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1// Copyright (c) 2015-2018 Khronos Group. This work is licensed under a
2// Creative Commons Attribution 4.0 International License; see
3// http://creativecommons.org/licenses/by/4.0/
4
5[[primsrast]]
6= Rasterization
7
8Rasterization is the process by which a primitive is converted to a
9two-dimensional image.
10Each point of this image contains associated data such as depth, color, or
11other attributes.
12
13Rasterizing a primitive begins by determining which squares of an integer
14grid in framebuffer coordinates are occupied by the primitive, and assigning
15one or more depth values to each such square.
16This process is described below for points, lines, and polygons.
17
18A grid square, including its [eq]#(x,y)# framebuffer coordinates, [eq]#z#
19(depth), and associated data added by fragment shaders, is called a
20fragment.
21A fragment is located by its upper left corner, which lies on integer grid
22coordinates.
23
24Rasterization operations also refer to a fragment's sample locations, which
25are offset by subpixel fractional values from its upper left corner.
26The rasterization rules for points, lines, and triangles involve testing
27whether each sample location is inside the primitive.
28Fragments need not actually be square, and rasterization rules are not
29affected by the aspect ratio of fragments.
30Display of non-square grids, however, will cause rasterized points and line
31segments to appear fatter in one direction than the other.
32
33We assume that fragments are square, since it simplifies antialiasing and
34texturing.
35After rasterization, fragments are processed by the <<fragops-early,early
36per-fragment tests>>, if enabled.
37
38Several factors affect rasterization, including the members of
39sname:VkPipelineRasterizationStateCreateInfo and
40sname:VkPipelineMultisampleStateCreateInfo.
41
42[open,refpage='VkPipelineRasterizationStateCreateInfo',desc='Structure specifying parameters of a newly created pipeline rasterization state',type='structs']
43--
44
45The sname:VkPipelineRasterizationStateCreateInfo structure is defined as:
46
47include::../api/structs/VkPipelineRasterizationStateCreateInfo.txt[]
48
49  * pname:sType is the type of this structure.
50  * pname:pNext is `NULL` or a pointer to an extension-specific structure.
51  * pname:flags is reserved for future use.
52  * pname:depthClampEnable controls whether to clamp the fragment's depth
53    values instead of clipping primitives to the z planes of the frustum, as
54    described in <<vertexpostproc-clipping,Primitive Clipping>>.
55  * pname:rasterizerDiscardEnable controls whether primitives are discarded
56    immediately before the rasterization stage.
57  * pname:polygonMode is the triangle rendering mode.
58    See elink:VkPolygonMode.
59  * pname:cullMode is the triangle facing direction used for primitive
60    culling.
61    See elink:VkCullModeFlagBits.
62  * pname:frontFace is a elink:VkFrontFace value specifying the front-facing
63    triangle orientation to be used for culling.
64  * pname:depthBiasEnable controls whether to bias fragment depth values.
65  * pname:depthBiasConstantFactor is a scalar factor controlling the
66    constant depth value added to each fragment.
67  * pname:depthBiasClamp is the maximum (or minimum) depth bias of a
68    fragment.
69  * pname:depthBiasSlopeFactor is a scalar factor applied to a fragment's
70    slope in depth bias calculations.
71  * pname:lineWidth is the width of rasterized line segments.
72
73ifdef::VK_AMD_rasterization_order[]
74The application can: also add a
75sname:VkPipelineRasterizationStateRasterizationOrderAMD structure to the
76pname:pNext chain of a sname:VkPipelineRasterizationStateCreateInfo
77structure.
78This structure enables selecting the rasterization order to use when
79rendering with the corresponding graphics pipeline as described in
80<<primrast-order, Rasterization Order>>.
81endif::VK_AMD_rasterization_order[]
82
83.Valid Usage
84****
85  * [[VUID-VkPipelineRasterizationStateCreateInfo-depthClampEnable-00782]]
86    If the <<features-features-depthClamp,depth clamping>> feature is not
87    enabled, pname:depthClampEnable must: be ename:VK_FALSE
88ifndef::VK_NV_fill_rectangle[]
89  * [[VUID-VkPipelineRasterizationStateCreateInfo-polygonMode-01413]]
90    If the <<features-features-fillModeNonSolid,non-solid fill modes>>
91    feature is not enabled, pname:polygonMode must: be
92    ename:VK_POLYGON_MODE_FILL
93endif::VK_NV_fill_rectangle[]
94ifdef::VK_NV_fill_rectangle[]
95  * [[VUID-VkPipelineRasterizationStateCreateInfo-polygonMode-01507]]
96    If the <<features-features-fillModeNonSolid,non-solid fill modes>>
97    feature is not enabled, pname:polygonMode must: be
98    ename:VK_POLYGON_MODE_FILL or ename:VK_POLYGON_MODE_FILL_RECTANGLE_NV
99  * [[VUID-VkPipelineRasterizationStateCreateInfo-polygonMode-01414]]
100    If the `<<VK_NV_fill_rectangle>>` extension is not enabled,
101    pname:polygonMode must: not be ename:VK_POLYGON_MODE_FILL_RECTANGLE_NV
102endif::VK_NV_fill_rectangle[]
103****
104
105include::../validity/structs/VkPipelineRasterizationStateCreateInfo.txt[]
106--
107
108[open,refpage='VkPipelineRasterizationStateCreateFlags',desc='Reserved for future use',type='enums']
109--
110include::../api/flags/VkPipelineRasterizationStateCreateFlags.txt[]
111
112sname:VkPipelineRasterizationStateCreateFlags is a bitmask type for setting
113a mask, but is currently reserved for future use.
114--
115
116[open,refpage='VkPipelineMultisampleStateCreateInfo',desc='Structure specifying parameters of a newly created pipeline multisample state',type='structs']
117--
118
119The sname:VkPipelineMultisampleStateCreateInfo structure is defined as:
120
121include::../api/structs/VkPipelineMultisampleStateCreateInfo.txt[]
122
123  * pname:sType is the type of this structure.
124  * pname:pNext is `NULL` or a pointer to an extension-specific structure.
125  * pname:flags is reserved for future use.
126  * pname:rasterizationSamples is a elink:VkSampleCountFlagBits specifying
127    the number of samples per pixel used in rasterization.
128  * pname:sampleShadingEnable can: be used to enable
129    <<primsrast-sampleshading,Sample Shading>>.
130  * pname:minSampleShading specifies a minimum fraction of sample shading if
131    pname:sampleShadingEnable is set to ename:VK_TRUE.
132  * pname:pSampleMask is a bitmask of static coverage information that is
133    ANDed with the coverage information generated during rasterization, as
134    described in <<fragops-samplemask,Sample Mask>>.
135  * pname:alphaToCoverageEnable controls whether a temporary coverage value
136    is generated based on the alpha component of the fragment's first color
137    output as specified in the <<fragops-covg,Multisample Coverage>>
138    section.
139  * pname:alphaToOneEnable controls whether the alpha component of the
140    fragment's first color output is replaced with one as described in
141    <<fragops-covg,Multisample Coverage>>.
142
143.Valid Usage
144****
145  * [[VUID-VkPipelineMultisampleStateCreateInfo-sampleShadingEnable-00784]]
146    If the <<features-features-sampleRateShading,sample rate shading>>
147    feature is not enabled, pname:sampleShadingEnable must: be
148    ename:VK_FALSE
149  * [[VUID-VkPipelineMultisampleStateCreateInfo-alphaToOneEnable-00785]]
150    If the <<features-features-alphaToOne,alpha to one>> feature is not
151    enabled, pname:alphaToOneEnable must: be ename:VK_FALSE
152  * [[VUID-VkPipelineMultisampleStateCreateInfo-minSampleShading-00786]]
153    pname:minSampleShading must: be in the range [eq]#[0,1]#
154ifdef::VK_NV_framebuffer_mixed_samples[]
155  * [[VUID-VkPipelineMultisampleStateCreateInfo-rasterizationSamples-01415]]
156    If the subpass has any color attachments and pname:rasterizationSamples
157    is greater than the number of color samples, then
158    pname:sampleShadingEnable must: be ename:VK_FALSE
159endif::VK_NV_framebuffer_mixed_samples[]
160
161****
162
163include::../validity/structs/VkPipelineMultisampleStateCreateInfo.txt[]
164--
165
166[open,refpage='VkPipelineMultisampleStateCreateFlags',desc='Reserved for future use',type='enums']
167--
168include::../api/flags/VkPipelineMultisampleStateCreateFlags.txt[]
169
170sname:VkPipelineMultisampleStateCreateFlags is a bitmask type for setting a
171mask, but is currently reserved for future use.
