1// Copyright (c) 2016-2018 Khronos Group. This work is licensed under a 2// Creative Commons Attribution 4.0 International License; see 3// http://creativecommons.org/licenses/by/4.0/ 4 5include::meta/VK_KHR_external_memory.txt[] 6 7*Last Modified Date*:: 8 2016-10-20 9*IP Status*:: 10 No known IP claims. 11*Interactions and External Dependencies*:: 12 - Interacts with `<<VK_KHR_dedicated_allocation>>`. 13 - Interacts with `<<VK_NV_dedicated_allocation>>`. 14 - Promoted to Vulkan 1.1 Core 15*Contributors*:: 16 - Jason Ekstrand, Intel 17 - Ian Elliot, Google 18 - Jesse Hall, Google 19 - Tobias Hector, Imagination Technologies 20 - James Jones, NVIDIA 21 - Jeff Juliano, NVIDIA 22 - Matthew Netsch, Qualcomm Technologies, Inc. 23 - Daniel Rakos, AMD 24 - Carsten Rohde, NVIDIA 25 - Ray Smith, ARM 26 - Chad Versace, Google 27 28An application may wish to reference device memory in multiple Vulkan 29logical devices or instances, in multiple processes, and/or in multiple 30APIs. 31This extension enables an application to export non-Vulkan handles from 32Vulkan memory objects such that the underlying resources can be referenced 33outside the scope of the Vulkan logical device that created them. 34 35=== New Object Types 36 37None. 38 39=== New Enum Constants 40 41 * ename:VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR 42 * ename:VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_KHR 43 * ename:VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR 44 * ename:VK_QUEUE_FAMILY_EXTERNAL_KHR 45 * ename:VK_ERROR_INVALID_EXTERNAL_HANDLE_KHR 46 47=== New Enums 48 49None. 50 51=== New Structs 52 53 * slink:VkExternalMemoryImageCreateInfoKHR 54 * slink:VkExternalMemoryBufferCreateInfoKHR 55 * slink:VkExportMemoryAllocateInfoKHR 56 57=== New Functions 58 59None. 60 61=== Promotion to Vulkan 1.1 62 63All functionality in this extension is included in core Vulkan 1.1, with the 64KHR suffix omitted. 65The original type, enum and command names are still available as aliases of 66the core functionality. 67 68=== Issues 69 701) How do applications correlate two physical devices across process or 71Vulkan instance boundaries? 72 73*RESOLVED*: New device ID fields have been introduced by 74`<<VK_KHR_external_memory_capabilities>>`. 75These fields, combined with the existing 76slink:VkPhysicalDeviceProperties::pname:driverVersion field can be used to 77identify compatible devices across processes, drivers, and APIs. 78slink:VkPhysicalDeviceProperties::pname:pipelineCacheUUID is not sufficient 79for this purpose because despite its description in the specification, it 80need only identify a unique pipeline cache format in practice. 81Multiple devices may be able to use the same pipeline cache data, and hence 82it would be desirable for all of them to have the same pipeline cache UUID. 83However, only the same concrete physical device can be used when sharing 84memory, so an actual unique device ID was introduced. 85Further, the pipeline cache UUID was specific to Vulkan, but correlation 86with other, non-extensible APIs is required to enable interoperation with 87those APIs. 88 892) If memory objects are shared between processes and APIs, is this 90considered aliasing according to the rules outlined in the 91<<resources-memory-aliasing,Memory Aliasing>> section? 92 93*RESOLVED*: Yes. 94Applications must take care to obey all restrictions imposed on aliased 95resources when using memory across multiple Vulkan instances or other APIs. 96 973) Are new image layouts or metadata required to specify image layouts and 98layout transitions compatible with non-Vulkan APIs, or with other instances 99of the same Vulkan driver? 100 101*RESOLVED*: Separate instances of the same Vulkan driver running on the same 102GPU should have identical internal layout semantics, so applications have 103the tools they need to ensure views of images are consistent between the two 104instances. 105Other APIs will fall into two categories: Those that are Vulkan- compatible, 106and those that are Vulkan-incompatible. 107Vulkan-incompatible APIs will require the image to be in the GENERAL layout 108whenever they are accessing them. 109 110Note this does not attempt to address cross-device transitions, nor 111transitions to engines on the same device which are not visible within the 112Vulkan API. 113Both of these are beyond the scope of this extension. 114 1154) Is a new barrier flag or operation of some type needed to prepare 116external memory for handoff to another Vulkan instance or API and/or receive 117it from another instance or API? 118 119*RESOLVED*: Yes. 120Some implementations need to perform additional cache management when 121transitioning memory between address spaces, and other APIs, instances, or 122processes may operate in a separate address space. 123Options for defining this transition include: 124 125 * A new structure that can be added to the pname:pNext list in 126 slink:VkMemoryBarrier, slink:VkBufferMemoryBarrier, and 127 slink:VkImageMemoryBarrier. 128 * A new bit in elink:VkAccessFlags that can be set to indicate an 129 "`external`" access. 130 * A new bit in elink:VkDependencyFlags 131 * A new special queue family that represents an "`external`" queue. 132 133A new structure has the advantage that the type of external transition can 134be described in as much detail as necessary. 135However, there is not currently a known need for anything beyond 136differentiating external vs. 137internal accesses, so this is likely an over-engineered solution. 138The access flag bit has the advantage that it can be applied at buffer, 139image, or global granularity, and semantically it maps pretty well to the 140operation being described. 141Additionally, the API already includes ename:VK_ACCESS_MEMORY_READ_BIT and 142ename:VK_ACCESS_MEMORY_WRITE_BIT which appear to be intended for this 143purpose. 144However, there is no obvious pipeline stage that would correspond to an 145external access, and therefore no clear way to use 146ename:VK_ACCESS_MEMORY_READ_BIT or ename:VK_ACCESS_MEMORY_WRITE_BIT. 147elink:VkDependencyFlags and elink:VkPipelineStageFlags operate at command 148granularity rather than image or buffer granularity, which would make an 149entire pipeline barrier an internal->external or external->internal barrier. 150This may not be a problem in practice, but seems like the wrong scope. 