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1// Copyright (c) 2015-2018 Khronos Group. This work is licensed under a
2// Creative Commons Attribution 4.0 International License; see
3// http://creativecommons.org/licenses/by/4.0/
4
5[appendix]
6[[credits]]
7= Credits (Informative)
8
9Vulkan 1.1 is the result of contributions from many people and companies
10participating in the Khronos Vulkan Working Group, as well as input from the
11Vulkan Advisory Panel.
12
13Members of the Working Group, including the company that they represented at
14the time of their most recent contribution, are listed in the following
15sections.
16Some specific contributions made by individuals are listed together with
17their name.
18
19== Working Group Contributors to Vulkan 1.1 and 1.0
20
21  * Adam Jackson, Red Hat
22  * Alexander Galazin, Arm
23  * Alex Bourd, Qualcomm Technologies, Inc.
24  * Alon Or-bach, Samsung Electronics (WSI technical sub-group chair)
25  * Andrew Garrard, Samsung Electronics (format wrangler)
26  * Andrew Woloszyn, Google
27  * Antoine Labour, Google
28  * Bill Licea-Kane, Qualcomm Technologies, Inc.
29  * Cass Everitt, Oculus VR
30  * Chad Versace, Google
31  * Christophe Riccio, Unity Technologies
32  * Dan Baker, Oxide Games
33  * Dan Ginsburg, Valve Software
34  * Daniel Johnston, Intel
35  * Daniel Koch, NVIDIA (<<interfaces,Shader Interfaces>>;
36    <<features,Features, Limits, and Formats>>)
37  * Daniel Rakos, AMD
38  * David Airlie, Red Hat
39  * David Miller, Miller & Mattson (Vulkan reference card)
40  * David Neto, Google
41  * Dominik Witczak, AMD
42  * Graeme Leese, Broadcom
43  * Graham Sellers, AMD
44  * Ian Romanick, Intel
45  * James Jones, NVIDIA
46  * Jan-Harald Fredriksen, Arm
47  * Jan Hermes, Continental Corporation
48  * Jason Ekstrand, Intel
49  * Jeff Bolz, NVIDIA (extensive contributions, exhaustive review and
50    rewrites for technical correctness)
51  * Jeff Juliano, NVIDIA
52  * Jesse Barker, Unity Technologies
53  * Jesse Hall, Google
54  * Johannes van Waveren, Oculus VR
55  * John Kessenich, Google (SPIR-V and GLSL for Vulkan spec author)
56  * John McDonald, Valve Software
57  * Jonas Gustavsson, Samsung Electronics
58  * Jon Ashburn, LunarG
59  * Jon Leech, Independent (XML toolchain, normative language, release
60    wrangler)
61  * Jungwoo Kim, Samsung Electronics
62  * Kathleen Mattson, Miller & Mattson (Vulkan reference card)
63  * Kenneth Benzie, Codeplay Software Ltd.
64  * Kerch Holt, NVIDIA (SPIR-V technical sub-group chair)
65  * Kristian Kristensen, Intel
66  * Mark Lobodzinski, LunarG
67  * Mathias Heyer, NVIDIA
68  * Mathias Schott, NVIDIA
69  * Maurice Ribble, Qualcomm Technologies, Inc.
70  * Michael Worcester, Imagination Technologies
71  * Mika Isojarvi, Google
72  * Mitch Singer, AMD
73  * Neil Henning, Codeplay Software Ltd.
74  * Neil Trevett, NVIDIA
75  * Norbert Nopper, Independent
76  * Pierre Boudier, NVIDIA
77  * Pierre-Loup Griffais, Valve Software
78  * Piers Daniell, NVIDIA (dynamic state, copy commands, memory types)
79  * Pyry Haulos, Google (Vulkan conformance test subcommittee chair)
80  * Ray Smith, Arm
81  * Robert Simpson, Qualcomm Technologies, Inc.
82  * Rolando Caloca Olivares, Epic Games
83  * Sean Harmer, KDAB Group
84  * Shannon Woods, Google
85  * Slawomir Cygan, Intel
86  * Slawomir Grajewski, Intel
87  * Stuart Smith, Imagination Technologies
88  * Timothy Lottes, AMD
89  * Tobias Hector, Imagination Technologies (validity language and
90    toolchain)
91  * Tom Olson, Arm (working group chair)
92  * Tony Barbour, LunarG
93  * Yanjun Zhang, VeriSilicon
94
95== Working Group Contributors to Vulkan 1.1
96
97  * Aaron Greig, Codeplay Software Ltd.
98  * Aaron Hagan, AMD
99  * Alan Ward, Google
100  * Alejandro Piñeiro, Igalia
101  * Andres Gomez, Igalia
102  * Baldur Karlsson, Independent
103  * Barthold Lichtenbelt, NVIDIA
104  * Bas Nieuwenhuizen, Google
105  * Bill Hollings, Brenwill
106  * Colin Riley, AMD
107  * Cort Stratton, Google
108  * Courtney Goeltzenleuchter, Google
109  * Dae Kim, Imagination Technologies
110  * Daniel Stone, Collabora
111  * David Pinedo, LunarG
112  * Dejan Mircevski, Google
113  * Dzmitry Malyshau, Mozilla
114  * Erika Johnson, LunarG
115  * Greg Fischer, LunarG
116  * Hans-Kristian Arntzen, Arm
117  * Iago Toral, Igalia
118  * Ian Elliott, Google
119  * Jeff Leger, Qualcomm Technologies, Inc.