172--
173
174Rasterization only produces fragments corresponding to pixels in the
175framebuffer.
176Fragments which would be produced by application of any of the primitive
177rasterization rules described below but which lie outside the framebuffer
178are not produced, nor are they processed by any later stage of the pipeline,
179including any of the early per-fragment tests described in
180<<fragops-early,Early Per-Fragment Tests>>.
181
182Surviving fragments are processed by fragment shaders.
183Fragment shaders determine associated data for fragments, and can: also
184modify or replace their assigned depth values.
185
186ifndef::VK_AMD_mixed_attachment_samples[]
187ifndef::VK_NV_framebuffer_mixed_samples[]
188
189If the subpass for which this pipeline is being created uses color and/or
190depth/stencil attachments, then pname:rasterizationSamples must: be the same
191as the sample count for those subpass attachments.
192
193endif::VK_NV_framebuffer_mixed_samples[]
194endif::VK_AMD_mixed_attachment_samples[]
195
196ifdef::VK_AMD_mixed_attachment_samples[]
197
198If the subpass for which this pipeline is being created uses color and/or
199depth/stencil attachments, then pname:rasterizationSamples must: be the same
200as the maximum of the sample counts of those subpass attachments.
201
202endif::VK_AMD_mixed_attachment_samples[]
203
204If the subpass for which this pipeline is being created does not use color
205or depth/stencil attachments, pname:rasterizationSamples must: follow the
206rules for a <<renderpass-noattachments, zero-attachment subpass>>.
207
208
209[[primsrast-discard]]
210== Discarding Primitives Before Rasterization
211
212Primitives are discarded before rasterization if the
213pname:rasterizerDiscardEnable member of
214slink:VkPipelineRasterizationStateCreateInfo is enabled.
215When enabled, primitives are discarded after they are processed by the last
216active shader stage in the pipeline before rasterization.
217
218
219[[primrast-order]]
220== Rasterization Order
221
222Within a subpass of a <<renderpass,render pass instance>>, for a given
223(x,y,layer,sample) sample location, the following operations are guaranteed
224to execute in _rasterization order_, for each separate primitive that
225includes that sample location:
226
227  . <<fragops-scissor,Scissor test>>
228  . <<fragops-samplemask,Sample mask generation>>
229  . <<fragops-dbt,Depth bounds test>>
230  . <<fragops-stencil, Stencil test, stencil op and stencil write>>
231  . <<fragops-depth, Depth test and depth write>>
232  . <<fragops-samplecount,Sample counting>> for
233     <<queries-occlusion,occlusion queries>>
234ifdef::VK_NV_fragment_coverage_to_color[]
235  . <<fragops-coverage-to-color,Fragment Coverage To Color>>
236endif::VK_NV_fragment_coverage_to_color[]
237  . <<fragops-coverage-reduction,coverage reduction>>
238  . <<framebuffer-blending, Blending>>, <<framebuffer-logicop, logic
239    operations>>, and color writes
240
241Each of these operations is atomically executed for each primitive and
242sample location.
243
244Execution of these operations for each primitive in a subpass occurs in
245ifndef::VK_AMD_rasterization_order[]
246<<drawing-primitive-order, primitive order>>.
247endif::VK_AMD_rasterization_order[]
248ifdef::VK_AMD_rasterization_order[]
249an order determined by the application.
250
251[open,refpage='VkPipelineRasterizationStateRasterizationOrderAMD',desc='Structure defining rasterization order for a graphics pipeline',type='structs']
252--
253
254The rasterization order to use for a graphics pipeline is specified by
255adding a sname:VkPipelineRasterizationStateRasterizationOrderAMD structure
256to the pname:pNext chain of a slink:VkPipelineRasterizationStateCreateInfo
257structure.
258
259The sname:VkPipelineRasterizationStateRasterizationOrderAMD structure is
260defined as:
261
262include::../api/structs/VkPipelineRasterizationStateRasterizationOrderAMD.txt[]
263
264  * pname:sType is the type of this structure.
265  * pname:pNext is `NULL` or a pointer to an extension-specific structure.
266  * pname:rasterizationOrder is a elink:VkRasterizationOrderAMD value
267    specifying the primitive rasterization order to use.
268
269include::../validity/structs/VkPipelineRasterizationStateRasterizationOrderAMD.txt[]
270
271If the `<<VK_AMD_rasterization_order>>` device extension is not enabled or
272the application does not request a particular rasterization order through
273specifying a sname:VkPipelineRasterizationStateRasterizationOrderAMD
274structure then the rasterization order used by the graphics pipeline
275defaults to ename:VK_RASTERIZATION_ORDER_STRICT_AMD.
276
277--
278
279[open,refpage='VkRasterizationOrderAMD',desc='Specify rasterization order for a graphics pipeline',type='enums']
280--
281
282Possible values of
283slink:VkPipelineRasterizationStateRasterizationOrderAMD::pname:rasterizationOrder,
284specifying the primitive rasterization order, are:
285
286include::../api/enums/VkRasterizationOrderAMD.txt[]
287
288  * ename:VK_RASTERIZATION_ORDER_STRICT_AMD specifies that operations for
289    each primitive in a subpass must: occur in <<drawing-primitive-order,
290    primitive order>>.
291  * ename:VK_RASTERIZATION_ORDER_RELAXED_AMD specifies that operations for
292    each primitive in a subpass may: not occur in <<drawing-primitive-order,
293    primitive order>>.
294
295--
296
297endif::VK_AMD_rasterization_order[]
298
299
300[[primsrast-multisampling]]
301== Multisampling
302
303Multisampling is a mechanism to antialias all Vulkan primitives: points,
304lines, and polygons.
305The technique is to sample all primitives multiple times at each pixel.
306Each sample in each framebuffer attachment has storage for a color, depth,
307and/or stencil value, such that per-fragment operations apply to each sample
308independently.
309The color sample values can: be later _resolved_ to a single color (see
310<<copies-resolve,Resolving Multisample Images>> and the <<renderpass,Render
311Pass>> chapter for more details on how to resolve multisample images to
312non-multisample images).
313
314Vulkan defines rasterization rules for single-sample modes in a way that is
315equivalent to a multisample mode with a single sample in the center of each
316pixel.
317
318Each fragment includes a coverage value with pname:rasterizationSamples bits
319(see <<fragops-samplemask,Sample Mask>>).
320Each fragment includes pname:rasterizationSamples depth values and sets of
321associated data.
322An implementation may: choose to assign the same associated data to more
323than one sample.
324The location for evaluating such associated data may: be anywhere within the
325pixel including the pixel center or any of the sample locations.
326When pname:rasterizationSamples is ename:VK_SAMPLE_COUNT_1_BIT, the pixel
327center must: be used.
328The different associated data values need not all be evaluated at the same
329location.
330Each pixel fragment thus consists of integer x and y grid coordinates,
331pname:rasterizationSamples depth values and sets of associated data, and a
332coverage value with pname:rasterizationSamples bits.
333
334It is understood that each pixel has pname:rasterizationSamples locations
335associated with it.
336These locations are exact positions, rather than regions or areas, and each
337is referred to as a sample point.
338The sample points associated with a pixel must: be located inside or on the
339boundary of the unit square that is considered to bound the pixel.
340Furthermore, the relative locations of sample points may: be identical for
341each pixel in the framebuffer, or they may: differ.
342If the current pipeline includes a fragment shader with one or more
343variables in its interface decorated with code:Sample and code:Input, the
344data associated with those variables will be assigned independently for each
345sample.
346The values for each sample must: be evaluated at the location of the sample.
347The data associated with any other variables not decorated with code:Sample
348and code:Input need not be evaluated independently for each sample.
