1!gles2_extensions 2namespaces translator,gles2 3 4# GLES 2.0 extensions 5void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); 6void glReleaseShaderCompiler(void); 7void glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); 8void glVertexAttribPointerWithDataSize(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr, GLsizei dataSize); 9void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 10void glTestHostDriverPerformance(GLuint count, uint64_t* duration_us, uint64_t* duration_cpu_us); 11 12void glBindVertexArrayOES(GLuint array); 13void glDeleteVertexArraysOES(GLsizei n, const GLuint *arrays); 14void glGenVertexArraysOES(GLsizei n, GLuint *arrays); 15GLboolean glIsVertexArrayOES(GLuint array); 16