1// Copyright (c) 2015-2018 Khronos Group. This work is licensed under a 2// Creative Commons Attribution 4.0 International License; see 3// http://creativecommons.org/licenses/by/4.0/ 4 5[appendix] 6[[credits]] 7= Credits (Informative) 8 9Vulkan 1.1 is the result of contributions from many people and companies 10participating in the Khronos Vulkan Working Group, as well as input from the 11Vulkan Advisory Panel. 12 13Members of the Working Group, including the company that they represented at 14the time of their most recent contribution, are listed in the following 15sections. 16Some specific contributions made by individuals are listed together with 17their name. 18 19== Working Group Contributors to Vulkan 1.1 and 1.0 20 21 * Adam Jackson, Red Hat 22 * Alexander Galazin, Arm 23 * Alex Bourd, Qualcomm Technologies, Inc. 24 * Alon Or-bach, Samsung Electronics (WSI technical sub-group chair) 25 * Andrew Garrard, Samsung Electronics (format wrangler) 26 * Andrew Woloszyn, Google 27 * Antoine Labour, Google 28 * Bill Licea-Kane, Qualcomm Technologies, Inc. 29 * Cass Everitt, Oculus VR 30 * Chad Versace, Google 31 * Christophe Riccio, Unity Technologies 32 * Dan Baker, Oxide Games 33 * Dan Ginsburg, Valve Software 34 * Daniel Johnston, Intel 35 * Daniel Koch, NVIDIA (<<interfaces,Shader Interfaces>>; 36 <<features,Features, Limits, and Formats>>) 37 * Daniel Rakos, AMD 38 * David Airlie, Red Hat 39 * David Miller, Miller & Mattson (Vulkan reference card) 40 * David Neto, Google 41 * Dominik Witczak, AMD 42 * Graeme Leese, Broadcom 43 * Graham Sellers, AMD 44 * Ian Romanick, Intel 45 * James Jones, NVIDIA 46 * Jan-Harald Fredriksen, Arm 47 * Jan Hermes, Continental Corporation 48 * Jason Ekstrand, Intel 49 * Jeff Bolz, NVIDIA (extensive contributions, exhaustive review and 50 rewrites for technical correctness) 51 * Jeff Juliano, NVIDIA 52 * Jesse Barker, Unity Technologies 53 * Jesse Hall, Google 54 * Johannes van Waveren, Oculus VR 55 * John Kessenich, Google (SPIR-V and GLSL for Vulkan spec author) 56 * John McDonald, Valve Software 57 * Jonas Gustavsson, Samsung Electronics 58 * Jon Ashburn, LunarG 59 * Jon Leech, Independent (XML toolchain, normative language, release 60 wrangler) 61 * Jungwoo Kim, Samsung Electronics 62 * Kathleen Mattson, Miller & Mattson (Vulkan reference card) 63 * Kenneth Benzie, Codeplay Software Ltd. 64 * Kerch Holt, NVIDIA (SPIR-V technical sub-group chair) 65 * Kristian Kristensen, Intel 66 * Mark Lobodzinski, LunarG 67 * Mathias Heyer, NVIDIA 68 * Mathias Schott, NVIDIA 69 * Maurice Ribble, Qualcomm Technologies, Inc. 70 * Michael Worcester, Imagination Technologies 71 * Mika Isojarvi, Google 72 * Mitch Singer, AMD 73 * Neil Henning, Codeplay Software Ltd. 74 * Neil Trevett, NVIDIA 75 * Norbert Nopper, Independent 76 * Pierre Boudier, NVIDIA 77 * Pierre-Loup Griffais, Valve Software 78 * Piers Daniell, NVIDIA (dynamic state, copy commands, memory types) 79 * Pyry Haulos, Google (Vulkan conformance test subcommittee chair) 80 * Ray Smith, Arm 81 * Robert Simpson, Qualcomm Technologies, Inc. 82 * Rolando Caloca Olivares, Epic Games 83 * Sean Harmer, KDAB Group 84 * Shannon Woods, Google 85 * Slawomir Cygan, Intel 86 * Slawomir Grajewski, Intel 87 * Stuart Smith, Imagination Technologies 88 * Timothy Lottes, AMD 89 * Tobias Hector, Imagination Technologies (validity language and 90 toolchain) 91 * Tom Olson, Arm (working group chair) 92 * Tony Barbour, LunarG 93 * Yanjun Zhang, VeriSilicon 94 95== Working Group Contributors to Vulkan 1.1 96 97 * Aaron Greig, Codeplay Software Ltd. 98 * Aaron Hagan, AMD 99 * Alan Ward, Google 100 * Alejandro Piñeiro, Igalia 101 * Andres Gomez, Igalia 102 * Baldur Karlsson, Independent 103 * Barthold Lichtenbelt, NVIDIA 104 * Bas Nieuwenhuizen, Google 105 * Bill Hollings, Brenwill 106 * Colin Riley, AMD 107 * Cort Stratton, Google 108 * Courtney Goeltzenleuchter, Google 109 * Dae Kim, Imagination Technologies 110 * Daniel Stone, Collabora 111 * David Pinedo, LunarG 112 * Dejan Mircevski, Google 113 * Dzmitry Malyshau, Mozilla 114 * Erika Johnson, LunarG 115 * Greg Fischer, LunarG 116 * Hans-Kristian Arntzen, Arm 117 * Iago Toral, Igalia 118 * Ian Elliott, Google 119 * Jeff Leger, Qualcomm Technologies, Inc. 