349
350If the pname:standardSampleLocations member of slink:VkPhysicalDeviceLimits
351is ename:VK_TRUE, then the sample counts ename:VK_SAMPLE_COUNT_1_BIT,
352ename:VK_SAMPLE_COUNT_2_BIT, ename:VK_SAMPLE_COUNT_4_BIT,
353ename:VK_SAMPLE_COUNT_8_BIT, and ename:VK_SAMPLE_COUNT_16_BIT have sample
354locations as listed in the following table, with the [eq]##i##th entry in
355the table corresponding to bit [eq]#i# in the sample masks.
356ename:VK_SAMPLE_COUNT_32_BIT and ename:VK_SAMPLE_COUNT_64_BIT do not have
357standard sample locations.
358Locations are defined relative to an origin in the upper left corner of the
359pixel.
360
361<<<
362
363.Standard sample locations
364[align="center"]
365|====
366|ename:VK_SAMPLE_COUNT_1_BIT|ename:VK_SAMPLE_COUNT_2_BIT|ename:VK_SAMPLE_COUNT_4_BIT|ename:VK_SAMPLE_COUNT_8_BIT|ename:VK_SAMPLE_COUNT_16_BIT
367|
368[eq]#(0.5,0.5)#
369|
370[eq]#(0.75,0.75)# +
371[eq]#(0.25,0.25)#
372|
373[eq]#(0.375, 0.125)# +
374[eq]#(0.875, 0.375)# +
375[eq]#(0.125, 0.625)# +
376[eq]#(0.625, 0.875)#
377|
378[eq]#(0.5625, 0.3125)# +
379[eq]#(0.4375, 0.6875)# +
380[eq]#(0.8125, 0.5625)# +
381[eq]#(0.3125, 0.1875)# +
382[eq]#(0.1875, 0.8125)# +
383[eq]#(0.0625, 0.4375)# +
384[eq]#(0.6875, 0.9375)# +
385[eq]#(0.9375, 0.0625)#
386|
387[eq]#(0.5625, 0.5625)# +
388[eq]#(0.4375, 0.3125)# +
389[eq]#(0.3125, 0.625)# +
390[eq]#(0.75,   0.4375)# +
391[eq]#(0.1875, 0.375)# +
392[eq]#(0.625,  0.8125)# +
393[eq]#(0.8125, 0.6875)# +
394[eq]#(0.6875, 0.1875)# +
395[eq]#(0.375,  0.875)# +
396[eq]#(0.5,    0.0625)# +
397[eq]#(0.25,   0.125)# +
398[eq]#(0.125,  0.75)# +
399[eq]#(0.0,    0.5)# +
400[eq]#(0.9375, 0.25)# +
401[eq]#(0.875,  0.9375)# +
402[eq]#(0.0625, 0.0)#
403|image:images/sample_count_1.svg[align="center"]
404|image:images/sample_count_2.svg[align="center"]
405|image:images/sample_count_4.svg[align="center"]
406|image:images/sample_count_8.svg[align="center"]
407|image:images/sample_count_16.svg[align="center"]
408|====
409
410ifdef::VK_AMD_shader_fragment_mask[]
411Color images created with multiple samples per pixel use a compression
412technique where there are two arrays of data associated with each pixel.
413The first array contains one element per sample where each element stores an
414index to the second array defining the _fragment mask_ of the pixel.
415The second array contains one element per _color fragment_ and each element
416stores a unique color value in the format of the image.
417With this compression technique it's not always necessary to actually use
418unique storage locations for each color sample: when multiple samples share
419the same color value the fragment mask may: have two samples referring to
420the same color fragment.
421The number of color fragments is determined by the pname:samples member of
422the slink:VkImageCreateInfo structure used to create the image.
423The `<<VK_AMD_shader_fragment_mask>>` device extension provides shader
424instructions enabling the application to get direct access to the fragment
425mask and the individual color fragment values.
426
427[[vk-amd-shader-fragment-mask-diagram]]
428[%inline]
429image::images/fragment_mask.svg[align="center",title="Fragment Mask",align="center"]
430
431endif::VK_AMD_shader_fragment_mask[]
432
433ifdef::VK_EXT_sample_locations[]
434
435[[primrast-samplelocations]]
436== Custom Sample Locations
437
438[open,refpage='VkPipelineSampleLocationsStateCreateInfoEXT',desc='Structure specifying sample locations for a pipeline',type='structs']
439--
440
441Applications can: also control the sample locations used for rasterization.
442
443If the pname:pNext chain of the slink:VkPipelineMultisampleStateCreateInfo
444structure specified at pipeline creation time includes an instance of the
445sname:VkPipelineSampleLocationsStateCreateInfoEXT structure, then that
446structure controls the sample locations used when rasterizing primitives
447with the pipeline.
448
449The sname:VkPipelineSampleLocationsStateCreateInfoEXT structure is defined
450as:
451
452include::../api/structs/VkPipelineSampleLocationsStateCreateInfoEXT.txt[]
453
454  * pname:sType is the type of this structure.
455  * pname:pNext is `NULL` or a pointer to an extension-specific structure.
456  * pname:sampleLocationsEnable controls whether custom sample locations are
457    used.
458    If pname:sampleLocationsEnable is ename:VK_FALSE, the default sample
459    locations are used and the values specified in pname:sampleLocationsInfo
460    are ignored.
461  * pname:sampleLocationsInfo is the sample locations to use during
462    rasterization if pname:sampleLocationsEnable is ename:VK_TRUE and the
463    graphics pipeline is not created with
464    ename:VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT.
465
466include::../validity/structs/VkPipelineSampleLocationsStateCreateInfoEXT.txt[]
467--
468
469[open,refpage='VkSampleLocationsInfoEXT',desc='Structure specifying a set of sample locations',type='structs']
470--
471
472The sname:VkSampleLocationsInfoEXT structure is defined as:
473
474include::../api/structs/VkSampleLocationsInfoEXT.txt[]
475
476  * pname:sType is the type of this structure.
477  * pname:pNext is `NULL` or a pointer to an extension-specific structure.
478  * pname:sampleLocationsPerPixel is a elink:VkSampleCountFlagBits
479    specifying the number of sample locations per pixel.
480  * pname:sampleLocationGridSize is the size of the sample location grid to
481    select custom sample locations for.
482  * pname:sampleLocationsCount is the number of sample locations in
483    pname:pSampleLocations.
484  * pname:pSampleLocations is an array of pname:sampleLocationsCount
485    slink:VkSampleLocationEXT structures.
486
487This structure can: be used either to specify the sample locations to be
488used for rendering or to specify the set of sample locations an image
489subresource has been last rendered with for the purposes of layout
490transitions of depth/stencil images created with
491ename:VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT.
492
493The sample locations in pname:pSampleLocations specify
494pname:sampleLocationsPerPixel number of sample locations for each pixel in
495the grid of the size specified in pname:sampleLocationGridSize.
496The sample location for sample [eq]#i# at the pixel grid location
497[eq]#(x,y)# is taken from [eq]#pname:pSampleLocations[(x + y *
498pname:sampleLocationGridSize.width)
499* pname:sampleLocationsPerPixel + i]#.
500
501.Valid Usage
502****
503  * [[VUID-VkSampleLocationsInfoEXT-sampleLocationsPerPixel-01526]]
504    pname:sampleLocationsPerPixel must: be a bit value that is set in
505    slink:VkPhysicalDeviceSampleLocationsPropertiesEXT::pname:sampleLocationSampleCounts
506  * [[VUID-VkSampleLocationsInfoEXT-sampleLocationsCount-01527]]
507    pname:sampleLocationsCount must: equal
508    [eq]#pname:sampleLocationsPerPixel {times}
509    pname:sampleLocationGridSize.width {times}
510    pname:sampleLocationGridSize.height#
511****
512
513include::../validity/structs/VkSampleLocationsInfoEXT.txt[]
514--
515
516[open,refpage='VkSampleLocationEXT',desc='Structure specifying the coordinates of a sample location',type='structs']
517--
518
519The sname:VkSampleLocationEXT structure is defined as:
520
521include::../api/structs/VkSampleLocationEXT.txt[]
522
523  * pname:x is the horizontal coordinate of the sample's location.
