1 // Copyright 2020 The Android Open Source Project
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14
15 #include "../AndroidPipe.h"
16
17 #include "base/Lock.h"
18 #include "../opengles.h"
19 #include <assert.h>
20 #include <atomic>
21 #include <memory>
22 #include <unordered_set>
23
24 #include <string.h>
25
26 using android::base::AutoLock;
27 using android::base::Lock;
28
29 namespace android {
30 namespace opengl {
31
32 struct ProcessPipeIdRegistry {
33 Lock lock;
34 std::unordered_set<uint64_t> ids;
35 };
36
37 static ProcessPipeIdRegistry sRegistry;
38
sIdExistsInRegistry(uint64_t id)39 static bool sIdExistsInRegistry(uint64_t id) {
40 AutoLock lock(sRegistry.lock);
41 auto it = sRegistry.ids.find(id);
42 return it != sRegistry.ids.end();
43 }
44
45 namespace {
46
47 // GLProcessPipe is a pipe service that is used for releasing graphics resources
48 // per guest process. At the time being, guest processes can acquire host color
49 // buffer handles / EGLImage handles and they need to be properly released when
50 // guest process exits unexpectedly. This class is used to detect if guest
51 // process exits, so that a proper cleanup function can be called.
52
53 // It is done by setting up a pipe per guest process before acquiring color
54 // buffer handles. When guest process exits, the pipe will be closed, and
55 // onGuestClose() will trigger the cleanup path.
56
57 class GLProcessPipe : public AndroidPipe {
58 public:
59 //////////////////////////////////////////////////////////////////////////
60 // The pipe service class for this implementation.
61 class Service : public AndroidPipe::Service {
62 public:
Service()63 Service() : AndroidPipe::Service("GLProcessPipe") {}
64
canLoad() const65 bool canLoad() const override { return true; }
66
create(void * hwPipe,const char * args)67 AndroidPipe* create(void* hwPipe, const char* args) override {
68 return new GLProcessPipe(hwPipe, this);
69 }
70
load(void * hwPipe,const char * args,base::Stream * stream)71 AndroidPipe* load(void* hwPipe, const char* args,
72 base::Stream* stream) override {
73 return new GLProcessPipe(hwPipe, this, stream);
74 }
75
preLoad(base::Stream * stream)76 void preLoad(base::Stream* stream) override {
77 GLProcessPipe::s_headId.store(stream->getBe64());
78 }
79
preSave(base::Stream * stream)80 void preSave(base::Stream* stream) override {
81 stream->putBe64(GLProcessPipe::s_headId.load());
82 }
83 };
84
GLProcessPipe(void * hwPipe,Service * service,base::Stream * loadStream=nullptr)85 GLProcessPipe(void* hwPipe, Service* service,
86 base::Stream* loadStream = nullptr)
87 : AndroidPipe(hwPipe, service) {
88 if (loadStream) {
89 m_uniqueId = loadStream->getBe64();
90 m_hasData = (loadStream->getByte() != 0);
91 } else {
92 m_uniqueId = ++s_headId;
93 }
94 AutoLock lock(sRegistry.lock);
95 sRegistry.ids.insert(m_uniqueId);
96 }
97
~GLProcessPipe()98 ~GLProcessPipe() {
99 AutoLock lock(sRegistry.lock);
100 sRegistry.ids.erase(m_uniqueId);
101 }
102
onSave(base::Stream * stream)103 void onSave(base::Stream* stream) override {
104 stream->putBe64(m_uniqueId);
105 stream->putByte(m_hasData ? 1 : 0);
106 }
107
onGuestClose(PipeCloseReason reason)108 void onGuestClose(PipeCloseReason reason) override {
109 if (sIdExistsInRegistry(m_uniqueId)) {
110 android_cleanupProcGLObjects(m_uniqueId);
111 }
112 delete this;
113 }
114
onGuestPoll() const115 unsigned onGuestPoll() const override {
116 return PIPE_POLL_IN | PIPE_POLL_OUT;
117 }
118
onGuestRecv(AndroidPipeBuffer * buffers,int numBuffers)119 int onGuestRecv(AndroidPipeBuffer* buffers, int numBuffers) override {
120 assert(buffers[0].size >= 8);
121 if (m_hasData) {
122 m_hasData = false;
123 memcpy(buffers[0].data, (const char*)&m_uniqueId, sizeof(m_uniqueId));
124 return sizeof(m_uniqueId);
125 } else {
126 return 0;
127 }
128 }
129
onGuestSend(const AndroidPipeBuffer * buffers,int numBuffers,void ** newPipePtr)130 int onGuestSend(const AndroidPipeBuffer* buffers,
131 int numBuffers,
132 void** newPipePtr) override {
133 // The guest is supposed to send us a confirm code first. The code is
134 // 100 (4 byte integer).
135 assert(buffers[0].size >= 4);
136 int32_t confirmInt = *((int32_t*)buffers[0].data);
137 assert(confirmInt == 100);
138 (void)confirmInt;
139 m_hasData = true;
140 return buffers[0].size;
141 }
142
onGuestWantWakeOn(int flags)143 void onGuestWantWakeOn(int flags) override {}
144
145 private:
146 // An identifier for the guest process corresponding to this pipe.
147 // With very high probability, all currently-active processes have unique
148 // identifiers, since the IDs are assigned sequentially from a 64-bit ID
149 // space.
150 // Please change it if you ever have a use case that exhausts them
151 uint64_t m_uniqueId;
152 bool m_hasData = false;
153 static std::atomic<uint64_t> s_headId;
154
155 };
156
157 std::atomic<uint64_t> GLProcessPipe::s_headId {0};
158
159 }
160
registerGLProcessPipeService()161 void registerGLProcessPipeService() {
162 AndroidPipe::Service::add(std::make_unique<GLProcessPipe::Service>());
163 }
164
forEachProcessPipeId(std::function<void (uint64_t)> f)165 void forEachProcessPipeId(std::function<void(uint64_t)> f) {
166 AutoLock lock(sRegistry.lock);
167 for (auto id: sRegistry.ids) {
168 f(id);
169 }
170 }
171
forEachProcessPipeIdRunAndErase(std::function<void (uint64_t)> f)172 void forEachProcessPipeIdRunAndErase(std::function<void(uint64_t)> f) {
173 AutoLock lock(sRegistry.lock);
174 auto it = sRegistry.ids.begin();
175 while (it != sRegistry.ids.end()) {
176 f(*it);
177 it = sRegistry.ids.erase(it);
178 }
179 }
180
181 }
182 }
183