151Another downside of elink:VkDependencyFlags is that it lacks inherent 152directionality: There are not ptext:src and ptext:dst variants of it in the 153barrier or dependency description semantics, so two bits might need to be 154added to describe both internal->external and external->internal 155transitions. 156Transitioning a resource to a special queue family corresponds well with the 157operation of transitioning to a separate Vulkan instance, in that both 158operations ideally include scheduling a barrier on both sides of the 159transition: Both the releasing and the acquiring queue or process. 160Using a special queue family requires adding an additional reserved queue 161family index. 162Re-using ename:VK_QUEUE_FAMILY_IGNORED would have left it unclear how to 163transition a concurrent usage resource from one process to another, since 164the semantics would have likely been equivalent to the currently-ignored 165transition of 166ename:VK_QUEUE_FAMILY_IGNORED{nbsp}->{nbsp}ename:VK_QUEUE_FAMILY_IGNORED. 167Fortunately, creating a new reserved queue family index is not invasive. 168 169Based on the above analysis, the approach of transitioning to a special 170"`external`" queue family was chosen. 171 1725) Do internal driver memory arrangements and/or other internal driver image 173properties need to be exported and imported when sharing images across 174processes or APIs. 175 176*RESOLVED*: Some vendors claim this is necessary on their implementations, 177but it was determined that the security risks of allowing opaque meta data 178to be passed from applications to the driver were too high. 179Therefore, implementations which require metadata will need to associate it 180with the objects represented by the external handles, and rely on the 181dedicated allocation mechanism to associate the exported and imported memory 182objects with a single image or buffer. 183 1846) Most prior interoperation and cross-process sharing APIs have been based 185on image-level sharing. 186Should Vulkan sharing be based on memory-object sharing or image sharing? 187 188*RESOLVED*: These extensions have assumed memory-level sharing is the 189correct granularity. 190Vulkan is a lower-level API than most prior APIs, and as such attempts to 191closely align with to the underlying primitives of the hardware and 192system-level drivers it abstracts. 193In general, the resource that holds the backing store for both images and 194buffers of various types is memory. 195Images and buffers are merely metadata containing brief descriptions of the 196layout of bits within that memory. 197 198Because memory object-based sharing is aligned with the overall Vulkan API 199design, it exposes the full power of Vulkan on external objects. 200External memory can be used as backing for sparse images, for example, 201whereas such usage would be awkward at best with a sharing mechanism based 202on higher-level primitives such as images. 203Further, aligning the mechanism with the API in this way provides some hope 204of trivial compatibility with future API enhancements. 205If new objects backed by memory objects are added to the API, they too can 206be used across processes with minimal additions to the base external memory 207APIs. 208 209Earlier APIs implemented interop at a higher level, and this necessitated 210entirely separate sharing APIs for images and buffers. 211To co-exist and interoperate with those APIs, the Vulkan external sharing 212mechanism must accomodate their model. 213However, if it can be agreed that memory-based sharing is the more desirable 214and forward-looking design, legacy interoperation considerations can be 215considered another reason to favor memory-based sharing: While native and 216legacy driver primitives that may be used to implement sharing may not be as 217low-level as the API here suggests, raw memory is still the least common 218denominator among the types. 219Image-based sharing can be cleanly derived from a set of base memory- object 220sharing APIs with minimal effort, whereas image-based sharing does not 221generalize well to buffer or raw-memory sharing. 222Therefore, following the general Vulkan design principle of minimalism, it 223is better to expose even interopability with image-based native and external 224primitives via the memory sharing API, and place sufficient limits on their 225usage to ensure they can be used only as backing for equivalent Vulkan 226images. 227This provides a consistent API for applications regardless of which platform 228or external API they are targeting, which makes development of multi-API and 229multi-platform applications simpler. 230 2317) Should Vulkan define a common external handle type and provide Vulkan 232functions to facilitate cross-process sharing of such handles rather than 233relying on native handles to define the external objects? 234 235*RESOLVED*: No. 236Cross-process sharing of resources is best left to native platforms. 237There are myriad security and extensibility issues with such a mechanism, 238and attempting to re-solve all those issues within Vulkan does not align 239with Vulkan's purpose as a graphics API. 240If desired, such a mechanism could be built as a layer or helper library on 241top of the opaque native handle defined in this family of extensions. 242 2438) Must implementations provide additional guarantees about state implicitly 244included in memory objects for those memory objects that may be exported? 245 246*RESOLVED*: Implementations must ensure that sharing memory objects does not 247transfer any information between the exporting and importing instances and 248APIs other than that required to share the data contained in the memory 249objects explicitly shared. 250As specific examples, data from previously freed memory objects that used 251the same underlying physical memory, and data from memory obects using 252adjacent physical memory must not be visible to applications importing an 253exported memory object. 254 2559) Must implementations validate external handles the application provides 256as input to memory import operations? 257 258*RESOLVED*: Implementations must return an error to the application if the 259provided memory handle cannot be used to complete the requested import 260operation. 261However, implementations need not validate handles are of the exact type 262specified by the application. 263