524  * pname:y is the vertical coordinate of the sample's location.
525
526The domain space of the sample location coordinates has an upper-left origin
527within the pixel in framebuffer space.
528
529The values specified in a sname:VkSampleLocationEXT structure are always
530clamped to the implementation-dependent sample location coordinate range
531[eq]#[pname:sampleLocationCoordinateRange[0],pname:sampleLocationCoordinateRange[1]]#
532that can: be queried by chaining the
533slink:VkPhysicalDeviceSampleLocationsPropertiesEXT structure to the
534pname:pNext chain of slink:VkPhysicalDeviceProperties2.
535
536include::../validity/structs/VkSampleLocationEXT.txt[]
537--
538
539[open,refpage='vkCmdSetSampleLocationsEXT',desc='Set the dynamic sample locations state',type='protos']
540--
541The custom sample locations used for rasterization when
542sname:VkPipelineSampleLocationsStateCreateInfoEXT::pname:sampleLocationsEnable
543is ename:VK_TRUE are specified by the
544sname:VkPipelineSampleLocationsStateCreateInfoEXT::pname:sampleLocationsInfo
545property of the bound graphics pipeline, if the pipeline was not created
546with ename:VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT enabled.
547
548Otherwise, the sample locations used for rasterization are set by calling
549fname:vkCmdSetSampleLocationsEXT:
550
551include::../api/protos/vkCmdSetSampleLocationsEXT.txt[]
552
553  * pname:commandBuffer is the command buffer into which the command will be
554    recorded.
555  * pname:pSampleLocationsInfo is the sample locations state to set.
556
557.Valid Usage
558****
559  * [[VUID-vkCmdSetSampleLocationsEXT-None-01528]]
560    The bound graphics pipeline must: have been created with the
561    ename:VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled
562  * [[VUID-vkCmdSetSampleLocationsEXT-sampleLocationsPerPixel-01529]]
563    The pname:sampleLocationsPerPixel member of pname:pSampleLocationsInfo
564    must: equal the pname:rasterizationSamples member of the
565    slink:VkPipelineMultisampleStateCreateInfo structure the bound graphics
566    pipeline has been created with
567  * [[VUID-vkCmdSetSampleLocationsEXT-variableSampleLocations-01530]]
568    If
569    slink:VkPhysicalDeviceSampleLocationsPropertiesEXT::pname:variableSampleLocations
570    is ename:VK_FALSE then the current render pass must: have been begun by
571    specifying a slink:VkRenderPassSampleLocationsBeginInfoEXT structure
572    whose pname:pPostSubpassSampleLocations member contains an element with
573    a pname:subpassIndex matching the current subpass index and the
574    pname:sampleLocationsInfo member of that element must: match the sample
575    locations state pointed to by pname:pSampleLocationsInfo
576****
577
578include::../validity/protos/vkCmdSetSampleLocationsEXT.txt[]
579--
580
581endif::VK_EXT_sample_locations[]
582
583
584[[primsrast-sampleshading]]
585== Sample Shading
586
587Sample shading can: be used to specify a minimum number of unique samples to
588process for each fragment.
589If sample shading is enabled an implementation must: provide a minimum of
590[eq]#max({lceil} pname:minSampleShadingFactor {times} pname:totalSamples
591{rceil}, 1)# unique associated data for each fragment, where
592pname:minSampleShadingFactor is the minimum fraction of sample shading and
593pname:totalSamples is
594ifdef::VK_AMD_mixed_attachment_samples[]
595the number of samples of the color attachments used in the subpass or, if
596the subpass does not use any color attachments,
597endif::VK_AMD_mixed_attachment_samples[]
598the value of
599slink:VkPipelineMultisampleStateCreateInfo::pname:rasterizationSamples
600specified at pipeline creation time.
601These are associated with the samples in an implementation-dependent manner.
602When pname:minSampleShadingFactor is `1.0`, a separate set of associated
603data are evaluated for each sample, and each set of values is evaluated at
604the sample location.
605
606Sample shading is enabled for a graphics pipeline:
607
608  * If the interface of the fragment shader entry point of the graphics
609    pipeline includes an input variable decorated with code:SampleId or
610    code:SamplePosition.
611    In this case pname:minSampleShadingFactor takes the value `1.0`.
612  * Else if the pname:sampleShadingEnable member of the
613    slink:VkPipelineMultisampleStateCreateInfo structure specified when
614    creating the graphics pipeline is set to ename:VK_TRUE.
615    In this case pname:minSampleShadingFactor takes the value of
616    slink:VkPipelineMultisampleStateCreateInfo::pname:minSampleShading.
617
618Otherwise, sample shading is considered disabled.
619
620
621[[primsrast-points]]
622== Points
623
624A point is drawn by generating a set of fragments in the shape of a square
625centered around the vertex of the point.
626Each vertex has an associated point size that controls the width/height of
627that square.
628The point size is taken from the (potentially clipped) shader built-in
629code:PointSize written by:
630
631  * the geometry shader, if active;
632  * the tessellation evaluation shader, if active and no geometry shader is
633    active;
634  * the vertex shader, otherwise
635
636and clamped to the implementation-dependent point size range
637[eq]#[pname:pointSizeRange[0],pname:pointSizeRange[1]]#.
638If the value written to code:PointSize is less than or equal to zero, or if
639no value was written to code:PointSize, results are undefined.
640
641Not all point sizes need be supported, but the size 1.0 must: be supported.
642The range of supported sizes and the size of evenly-spaced gradations within
643that range are implementation-dependent.
644The range and gradations are obtained from the pname:pointSizeRange and
645pname:pointSizeGranularity members of slink:VkPhysicalDeviceLimits.
646If, for instance, the size range is from 0.1 to 2.0 and the gradation size
647is 0.1, then the size 0.1, 0.2, ..., 1.9, 2.0 are supported.
648Additional point sizes may: also be supported.
649There is no requirement that these sizes be equally spaced.
650If an unsupported size is requested, the nearest supported size is used
651instead.
652
653
654[[primsrast-points-basic]]
655=== Basic Point Rasterization
656
657Point rasterization produces a fragment for each framebuffer pixel with one
658or more sample points that intersect a region centered at the point's
659[eq]#(x~f~,y~f~)#.
660This region is a square with side equal to the current point size.
661Coverage bits that correspond to sample points that intersect the region are
6621, other coverage bits are 0.
663
664All fragments produced in rasterizing a point are assigned the same
665associated data, which are those of the vertex corresponding to the point.
666However, the fragment shader built-in code:PointCoord contains point sprite
667texture coordinates.
668The [eq]#s# and [eq]#t# point sprite texture coordinates vary from zero to
669one across the point horizontally left-to-right and top-to-bottom,
670respectively.
671The following formulas are used to evaluate [eq]#s# and [eq]#t#:
672
673[latexmath]
674++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
675s = {1 \over 2} + { \left( x_p - x_f \right) \over \text{size} }
676++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
677
678[latexmath]
679++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
680t = {1 \over 2} + { \left( y_p - y_f \right) \over \text{size} }
681++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
682
683where size is the point's size, [eq]#(x~p~,y~p~)# is the location at which
684the point sprite coordinates are evaluated - this may: be the framebuffer
685coordinates of the pixel center (i.e. at the half-integer) or the location
686of a sample, and [eq]#(x~f~,y~f~)# is the exact, unrounded framebuffer
687coordinate of the vertex for the point.
688When pname:rasterizationSamples is ename:VK_SAMPLE_COUNT_1_BIT, the pixel
689center must: be used.
690
691
692[[primsrast-lines]]
693== Line Segments
694
695A line is drawn by generating a set of fragments overlapping a rectangle
696centered on the line segment.
697Each line segment has an associated width that controls the width of that
698rectangle.
699
700[open,refpage='vkCmdSetLineWidth',desc='Set the dynamic line width state',type='protos']
701--
702
703The line width is specified by the
704slink:VkPipelineRasterizationStateCreateInfo::pname:lineWidth property of
705the currently active pipeline, if the pipeline was not created with
706ename:VK_DYNAMIC_STATE_LINE_WIDTH enabled.