120 * Jeff Vigil, Samsung Electronics 121 * Jens Owen, Google 122 * Joe Davis, Samsung Electronics 123 * John Zulauf, LunarG 124 * Jordan Justen, Intel 125 * Jörg Wagner, Arm 126 * Kalle Raita, Google 127 * Karen Ghavam, LunarG 128 * Karl Schultz, LunarG 129 * Kenneth Russell, Google 130 * Kevin O'Neil, AMD 131 * Lauri Ilola, Nokia 132 * Lenny Komow, LunarG 133 * Lionel Landwerlin, Intel 134 * Maciej Jesionowski, AMD 135 * Mais Alnasser, AMD 136 * Marcin Rogucki, Mobica 137 * Mark Callow, Independent 138 * Mark Kilgard, NVIDIA 139 * Markus Tavenrath, NVIDIA 140 * Mark Young, LunarG 141 * Matthäus Chajdas, AMD 142 * Matt Netsch, Qualcomm Technologies, Inc. 143 * Michael O'Hara, AMD 144 * Michael Wong, Codeplay Software Ltd. 145 * Mike Schuchardt, LunarG 146 * Mike Weiblen, LunarG 147 * Nicolai Hähnle, AMD 148 * Nuno Subtil, NVIDIA 149 * Patrick Cozzi, Independent 150 * Petros Bantolas, Imagination Technologies 151 * Ralph Potter, Codeplay Software Ltd. 152 * Rob Barris, NVIDIA 153 * Ruihao Zhang, Qualcomm Technologies, Inc. 154 * Sorel Bosan, AMD 155 * Stephen Huang, Mediatek 156 * Tilmann Scheller, Samsung Electronics 157 * Tomasz Bednarz, Independent 158 * Victor Eruhimov, ??? 159 * Wolfgang Engel, ??? 160 161== Working Group Contributors to Vulkan 1.0 162 163 * Adam Śmigielski, Mobica 164 * Allen Hux, Intel 165 * Andrew Cox, Samsung Electronics 166 * Andrew Poole, Samsung Electronics 167 * Andrew Rafter, Samsung Electronics 168 * Andrew Richards, Codeplay Software Ltd. 169 * Aras Pranckevičius, Unity Technologies 170 * Ashwin Kolhe, NVIDIA 171 * Ben Bowman, Imagination Technologies 172 * Benj Lipchak 173 * Bill Hollings, The Brenwill Workshop 174 * Brent E. Insko, Intel 175 * Brian Ellis, Qualcomm Technologies, Inc. 176 * Cemil Azizoglu, Canonical 177 * Chang-Hyo Yu, Samsung Electronics 178 * Chia-I Wu, LunarG 179 * Chris Frascati, Qualcomm Technologies, Inc. 180 * Cody Northrop, LunarG 181 * Courtney Goeltzenleuchter, LunarG 182 * Damien Leone, NVIDIA 183 * David Mao, AMD 184 * David Yu, Pixar 185 * Frank (LingJun) Chen, Qualcomm Technologies, Inc. 186 * Fred Liao, Mediatek 187 * Gabe Dagani, Freescale 188 * Graham Connor, Imagination Technologies 189 * Hwanyong Lee, Kyungpook National University 190 * Ian Elliott, LunarG 191 * James Hughes, Oculus VR 192 * Jeff Vigil, Qualcomm Technologies, Inc. 193 * Jens Owen, LunarG 194 * Jeremy Hayes, LunarG 195 * Jonathan Hamilton, Imagination Technologies 196 * Krzysztof Iwanicki, Samsung Electronics 197 * Larry Seiler, Intel 198 * Lutz Latta, Lucasfilm 199 * Maria Rovatsou, Codeplay Software Ltd. 200 * Mark Callow 201 * Mateusz Przybylski, Intel 202 * Maxim Lukyanov, Samsung Electronics 203 * Michael Lentine, Google 204 * Michal Pietrasiuk, Intel 205 * Mike Stroyan, LunarG 206 * Minyoung Son, Samsung Electronics 207 * Mythri Venugopal, Samsung Electronics 208 * Naveen Leekha, Google 209 * Nick Penwarden, Epic Games 210 * Niklas Smedberg, Unity Technologies 211 * Pat Brown, NVIDIA 212 * Patrick Doane, Blizzard Entertainment 213 * Peter Lohrmann, Valve Software 214 * Piotr Bialecki, Intel 215 * Prabindh Sundareson, Samsung Electronics 216 * Rob Stepinski, Transgaming 217 * Roy Ju, Mediatek 218 * Rufus Hamede, Imagination Technologies 219 * Sean Ellis, Arm 220 * Stefanus Du Toit, Google 221 * Steve Hill, Broadcom 222 * Steve Viggers, Core Avionics & Industrial Inc. 223 * Tim Foley, Intel 224 * Timo Suoranta, AMD 225 * Tobin Ehlis, LunarG 226 * Tomasz Kubale, Intel 227 * Wayne Lister, Imagination Technologies 228 229== Other Credits 230 231In addition to the Working Group, the Vulkan Advisory Panel members provided 232important real-world usage information and advice that helped guide design 233decisions. 234 235Administrative support to the Working Group for Vulkan 1.1 was provided by 236Khronos staff including Angela Cheng, Ann Thorsnes, Emily Stearns, Liz 237Maitral, and Dominic Agoro-Ombaka; and by Alex Crabb of Caster 238Communications. 239 240Administrative support for Vulkan 1.0 was provided by Andrew Riegel, 241Elizabeth Riegel, Glenn Fredericks, Kathleen Mattson and Michelle Clark of 242Gold Standard Group. 243 244Technical support was provided by James Riordon, webmaster of Khronos.org 245and OpenGL.org. 246 247