1!gles1_only 2namespaces translator,gles1 3 4# OpenGL functions which are needed ONLY for implementing GLES 1.1 5 6void glAlphaFunc(GLenum func, GLclampf ref); 7void glBegin( GLenum mode ); 8void glClientActiveTexture( GLenum texture ); 9void glClipPlane(GLenum plane, const GLdouble *equation); 10void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); 11void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 12void glColor4fv( const GLfloat *v ); 13void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 14void glColor4ubv( const GLubyte *v ); 15void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); 16void glDisableClientState(GLenum array); 17void glEnableClientState(GLenum array); 18void glEnd(void); 19void glFogf(GLenum pname, GLfloat param); 20void glFogfv(GLenum pname, const GLfloat *params); 21void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 22void glGetClipPlane(GLenum plane, GLdouble *equation); 23void glGetDoublev( GLenum pname, GLdouble *params ); 24void glGetLightfv(GLenum light, GLenum pname, GLfloat *params); 25void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params); 26void glGetPointerv(GLenum pname, GLvoid* *params); 27void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params); 28void glGetTexEnviv(GLenum target, GLenum pname, GLint *params); 29void glLightf(GLenum light, GLenum pname, GLfloat param); 30void glLightfv(GLenum light, GLenum pname, const GLfloat *params); 31void glLightModelf(GLenum pname, GLfloat param); 32void glLightModelfv(GLenum pname, const GLfloat *params); 33void glLoadIdentity(void); 34void glLoadMatrixf(const GLfloat *m); 35void glLogicOp(GLenum opcode); 36void glMaterialf(GLenum face, GLenum pname, GLfloat param); 37void glMaterialfv(GLenum face, GLenum pname, const GLfloat *params); 38void glMultiTexCoord2fv( GLenum target, const GLfloat *v ); 39void glMultiTexCoord2sv( GLenum target, const GLshort *v ); 40void glMultiTexCoord3fv( GLenum target, const GLfloat *v ); 41void glMultiTexCoord3sv( GLenum target, const GLshort *v ); 42void glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 43void glMultiTexCoord4fv( GLenum target, const GLfloat *v ); 44void glMultiTexCoord4sv( GLenum target, const GLshort *v ); 45void glMultMatrixf(const GLfloat *m); 46void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); 47void glNormal3fv( const GLfloat *v ); 48void glNormal3sv( const GLshort *v ); 49void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 50void glPointParameterf(GLenum param, GLfloat value); 51void glPointParameterfv(GLenum param, const GLfloat *values); 52void glPointSize(GLfloat size); 53void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 54void glScalef(GLfloat x, GLfloat y, GLfloat z); 55void glTexEnvf(GLenum target, GLenum pname, GLfloat param); 56void glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params); 57void glMatrixMode(GLenum mode); 58void glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer); 59void glPopMatrix(void); 60void glPushMatrix(void); 61void glShadeModel(GLenum mode); 62void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); 63void glTexEnvi(GLenum target, GLenum pname, GLint param); 64void glTexEnviv(GLenum target, GLenum pname, const GLint *params); 65void glTranslatef(GLfloat x, GLfloat y, GLfloat z); 66void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); 67void glClipPlanef(GLenum plane, const GLfloat *equation); 68void glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 69void glGetClipPlanef(GLenum pname, GLfloat eqn[4]); 70void glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 71void glAlphaFuncx(GLenum func, GLclampx ref); 72void glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); 73void glClearDepthx(GLclampx depth); 74void glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 75void glDepthRangex(GLclampx zNear, GLclampx zFar); 76void glFogx(GLenum pname, GLfixed param); 77void glFogxv(GLenum pname, const GLfixed *params); 78void glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 79void glClipPlanex(GLenum pname, const GLfixed * eqn); 80void glGetFixedv(GLenum pname, GLfixed *params); 81void glGetLightxv(GLenum light, GLenum pname, GLfixed *params); 82void glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params); 83void glGetTexEnvxv(GLenum env, GLenum pname, GLfixed *params); 84void glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params); 85void glLightModelx(GLenum pname, GLfixed param); 86void glLightModelxv(GLenum pname, const GLfixed *params); 87void glLightx(GLenum light, GLenum pname, GLfixed param); 88void glLightxv(GLenum light, GLenum pname, const GLfixed *params); 89void glLineWidthx(GLfixed width); 90void glLoadMatrixx(const GLfixed *m); 91void glMaterialx(GLenum face, GLenum pname, GLfixed param); 92void glMaterialxv(GLenum face, GLenum pname, const GLfixed *params); 93void glMultMatrixx(const GLfixed *m); 94void glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); 95void glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz); 96void glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 97void glPointParameterx(GLenum pname, GLfixed param); 98void glPointParameterxv(GLenum pname, const GLfixed *params); 99void glPointSizex(GLfixed size); 100void glPolygonOffsetx(GLfixed factor, GLfixed units); 101void glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); 102void glSampleCoveragex(GLclampx value, GLboolean invert); 103void glScalex(GLfixed x, GLfixed y, GLfixed z); 104void glTexEnvx(GLenum target, GLenum pname, GLfixed param); 105void glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params); 106void glTexParameterx(GLenum target, GLenum pname, GLfixed param); 107void glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params); 108void glTranslatex(GLfixed x, GLfixed y, GLfixed z); 109void glGetClipPlanex(GLenum pname, GLfixed eqn[4]); 110