707
708Otherwise, the line width is set by calling fname:vkCmdSetLineWidth:
709
710include::../api/protos/vkCmdSetLineWidth.txt[]
711
712  * pname:commandBuffer is the command buffer into which the command will be
713    recorded.
714  * pname:lineWidth is the width of rasterized line segments.
715
716.Valid Usage
717****
718  * [[VUID-vkCmdSetLineWidth-None-00787]]
719    The bound graphics pipeline must: have been created with the
720    ename:VK_DYNAMIC_STATE_LINE_WIDTH dynamic state enabled
721  * [[VUID-vkCmdSetLineWidth-lineWidth-00788]]
722    If the <<features-features-wideLines,wide lines>> feature is not
723    enabled, pname:lineWidth must: be `1.0`
724****
725
726include::../validity/protos/vkCmdSetLineWidth.txt[]
727--
728
729Not all line widths need be supported for line segment rasterization, but
730width 1.0 antialiased segments must: be provided.
731The range and gradations are obtained from the pname:lineWidthRange and
732pname:lineWidthGranularity members of slink:VkPhysicalDeviceLimits.
733If, for instance, the size range is from 0.1 to 2.0 and the gradation size
734is 0.1, then the size 0.1, 0.2, ..., 1.9, 2.0 are supported.
735Additional line widths may: also be supported.
736There is no requirement that these widths be equally spaced.
737If an unsupported width is requested, the nearest supported width is used
738instead.
739
740
741[[primsrast-lines-basic]]
742=== Basic Line Segment Rasterization
743
744Rasterized line segments produce fragments which intersect a rectangle
745centered on the line segment.
746Two of the edges are parallel to the specified line segment; each is at a
747distance of one-half the current width from that segment in directions
748perpendicular to the direction of the line.
749The other two edges pass through the line endpoints and are perpendicular to
750the direction of the specified line segment.
751Coverage bits that correspond to sample points that intersect the rectangle
752are 1, other coverage bits are 0.
753
754Next we specify how the data associated with each rasterized fragment are
755obtained.
756Let [eq]#**p**~r~ = (x~d~, y~d~)# be the framebuffer coordinates at which
757associated data are evaluated.
758This may: be the pixel center of a fragment or the location of a sample
759within the fragment.
760When pname:rasterizationSamples is ename:VK_SAMPLE_COUNT_1_BIT, the pixel
761center must: be used.
762Let [eq]#**p**~a~ = (x~a~, y~a~)# and [eq]#**p**~b~ = (x~b~,y~b~)# be
763initial and final endpoints of the line segment, respectively.
764Set
765
766// Equation {linet:eq}
767[latexmath]
768++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
769t = {{( \mathbf{p}_r - \mathbf{p}_a ) \cdot ( \mathbf{p}_b - \mathbf{p}_a )}
770    \over {\| \mathbf{p}_b - \mathbf{p}_a \|^2 }}
771++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
772
773(Note that [eq]#t = 0# at [eq]#**p**_a# and [eq]#t = 1# at [eq]#**p**~b~#.
774Also note that this calculation projects the vector from [eq]#**p**~a~# to
775[eq]#**p**~r~# onto the line, and thus computes the normalized distance of
776the fragment along the line.)
777
778[[line_perspective_interpolation]]
779The value of an associated datum [eq]#f# for the fragment, whether it be a
780shader output or the clip [eq]#w# coordinate, must: be determined using
781_perspective interpolation_:
782
783[latexmath]
784++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
785f = {{ (1-t) {f_a / w_a} + t { f_b / w_b} } \over
786    {(1-t) / w_a + t / w_b }}
787++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
788
789where [eq]#f~a~# and [eq]#f~b~# are the data associated with the starting
790and ending endpoints of the segment, respectively; [eq]#w~a~# and [eq]#w~b~#
791are the clip [eq]#w# coordinates of the starting and ending endpoints of the
792segments, respectively.
793
794[[line_linear_interpolation]]
795Depth values for lines must: be determined using _linear interpolation_:
796
797  :: [eq]#z = (1 - t) z~a~ {plus} t z~b~#
798
799where [eq]#z~a~# and [eq]#z~b~# are the depth values of the starting and
800ending endpoints of the segment, respectively.
801
802The code:NoPerspective and code:Flat
803<<shaders-interpolation-decorations,interpolation decorations>> can: be used
804with fragment shader inputs to declare how they are interpolated.
805When neither decoration is applied, <<line_perspective_interpolation,
806perspective interpolation>> is performed as described above.
807When the code:NoPerspective decoration is used, <<line_linear_interpolation,
808linear interpolation>> is performed in the same fashion as for depth values,
809as described above.
810When the code:Flat decoration is used, no interpolation is performed, and
811outputs are taken from the corresponding input value of the
812<<vertexpostproc-flatshading,provoking vertex>> corresponding to that
813primitive.
814
815The above description documents the preferred method of line rasterization,
816and must: be used when the implementation advertises the pname:strictLines
817limit in slink:VkPhysicalDeviceLimits as ename:VK_TRUE.
818
819When pname:strictLines is ename:VK_FALSE, the edges of the lines are
820generated as a parallelogram surrounding the original line.
821The major axis is chosen by noting the axis in which there is the greatest
822distance between the line start and end points.
823If the difference is equal in both directions then the X axis is chosen as
824the major axis.
825Edges 2 and 3 are aligned to the minor axis and are centered on the
826endpoints of the line as in <<fig-non-strict-lines>>, and each is
827pname:lineWidth long.
828Edges 0 and 1 are parallel to the line and connect the endpoints of edges 2
829and 3.
830Coverage bits that correspond to sample points that intersect the
831parallelogram are 1, other coverage bits are 0.
832
833Samples that fall exactly on the edge of the parallelogram follow the
834polygon rasterization rules.
835
836Interpolation occurs as if the parallelogram was decomposed into two
837triangles where each pair of vertices at each end of the line has identical
838attributes.
839
840[[fig-non-strict-lines]]
841[%inline]
842image::images/non_strict_lines.svg[align="center",title="Non strict lines"]
843
844
845[[primsrast-polygons]]
846== Polygons
847
848A polygon results from the decomposition of a triangle strip, triangle fan
849or a series of independent triangles.
850Like points and line segments, polygon rasterization is controlled by
851several variables in the slink:VkPipelineRasterizationStateCreateInfo
852structure.
853
854
855[[primsrast-polygons-basic]]
856=== Basic Polygon Rasterization
857
858[open,refpage='VkFrontFace',desc='Interpret polygon front-facing orientation',type='enums']
859--
860
861The first step of polygon rasterization is to determine whether the triangle
862is _back-facing_ or _front-facing_.
863This determination is made based on the sign of the (clipped or unclipped)
864polygon's area computed in framebuffer coordinates.
865One way to compute this area is:
866
867[latexmath]
868++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
869a = -{1 \over 2}\sum_{i=0}^{n-1}
870      x_f^i y_f^{i \oplus 1} -
871      x_f^{i \oplus 1} y_f^i
872++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
873
874where latexmath:[x_f^i] and latexmath:[y_f^i] are the [eq]#x# and [eq]#y#
875framebuffer coordinates of the [eq]##i##th vertex of the [eq]#n#-vertex
876polygon (vertices are numbered starting at zero for the purposes of this
877computation) and [eq]#i {oplus} 1# is [eq]#(i {plus} 1) mod n#.
878
879The interpretation of the sign of [eq]#a# is determined by the
880slink:VkPipelineRasterizationStateCreateInfo::pname:frontFace property of
881the currently active pipeline.
882Possible values are:
883
884include::../api/enums/VkFrontFace.txt[]
885
886  * ename:VK_FRONT_FACE_COUNTER_CLOCKWISE specifies that a triangle with
887    positive area is considered front-facing.
888  * ename:VK_FRONT_FACE_CLOCKWISE specifies that a triangle with negative
889    area is considered front-facing.
890
891Any triangle which is not front-facing is back-facing, including zero-area
892triangles.
