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1 // Copyright 2020 The Android Open Source Project
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #pragma once
16 
17 #include <stddef.h>
18 
19 #include "base/export.h"
20 #include "host-common/multi_display_agent.h"
21 #include "host-common/vm_operations.h"
22 #include "host-common/window_agent.h"
23 #include "host-common/opengl/virtio_gpu_ops.h"
24 #include "../stream-servers/RenderLib.h"
25 
26 /* A version of android_initOpenglesEmulation that is called from a library
27  * that has static access to libOpenglRender. */
28 AEMU_EXPORT int android_prepareOpenglesEmulation(void);
29 AEMU_EXPORT int android_setOpenglesEmulation(void* renderLib, void* eglDispatch, void* glesv2Dispatch);
30 
31 /* Call this function to initialize the hardware opengles emulation.
32  * This function will abort if we can't find the corresponding host
33  * libraries through dlopen() or equivalent.
34  */
35 AEMU_EXPORT int android_initOpenglesEmulation(void);
36 
37 /* Tries to start the renderer process. Returns 0 on success, -1 on error.
38  * At the moment, this must be done before the VM starts. The onPost callback
39  * may be NULL.
40  *
41  * width and height: the framebuffer dimensions that will be reported
42  *                   to the guest display driver.
43  * guestApiLevel: API level of guest image (23 for mnc, 24 for nyc, etc)
44  */
45 AEMU_EXPORT int android_startOpenglesRenderer(int width, int height,
46                                               bool isPhone, int guestApiLevel,
47                                               const QAndroidVmOperations *vm_operations,
48                                               const QAndroidEmulatorWindowAgent *window_agent,
49                                               const QAndroidMultiDisplayAgent *multi_display_agent,
50                                               int* glesMajorVersion_out,
51                                               int* glesMinorVersion_out);
52 
53 AEMU_EXPORT bool android_asyncReadbackSupported();
54 
55 /* See the description in render_api.h. */
56 typedef void (*OnPostFunc)(void* context, uint32_t displayId, int width,
57                            int height, int ydir, int format, int type,
58                            unsigned char* pixels);
59 AEMU_EXPORT void android_setPostCallback(OnPostFunc onPost,
60                              void* onPostContext,
61                              bool useBgraReadback,
62                              uint32_t displayId);
63 
64 typedef void (*ReadPixelsFunc)(void* pixels, uint32_t bytes, uint32_t displayId);
65 AEMU_EXPORT ReadPixelsFunc android_getReadPixelsFunc();
66 
67 
68 typedef void (*FlushReadPixelPipeline)(int displayId);
69 
70 /* Gets the function that can be used to make sure no
71  * frames are left in the video producer pipeline.
72  * This can result in a post callback.
73  */
74 FlushReadPixelPipeline android_getFlushReadPixelPipeline();
75 
76 /* Retrieve the Vendor/Renderer/Version strings describing the underlying GL
77  * implementation. The call only works while the renderer is started.
78  *
79  * Expects |*vendor|, |*renderer| and |*version| to be NULL.
80  *
81  * On exit, sets |*vendor|, |*renderer| and |*version| to point to new
82  * heap-allocated strings (that must be freed by the caller) which represent the
83  * OpenGL hardware vendor name, driver name and version, respectively.
84  * In case of error, |*vendor| etc. are set to NULL.
85  */
86 AEMU_EXPORT void android_getOpenglesHardwareStrings(char** vendor,
87                                                     char** renderer,
88                                                     char** version);
89 
90 AEMU_EXPORT int android_showOpenglesWindow(void* window,
91                                            int wx,
92                                            int wy,
93                                            int ww,
94                                            int wh,
95                                            int fbw,
96                                            int fbh,
97                                            float dpr,
98                                            float rotation,
99                                            bool deleteExisting,
100                                            bool hideWindow);
101 
102 AEMU_EXPORT int android_hideOpenglesWindow(void);
103 
104 AEMU_EXPORT void android_setOpenglesTranslation(float px, float py);
105 
106 AEMU_EXPORT void android_setOpenglesScreenMask(int width, int height, const unsigned char* rgbaData);
107 
108 AEMU_EXPORT void android_redrawOpenglesWindow(void);
109 
110 AEMU_EXPORT bool android_hasGuestPostedAFrame(void);
111 AEMU_EXPORT void android_resetGuestPostedAFrame(void);
112 
113 typedef bool (*ScreenshotFunc)(const char* dirname, uint32_t displayId);
114 AEMU_EXPORT void android_registerScreenshotFunc(ScreenshotFunc f);
115 AEMU_EXPORT bool android_screenShot(const char* dirname, uint32_t displayId);
116 
117 /* Stop the renderer process */
118 AEMU_EXPORT void android_stopOpenglesRenderer(bool wait);
119 
120 /* Finish all renderer work, deleting current
121  * render threads. Renderer is allowed to get
122  * new render threads after that. */
123 AEMU_EXPORT void android_finishOpenglesRenderer();
124 
125 /* set to TRUE if you want to use fast GLES pipes, 0 if you want to
126  * fallback to local TCP ones
127  */
128 AEMU_EXPORT extern int  android_gles_fast_pipes;
129 
130 AEMU_EXPORT void android_cleanupProcGLObjects(uint64_t puid);
131 
132 AEMU_EXPORT void android_waitForOpenglesProcessCleanup();
133 
134 namespace emugl {
135     class Renderer;
136 }
137 
138 AEMU_EXPORT const emugl::RendererPtr& android_getOpenglesRenderer();
139 
140 AEMU_EXPORT struct AndroidVirtioGpuOps* android_getVirtioGpuOps(void);
141 
142 /* Get EGL/GLESv2 dispatch tables */
143 AEMU_EXPORT const void* android_getEGLDispatch();
144 AEMU_EXPORT const void* android_getGLESv2Dispatch();
145