending on the emulated device's configuration
219  *
220  * qframebuffer_fifo_get() is typically called by a hardware framebuffer
221  * emulation.
222  */
223 
224 /* add a new constructed frame buffer object to our global list */
225 extern void
226 qframebuffer_fifo_add( QFrameBuffer*  qfbuff );
227 
228 /* retrieve a frame buffer object from the global FIFO list */
229 extern QFrameBuffer*
230 qframebuffer_fifo_get( void );
231 
232 /* */
233 // This is an interface for Qemu display interaction
234 
235 // Called when display is updated
236 // |opaque| - a user-supplied value to pass back
237 // |x|, |y|, |w|, |h| - boundaries of the updated area
238 typedef void (*AndroidDisplayUpdateCallback)(void* opaque, int x, int y,
239                                              int w, int h);
240 
241 typedef struct QAndroidDisplayAgent {
242     // Fills in frame buffer parameters into the passed variables
243     // |w|, |h| - width and height
244     // |lineSize| - bytes per line
245     // |bytesPerPixel| - bytes per pixel
246     // |frameBufferData| - pointer to the raw frame buffer data
247     void (*getFrameBuffer)(int* w, int* h, int* lineSize, int* bytesPerPixel,
248                            uint8_t** frameBufferData);
249 
250     // Registers a callback which is called every time frame buffer content
251     // is updated
252     // |callback| - a callback to call
253     // |opaque| - user data to pass to the callback
254     void (*registerUpdateListener)(AndroidDisplayUpdateCallback callback,
255                                    void* opaque);
256 
257     // Unregisters a callback that was registered.
258     // |callback| - the callback to unregister
259     void (*unregisterUpdateListener)(AndroidDisplayUpdateCallback callback);
260 
261     // Initializes the callback for invalidating and checking updates on a
262     // framebuffer in no-window mode (gpu guest). |qf| is simply a dummy
263     // framebuffer. It just needs to attach the necessary callbacks.
264     void (*initFrameBufferNoWindow)(QFrameBuffer* qf);
265 } QAndroidDisplayAgent;
266