893
894--
895
896[open,refpage='VkCullModeFlagBits',desc='Bitmask controlling triangle culling',type='enums']
897--
898
899Once the orientation of triangles is determined, they are culled according
900to the slink:VkPipelineRasterizationStateCreateInfo::pname:cullMode property
901of the currently active pipeline.
902Possible values are:
903
904include::../api/enums/VkCullModeFlagBits.txt[]
905
906  * ename:VK_CULL_MODE_NONE specifies that no triangles are discarded
907  * ename:VK_CULL_MODE_FRONT_BIT specifies that front-facing triangles are
908    discarded
909  * ename:VK_CULL_MODE_BACK_BIT specifies that back-facing triangles are
910    discarded
911  * ename:VK_CULL_MODE_FRONT_AND_BACK specifies that all triangles are
912    discarded.
913
914Following culling, fragments are produced for any triangles which have not
915been discarded.
916
917--
918
919[open,refpage='VkCullModeFlags',desc='Bitmask of VkCullModeFlagBits',type='enums']
920--
921include::../api/flags/VkCullModeFlags.txt[]
922
923sname:VkCullModeFlags is a bitmask type for setting a mask of zero or more
924slink:VkCullModeFlagBits.
925--
926
927The rule for determining which fragments are produced by polygon
928rasterization is called _point sampling_.
929The two-dimensional projection obtained by taking the x and y framebuffer
930coordinates of the polygon's vertices is formed.
931Fragments are produced for any pixels for which any sample points lie inside
932of this polygon.
933Coverage bits that correspond to sample points that satisfy the point
934sampling criteria are 1, other coverage bits are 0.
935Special treatment is given to a sample whose sample location lies on a
936polygon edge.
937In such a case, if two polygons lie on either side of a common edge (with
938identical endpoints) on which a sample point lies, then exactly one of the
939polygons must: result in a covered sample for that fragment during
940rasterization.
941As for the data associated with each fragment produced by rasterizing a
942polygon, we begin by specifying how these values are produced for fragments
943in a triangle.
944Define _barycentric coordinates_ for a triangle.
945Barycentric coordinates are a set of three numbers, [eq]#a#, [eq]#b#, and
946[eq]#c#, each in the range [eq]#[0,1]#, with [eq]#a {plus} b {plus} c = 1#.
947These coordinates uniquely specify any point [eq]#p# within the triangle or
948on the triangle's boundary as
949
950  :: [eq]#p = a p~a~ {plus} b p~b~ {plus} c p~c~#
951
952where [eq]#p~a~#, [eq]#p~b~#, and [eq]#p~c~# are the vertices of the
953triangle.
954[eq]#a#, [eq]#b#, and [eq]#c# are determined by:
955
956[latexmath]
957++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
958a = {{\mathrm{A}(p p_b p_c)} \over {\mathrm{A}(p_a p_b p_c)}}, \quad
959b = {{\mathrm{A}(p p_a p_c)} \over {\mathrm{A}(p_a p_b p_c)}}, \quad
960c = {{\mathrm{A}(p p_a p_b)} \over {\mathrm{A}(p_a p_b p_c)}},
961++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
962
963where [eq]#A(lmn)# denotes the area in framebuffer coordinates of the
964triangle with vertices [eq]#l#, [eq]#m#, and [eq]#n#.
965
966Denote an associated datum at [eq]#p~a~#, [eq]#p~b~#, or [eq]#p~c~# as
967[eq]#f~a~#, [eq]#f~b~#, or [eq]#f~c~#, respectively.
968
969[[triangle_perspective_interpolation]]
970The value of an associated datum [eq]#f# for a fragment produced by
971rasterizing a triangle, whether it be a shader output or the clip [eq]#w#
972coordinate, must: be determined using perspective interpolation:
973
974[latexmath]
975++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
976f = { a {f_a / w_a} + b {f_b / w_b} + c {f_c / w_c} } \over
977    { {a / w_a} + {b / w_b} + {c / w_c} }
978++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
979
980where [eq]#w~a~#, [eq]#w~b~#, and [eq]#w~c~# are the clip [eq]#w#
981coordinates of [eq]#p~a~#, [eq]#p~b~#, and [eq]#p~c~#, respectively.
982[eq]#a#, [eq]#b#, and [eq]#c# are the barycentric coordinates of the
983location at which the data are produced - this must: be a pixel center or
984the location of a sample.
985When pname:rasterizationSamples is ename:VK_SAMPLE_COUNT_1_BIT, the pixel
986center must: be used.
987
988[[triangle_linear_interpolation]]
989Depth values for triangles must: be determined using linear interpolation:
990
991  :: [eq]#z = a z~a~ {plus} b z~b~ {plus} c z~c~#
992
993where [eq]#z~a~#, [eq]#z~b~#, and [eq]#z~c~# are the depth values of
994[eq]#p~a~#, [eq]#p~b~#, and [eq]#p~c~#, respectively.
995
996The code:NoPerspective and code:Flat
997<<shaders-interpolation-decorations,interpolation decorations>> can: be used
998with fragment shader inputs to declare how they are interpolated.
999When neither decoration is applied, <<triangle_perspective_interpolation,
1000perspective interpolation>> is performed as described above.
1001When the code:NoPerspective decoration is used,
1002<<triangle_linear_interpolation, linear interpolation>> is performed in the
1003same fashion as for depth values, as described above.
1004When the code:Flat decoration is used, no interpolation is performed, and
1005outputs are taken from the corresponding input value of the
1006<<vertexpostproc-flatshading,provoking vertex>> corresponding to that
1007primitive.
1008
1009ifdef::VK_AMD_shader_explicit_vertex_parameter[]
1010When the `<<VK_AMD_shader_explicit_vertex_parameter>>` device extension is
1011enabled the code:CustomInterpAMD <<shaders-interpolation-decorations,
1012interpolation decoration>> can: also be used with fragment shader inputs
1013which indicate that the decorated inputs can: only be accessed by the
1014extended instruction code:InterpolateAtVertexAMD and allows accessing the
1015value of the inputs for individual vertices of the primitive.
1016endif::VK_AMD_shader_explicit_vertex_parameter[]
1017
1018For a polygon with more than three edges, such as are produced by clipping a
1019triangle, a convex combination of the values of the datum at the polygon's
1020vertices must: be used to obtain the value assigned to each fragment
1021produced by the rasterization algorithm.
1022That is, it must: be the case that at every fragment
1023
1024[latexmath]
1025++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1026f = \sum_{i=1}^{n} a_i f_i
1027++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1028
1029where [eq]#n# is the number of vertices in the polygon and [eq]#f~i~# is the
1030value of [eq]#f# at vertex [eq]#i#.
1031For each [eq]#i#, [eq]#0 {leq} a~i~ {leq} 1# and
1032latexmath:[\sum_{i=1}^{n}a_i = 1].
1033The values of [eq]#a~i~# may: differ from fragment to fragment, but at
1034vertex [eq]#i#, [eq]#a~i~ = 1# and [eq]#a~j~ = 0# for [eq]#j {neq} i#.
1035
1036[NOTE]
1037.Note
1038====
1039One algorithm that achieves the required behavior is to triangulate a
1040polygon (without adding any vertices) and then treat each triangle
1041individually as already discussed.
1042A scan-line rasterizer that linearly interpolates data along each edge and
1043then linearly interpolates data across each horizontal span from edge to
1044edge also satisfies the restrictions (in this case, the numerator and
1045denominator of equation <<triangle_perspective_interpolation>> are iterated
1046independently and a division performed for each fragment).
1047====
1048
1049
1050[[primsrast-polygonmode]]
1051=== Polygon Mode
1052
1053[open,refpage='VkPolygonMode',desc='Control polygon rasterization mode',type='enums']
1054--
1055
1056Possible values of the
1057slink:VkPipelineRasterizationStateCreateInfo::pname:polygonMode property of
1058the currently active pipeline, specifying the method of rasterization for
1059polygons, are:
1060
1061include::../api/enums/VkPolygonMode.txt[]
1062
1063  * ename:VK_POLYGON_MODE_POINT specifies that polygon vertices are drawn as
1064    points.
1065  * ename:VK_POLYGON_MODE_LINE specifies that polygon edges are drawn as
1066    line segments.
