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1!gles1_only
2namespaces translator,gles1
3
4# OpenGL functions which are needed ONLY for implementing GLES 1.1
5
6void glAlphaFunc(GLenum func, GLclampf ref);
7void glBegin( GLenum mode );
8void glClientActiveTexture( GLenum texture );
9void glClipPlane(GLenum plane, const GLdouble *equation);
10void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
11void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
12void glColor4fv( const GLfloat *v );
13void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
14void glColor4ubv( const GLubyte *v );
15void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
16void glDisableClientState(GLenum array);
17void glEnableClientState(GLenum array);
18void glEnd(void);
19void glFogf(GLenum pname, GLfloat param);
20void glFogfv(GLenum pname, const GLfloat *params);
21void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
22void glGetClipPlane(GLenum plane, GLdouble *equation);
23void glGetDoublev( GLenum pname, GLdouble *params );
24void glGetLightfv(GLenum light, GLenum pname, GLfloat *params);
25void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params);
26void glGetPointerv(GLenum pname, GLvoid* *params);
27void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params);
28void glGetTexEnviv(GLenum target, GLenum pname, GLint *params);
29void glLightf(GLenum light, GLenum pname, GLfloat param);
30void glLightfv(GLenum light, GLenum pname, const GLfloat *params);
31void glLightModelf(GLenum pname, GLfloat param);
32void glLightModelfv(GLenum pname, const GLfloat *params);
33void glLoadIdentity(void);
34void glLoadMatrixf(const GLfloat *m);
35void glLogicOp(GLenum opcode);
36void glMaterialf(GLenum face, GLenum pname, GLfloat param);
37void glMaterialfv(GLenum face, GLenum pname, const GLfloat *params);
38void glMultiTexCoord2fv( GLenum target, const GLfloat *v );
39void glMultiTexCoord2sv( GLenum target, const GLshort *v );
40void glMultiTexCoord3fv( GLenum target, const GLfloat *v );
41void glMultiTexCoord3sv( GLenum target, const GLshort *v );
42void glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
43void glMultiTexCoord4fv( GLenum target, const GLfloat *v );
44void glMultiTexCoord4sv( GLenum target, const GLshort *v );
45void glMultMatrixf(const GLfloat *m);
46void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
47void glNormal3fv( const GLfloat *v );
48void glNormal3sv( const GLshort *v );
49void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
50void glPointParameterf(GLenum param, GLfloat value);
51void glPointParameterfv(GLenum param, const GLfloat *values);
52void glPointSize(GLfloat size);
53void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
54void glScalef(GLfloat x, GLfloat y, GLfloat z);
55void glTexEnvf(GLenum target, GLenum pname, GLfloat param);
56void glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params);
57void glMatrixMode(GLenum mode);
58void glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer);
59void glPopMatrix(void);
60void glPushMatrix(void);
61void glShadeModel(GLenum mode);
62void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
63void glTexEnvi(GLenum target, GLenum pname, GLint param);
64void glTexEnviv(GLenum target, GLenum pname, const GLint *params);
65void glTranslatef(GLfloat x, GLfloat y, GLfloat z);
66void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
67void glClipPlanef(GLenum plane, const GLfloat *equation);
68void glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
69void glGetClipPlanef(GLenum pname, GLfloat eqn[4]);
70void glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
71void glAlphaFuncx(GLenum func, GLclampx ref);
72void glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
73void glClearDepthx(GLclampx depth);
74void glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
75void glDepthRangex(GLclampx zNear, GLclampx zFar);
76void glFogx(GLenum pname, GLfixed param);
77void glFogxv(GLenum pname, const GLfixed *params);
78void glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
79void glClipPlanex(GLenum pname, const GLfixed * eqn);
80void glGetFixedv(GLenum pname, GLfixed *params);
81void glGetLightxv(GLenum light, GLenum pname, GLfixed *params);
82void glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params);
83void glGetTexEnvxv(GLenum env, GLenum pname, GLfixed *params);
84void glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params);
85void glLightModelx(GLenum pname, GLfixed param);
86void glLightModelxv(GLenum pname, const GLfixed *params);
87void glLightx(GLenum light, GLenum pname, GLfixed param);
88void glLightxv(GLenum light, GLenum pname, const GLfixed *params);
89void glLineWidthx(GLfixed width);
90void glLoadMatrixx(const GLfixed *m);
91void glMaterialx(GLenum face, GLenum pname, GLfixed param);
92void glMaterialxv(GLenum face, GLenum pname, const GLfixed *params);
93void glMultMatrixx(const GLfixed *m);
94void glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
95void glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz);
96void glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
97void glPointParameterx(GLenum pname, GLfixed param);
98void glPointParameterxv(GLenum pname, const GLfixed *params);
99void glPointSizex(GLfixed size);
100void glPolygonOffsetx(GLfixed factor, GLfixed units);
101void glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
102void glSampleCoveragex(GLclampx value, GLboolean invert);
103void glScalex(GLfixed x, GLfixed y, GLfixed z);
104void glTexEnvx(GLenum target, GLenum pname, GLfixed param);
105void glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params);
106void glTexParameterx(GLenum target, GLenum pname, GLfixed param);
107void glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params);
108void glTranslatex(GLfixed x, GLfixed y, GLfixed z);
109void glGetClipPlanex(GLenum pname, GLfixed eqn[4]);
110