120  * Jeff Vigil, Samsung Electronics
121  * Jens Owen, Google
122  * Joe Davis, Samsung Electronics
123  * John Zulauf, LunarG
124  * Jordan Justen, Intel
125  * Jörg Wagner, Arm
126  * Kalle Raita, Google
127  * Karen Ghavam, LunarG
128  * Karl Schultz, LunarG
129  * Kenneth Russell, Google
130  * Kevin O'Neil, AMD
131  * Lauri Ilola, Nokia
132  * Lenny Komow, LunarG
133  * Lionel Landwerlin, Intel
134  * Maciej Jesionowski, AMD
135  * Mais Alnasser, AMD
136  * Marcin Rogucki, Mobica
137  * Mark Callow, Independent
138  * Mark Kilgard, NVIDIA
139  * Markus Tavenrath, NVIDIA
140  * Mark Young, LunarG
141  * Matthäus Chajdas, AMD
142  * Matt Netsch, Qualcomm Technologies, Inc.
143  * Michael O'Hara, AMD
144  * Michael Wong, Codeplay Software Ltd.
145  * Mike Schuchardt, LunarG
146  * Mike Weiblen, LunarG
147  * Nicolai Hähnle, AMD
148  * Nuno Subtil, NVIDIA
149  * Patrick Cozzi, Independent
150  * Petros Bantolas, Imagination Technologies
151  * Ralph Potter, Codeplay Software Ltd.
152  * Rob Barris, NVIDIA
153  * Ruihao Zhang, Qualcomm Technologies, Inc.
154  * Sorel Bosan, AMD
155  * Stephen Huang, Mediatek
156  * Tilmann Scheller, Samsung Electronics
157  * Tomasz Bednarz, Independent
158  * Victor Eruhimov, ???
159  * Wolfgang Engel, ???
160
161== Working Group Contributors to Vulkan 1.0
162
163  * Adam Śmigielski, Mobica
164  * Allen Hux, Intel
165  * Andrew Cox, Samsung Electronics
166  * Andrew Poole, Samsung Electronics
167  * Andrew Rafter, Samsung Electronics
168  * Andrew Richards, Codeplay Software Ltd.
169  * Aras Pranckevičius, Unity Technologies
170  * Ashwin Kolhe, NVIDIA
171  * Ben Bowman, Imagination Technologies
172  * Benj Lipchak
173  * Bill Hollings, The Brenwill Workshop
174  * Brent E. Insko, Intel
175  * Brian Ellis, Qualcomm Technologies, Inc.
176  * Cemil Azizoglu, Canonical
177  * Chang-Hyo Yu, Samsung Electronics
178  * Chia-I Wu, LunarG
179  * Chris Frascati, Qualcomm Technologies, Inc.
180  * Cody Northrop, LunarG
181  * Courtney Goeltzenleuchter, LunarG
182  * Damien Leone, NVIDIA
183  * David Mao, AMD
184  * David Yu, Pixar
185  * Frank (LingJun) Chen, Qualcomm Technologies, Inc.
186  * Fred Liao, Mediatek
187  * Gabe Dagani, Freescale
188  * Graham Connor, Imagination Technologies
189  * Hwanyong Lee, Kyungpook National University
190  * Ian Elliott, LunarG
191  * James Hughes, Oculus VR
192  * Jeff Vigil, Qualcomm Technologies, Inc.
193  * Jens Owen, LunarG
194  * Jeremy Hayes, LunarG
195  * Jonathan Hamilton, Imagination Technologies
196  * Krzysztof Iwanicki, Samsung Electronics
197  * Larry Seiler, Intel
198  * Lutz Latta, Lucasfilm
199  * Maria Rovatsou, Codeplay Software Ltd.
200  * Mark Callow
201  * Mateusz Przybylski, Intel
202  * Maxim Lukyanov, Samsung Electronics
203  * Michael Lentine, Google
204  * Michal Pietrasiuk, Intel
205  * Mike Stroyan, LunarG
206  * Minyoung Son, Samsung Electronics
207  * Mythri Venugopal, Samsung Electronics
208  * Naveen Leekha, Google
209  * Nick Penwarden, Epic Games
210  * Niklas Smedberg, Unity Technologies
211  * Pat Brown, NVIDIA
212  * Patrick Doane, Blizzard Entertainment
213  * Peter Lohrmann, Valve Software
214  * Piotr Bialecki, Intel
215  * Prabindh Sundareson, Samsung Electronics
216  * Rob Stepinski, Transgaming
217  * Roy Ju, Mediatek
218  * Rufus Hamede, Imagination Technologies
219  * Sean Ellis, Arm
220  * Stefanus Du Toit, Google
221  * Steve Hill, Broadcom
222  * Steve Viggers, Core Avionics & Industrial Inc.
223  * Tim Foley, Intel
224  * Timo Suoranta, AMD
225  * Tobin Ehlis, LunarG
226  * Tomasz Kubale, Intel
227  * Wayne Lister, Imagination Technologies
228
229== Other Credits
230
231In addition to the Working Group, the Vulkan Advisory Panel members provided
232important real-world usage information and advice that helped guide design
233decisions.
234
235Administrative support to the Working Group for Vulkan 1.1 was provided by
236Khronos staff including Angela Cheng, Ann Thorsnes, Emily Stearns, Liz
237Maitral, and Dominic Agoro-Ombaka; and by Alex Crabb of Caster
238Communications.
239
240Administrative support for Vulkan 1.0 was provided by Andrew Riegel,
241Elizabeth Riegel, Glenn Fredericks, Kathleen Mattson and Michelle Clark of
242Gold Standard Group.
243
244Technical support was provided by James Riordon, webmaster of Khronos.org
245and OpenGL.org.
246
247