1067  * ename:VK_POLYGON_MODE_FILL specifies that polygons are rendered using
1068    the polygon rasterization rules in this section.
1069ifdef::VK_NV_fill_rectangle[]
1070  * ename:VK_POLYGON_MODE_FILL_RECTANGLE_NV specifies that polygons are
1071    rendered using polygon rasterization rules, modified to consider a
1072    sample within the primitive if the sample location is inside the
1073    axis-aligned bounding box of the triangle after projection.
1074    Note that the barycentric weights used in attribute interpolation can:
1075    extend outside the range [eq]#[0,1]# when these primitives are shaded.
1076    Special treatment is given to a sample position on the boundary edge of
1077    the bounding box.
1078    In such a case, if two rectangles lie on either side of a common edge
1079    (with identical endpoints) on which a sample position lies, then exactly
1080    one of the triangles must: produce a fragment that covers that sample
1081    during rasterization.
1082+
1083Polygons rendered in ename:VK_POLYGON_MODE_FILL_RECTANGLE_NV mode may: be
1084    clipped by the frustum or by user clip planes.
1085    If clipping is applied, the triangle is culled rather than clipped.
1086+
1087Area calculation and facingness are determined for
1088    ename:VK_POLYGON_MODE_FILL_RECTANGLE_NV mode using the triangle's
1089    vertices.
1090endif::VK_NV_fill_rectangle[]
1091
1092These modes affect only the final rasterization of polygons: in particular,
1093a polygon's vertices are shaded and the polygon is clipped and possibly
1094culled before these modes are applied.
1095
1096--
1097
1098
1099[[primsrast-depthbias]]
1100=== Depth Bias
1101
1102[open,refpage='vkCmdSetDepthBias',desc='Set the depth bias dynamic state',type='protos']
1103--
1104
1105The depth values of all fragments generated by the rasterization of a
1106polygon can: be offset by a single value that is computed for that polygon.
1107This behavior is controlled by the pname:depthBiasEnable,
1108pname:depthBiasConstantFactor, pname:depthBiasClamp, and
1109pname:depthBiasSlopeFactor members of
1110slink:VkPipelineRasterizationStateCreateInfo, or by the corresponding
1111parameters to the fname:vkCmdSetDepthBias command if depth bias state is
1112dynamic.
1113
1114include::../api/protos/vkCmdSetDepthBias.txt[]
1115
1116  * pname:commandBuffer is the command buffer into which the command will be
1117    recorded.
1118  * pname:depthBiasConstantFactor is a scalar factor controlling the
1119    constant depth value added to each fragment.
1120  * pname:depthBiasClamp is the maximum (or minimum) depth bias of a
1121    fragment.
1122  * pname:depthBiasSlopeFactor is a scalar factor applied to a fragment's
1123    slope in depth bias calculations.
1124
1125If pname:depthBiasEnable is ename:VK_FALSE, no depth bias is applied and the
1126fragment's depth values are unchanged.
1127
1128pname:depthBiasSlopeFactor scales the maximum depth slope of the polygon,
1129and pname:depthBiasConstantFactor scales an implementation-dependent
1130constant that relates to the usable resolution of the depth buffer.
1131The resulting values are summed to produce the depth bias value which is
1132then clamped to a minimum or maximum value specified by
1133pname:depthBiasClamp.
1134pname:depthBiasSlopeFactor, pname:depthBiasConstantFactor, and
1135pname:depthBiasClamp can: each be positive, negative, or zero.
1136
1137The maximum depth slope [eq]#m# of a triangle is
1138
1139[latexmath]
1140++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1141m = \sqrt{ \left({{\partial z_f} \over {\partial x_f}}\right)^2
1142        +  \left({{\partial z_f} \over {\partial y_f}}\right)^2}
1143++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1144
1145where [eq]#(x~f~, y~f~, z~f~)# is a point on the triangle.
1146[eq]#m# may: be approximated as
1147
1148[latexmath]
1149++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1150m = \max\left( \left| { {\partial z_f} \over {\partial x_f} } \right|,
1151               \left| { {\partial z_f} \over {\partial y_f} } \right|
1152       \right).
1153++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1154
1155The minimum resolvable difference [eq]#r# is an implementation-dependent
1156parameter that depends on the depth buffer representation.
1157It is the smallest difference in framebuffer coordinate [eq]#z# values that
1158is guaranteed to remain distinct throughout polygon rasterization and in the
1159depth buffer.
1160All pairs of fragments generated by the rasterization of two polygons with
1161otherwise identical vertices, but [eq]#pname:z~f~# values that differ by
1162[eq]#r#, will have distinct depth values.
1163
1164For fixed-point depth buffer representations, [eq]#r# is constant throughout
1165the range of the entire depth buffer.
1166For floating-point depth buffers, there is no single minimum resolvable
1167difference.
1168In this case, the minimum resolvable difference for a given polygon is
1169dependent on the maximum exponent, [eq]#e#, in the range of [eq]#z# values
1170spanned by the primitive.
1171If [eq]#n# is the number of bits in the floating-point mantissa, the minimum
1172resolvable difference, [eq]#r#, for the given primitive is defined as
1173
1174  :: [eq]#r = 2^e-n^#
1175
1176ifdef::VK_NV_fill_rectangle[]
1177If a triangle is rasterized using the
1178ename:VK_POLYGON_MODE_FILL_RECTANGLE_NV polygon mode, then this minimum
1179resolvable difference may: not be resolvable for samples outside of the
1180triangle, where the depth is extrapolated.
1181endif::VK_NV_fill_rectangle[]
1182
1183
1184If no depth buffer is present, [eq]#r# is undefined.
1185
1186The bias value [eq]#o# for a polygon is
1187
1188[latexmath]
1189++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1190o =
1191\begin{cases}
1192    m \times depthBiasSlopeFactor +
1193         r \times depthBiasConstantFactor  & depthBiasClamp = 0\ or\ NaN \\
1194    \min(m \times depthBiasSlopeFactor +
1195         r \times depthBiasConstantFactor,
1196         depthBiasClamp)                   & depthBiasClamp > 0  \\
1197    \max(m \times depthBiasSlopeFactor +
1198         r \times depthBiasConstantFactor,
1199         depthBiasClamp)                   & depthBiasClamp < 0  \\
1200\end{cases}
1201++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1202
1203[eq]#m# is computed as described above.
1204If the depth buffer uses a fixed-point representation, [eq]#m# is a function
1205of depth values in the range [eq]#[0,1]#, and [eq]#o# is applied to depth
1206values in the same range.
1207
1208For fixed-point depth buffers, fragment depth values are always limited to
1209the range [eq]#[0,1]# by clamping after depth bias addition is performed.
1210ifdef::VK_EXT_depth_range_unrestricted[]
1211Unless the `<<VK_EXT_depth_range_unrestricted>>` extension is enabled,
1212fragment depth values are clamped even when the depth buffer uses a
1213floating-point representation.
1214endif::VK_EXT_depth_range_unrestricted[]
1215ifndef::VK_EXT_depth_range_unrestricted[]
1216Fragment depth values are clamped even when the depth buffer uses a
1217floating-point representation.
1218endif::VK_EXT_depth_range_unrestricted[]
1219
1220.Valid Usage
1221****
1222  * [[VUID-vkCmdSetDepthBias-None-00789]]
1223    The bound graphics pipeline must: have been created with the
1224    ename:VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled
1225  * [[VUID-vkCmdSetDepthBias-depthBiasClamp-00790]]
1226    If the <<features-features-depthBiasClamp,depth bias clamping>> feature
1227    is not enabled, pname:depthBiasClamp must: be `0.0`
1228****
1229
1230include::../validity/protos/vkCmdSetDepthBias.txt[]
1231--
1232
1233ifdef::VK_EXT_conservative_rasterization[]
1234[[primsrast-conservativeraster]]
1235=== Conservative Rasterization
1236
1237[open,refpage='VkPipelineRasterizationConservativeStateCreateInfoEXT',desc='Structure specifying conservative raster state',type='structs']
1238--
1239
1240Polygon rasterization can: be made conservative by setting
1241pname:conservativeRasterizationMode to
1242ename:VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT or
1243ename:VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT in
1244sname:VkPipelineRasterizationConservativeStateCreateInfoEXT.
1245The sname:VkPipelineRasterizationConservativeStateCreateInfoEXT state is set
1246by adding an instance of this structure to the pname:pNext chain of an
1247instance of the sname:VkPipelineRasterizationStateCreateInfo structure when
1248creating the graphics pipeline.
1249Enabling these modes also affects line and point rasterization if the
1250implementation sets
1251sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT::pname:conservativePointAndLineRasterization
1252to pname:VK_TRUE.
1253
1254sname:VkPipelineRasterizationConservativeStateCreateInfoEXT is defined as:
1255
1256include::../api/structs/VkPipelineRasterizationConservativeStateCreateInfoEXT.txt[]
1257
1258  * pname:sType is the type of this structure.
1259  * pname:pNext is `NULL` or a pointer to an extension-specific structure.
1260  * pname:flags is reserved for future use.
1261  * pname:conservativeRasterizationMode is the conservative rasterization
1262    mode to use.
1263  * pname:extraPrimitiveOverestimationSize is the extra size in pixels to
1264    increase the generating primitive during conservative rasterization at
1265    each of its edges in `X` and `Y` equally in screen space beyond the base
1266    overestimation specified in
1267    sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT::pname:primitiveOverestimationSize.
1268
1269.Valid Usage
1270****
1271  * [[VUID-VkPipelineRasterizationConservativeStateCreateInfoEXT-extraPrimitiveOverestimationSize-01769]]
1272    pname:extraPrimitiveOverestimationSize must: be in the range of `0.0` to
1273    sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT::pname:maxExtraPrimitiveOverestimationSize
1274    inclusive
1275****
1276
1277include::../validity/structs/VkPipelineRasterizationConservativeStateCreateInfoEXT.txt[]
1278--
1279
1280[open,refpage='VkPipelineRasterizationConservativeStateCreateFlagsEXT',desc='Reserved for future use',type='enums']
1281--
1282include::../api/flags/VkPipelineRasterizationConservativeStateCreateFlagsEXT.txt[]
1283
1284sname:VkPipelineRasterizationConservativeStateCreateFlagsEXT is a bitmask
1285type for setting a mask, but is currently reserved for future use.
1286--
1287
1288[open,refpage='VkConservativeRasterizationModeEXT',desc='Specify the conservative rasterization mode',type='enums']
1289--
1290
1291Possible values of
1292slink:VkPipelineRasterizationConservativeStateCreateInfoEXT::pname:conservativeRasterizationMode,
1293specifying the conservative rasterization mode are:
1294
1295include::../api/enums/VkConservativeRasterizationModeEXT.txt[]
1296
1297  * ename:VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT specifies that
1298    conservative rasterization is disabled and rasterization proceeds as
1299    normal.
1300  * ename:VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT specifies that
1301    conservative rasterization is enabled in overestimation mode.
1302  * ename:VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT specifies
1303    that conservative rasterization is enabled in underestimation mode.
1304
1305--
1306
1307When overestimate conservative rasterization is enabled, rather than
1308evaluating coverage at individual sample locations, a determination is made
1309of whether any portion of the pixel (including its edges and corners) is
1310covered by the primitive.
1311If any portion of the pixel is covered, then all bits of the coverage sample
1312mask for the fragment are enabled.
1313ifdef::VK_EXT_post_depth_coverage[]
1314If the implementation supports
1315sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT::pname:conservativeRasterizationPostDepthCoverage
1316and the
1317<<shaders-fragment-earlytest-postdepthcoverage,code:PostDepthCoverage>>
1318execution mode is specified the code:SampleMask built-in input variable will
1319reflect the coverage after the early per-fragment depth and stencil tests
1320are applied.
1321endif::VK_EXT_post_depth_coverage[]
1322
1323For the purposes of evaluating which pixels are covered by the primitive,
1324implementations can: increase the size of the primitive by up to
1325sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT::pname:primitiveOverestimationSize
1326pixels at each of the primitive edges.
1327This may: increase the number of fragments generated by this primitive and
1328represents an overestimation of the pixel coverage.
1329
1330This overestimation size can be increased further by setting the
1331pname:extraPrimitiveOverestimationSize value above `0.0` in steps of
1332sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT::pname:extraPrimitiveOverestimationSizeGranularity
1333up to and including
1334sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT::pname:extraPrimitiveOverestimationSize.
1335This will: further increase the number of fragments generated by this
1336primitive.
1337
1338The actual precision of the overestimation size used for conservative
1339rasterization may: vary between implementations and produce results that
1340only approximate the pname:primitiveOverestimationSize and
1341pname:extraPrimitiveOverestimationSizeGranularity properties.
1342
1343For triangles if ename:VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT
1344is enabled, fragments will be generated if the primitive area covers any
1345portion of the pixel, including its edges or corners.
1346The tie-breaking rule described in <<primsrast-polygons-basic, Basic Polygon
1347Rasterization>> does not apply during conservative rasterization and
1348coverage is set for all fragments generated from shared edges of polygons.
1349Degenerate triangles that evaluate to zero area after rasterization, even
1350for pixels that contain a vertex or edge of the zero-area polygon, will be
1351culled if
1352sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT::pname:degenerateTrianglesRasterized
1353is ename:VK_FALSE or will generate fragments if
1354pname:degenerateTrianglesRasterized is ename:VK_TRUE.
1355The fragment input values for these degenerate triangles take their
1356attribute and depth values from the provoking vertex.
1357Degenerate triangles are considered backfacing and the application can:
1358enable backface culling if desired.
1359Triangles that are zero area before rasterization may: be culled regardless.
1360
1361For lines if ename:VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT is
1362enabled, and the implementation sets
1363sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT::pname:conservativePointAndLineRasterization
1364to ename:VK_TRUE, fragments will be generated if the line covers any portion
1365of the pixel, including its edges or corners.
1366Degenerate lines that evaluate to zero length after rasterization will be
1367culled if
1368sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT::pname:degenerateLinesRasterized
1369is ename:VK_FALSE or will generate fragments if
1370pname:degenerateLinesRasterized is ename:VK_TRUE.
1371The fragments input values for these degenerate lines take their attribute
1372and depth values from the provoking vertex.
1373Lines that are zero length before rasterization may: be culled regardless.
1374
1375For points if ename:VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT is
1376enabled, and the implementation sets
1377sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT::pname:conservativePointAndLineRasterization
1378to ename:VK_TRUE, fragments will be generated if the point square covers any
1379portion of the pixel square, including its edges or corners.
1380
1381When underestimate conservative rasterization is enabled, rather than
1382evaluating coverage at individual sample locations, a determination is made
1383of whether all of the pixel (including its edges and corners) is covered by
1384the primitive.
1385If the entire pixel is covered, then a fragment is generated with all bits
1386of its coverage sample mask enabled, otherwise the fragment is discarded
1387even if some portion of the pixel is covered.
1388ifdef::VK_EXT_post_depth_coverage[]
1389If the implementation supports
1390sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT::pname:conservativeRasterizationPostDepthCoverage
1391and the
1392<<shaders-fragment-earlytest-postdepthcoverage,code:PostDepthCoverage>>
1393execution mode is specified the code:SampleMask built-in input variable will
1394reflect the coverage after the early per-fragment depth and stencil tests
1395are applied.
1396endif::VK_EXT_post_depth_coverage[]
1397
1398For triangles, if ename:VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT
1399is enabled, fragments will only be generated if they are fully covered by
1400the generating primitive, including its edges and corners.
1401
1402For lines, if ename:VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT is
1403enabled, fragments will be generated if the entire pixel, including its
1404edges and corners is covered by the line.
1405
1406For points, if ename:VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT is
1407enabled, fragments will only be generated for pixel squares that are fully
1408covered by the point square.
1409
1410For both overestimate and underestimate conservative rasterization modes a
1411pixel square that is fully covered by the generating primitive must: set
1412code:FullyCoveredEXT to pname:VK_TRUE if the implementation enables the
1413sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT::pname:fullyCoveredFragmentShaderInputVariable
1414feature.
1415
1416endif::VK_EXT_conservative_rasterization[]
1417