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1 // Copyright (C) 2016 The Android Open Source Project
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 #pragma once
15 
16 #include <memory>
17 
18 #include "Renderer.h"
19 #include "render_api_types.h"
20 #include "base/Stream.h"
21 #include "host-common/RefcountPipe.h"
22 #include "host-common/vm_operations.h"
23 #include "host-common/window_agent.h"
24 #include "host-common/multi_display_agent.h"
25 #include "host-common/opengl/emugl_config.h"
26 
27 extern "C" {
28 
29 struct address_space_device_control_ops;
30 
31 } // extern "C"
32 
33 namespace android {
34 namespace base {
35 
36 class CpuUsage;
37 class MemoryTracker;
38 class GLObjectCounter;
39 
40 } // namespace base
41 } // namespace android
42 
43 namespace emugl {
44 
45 struct RenderOpt {
46     void* display;
47     void* surface;
48     void* config;
49 };
50 
51 using android::emulation::OnLastColorBufferRef;
52 
53 // RenderLib - root interface for the GPU emulation library
54 //  Use it to set the library-wide parameters (logging, crash reporting) and
55 //  create indivudual renderers that take care of drawing windows.
56 class RenderLib {
57 public:
58     virtual ~RenderLib() = default;
59 
60     // Get the selected renderer
61     virtual void setRenderer(SelectedRenderer renderer) = 0;
62     // Tell emugl the API version of the system image
63     virtual void setAvdInfo(bool phone, int api) = 0;
64     // Get the GLES major/minor version determined by libOpenglRender.
65     virtual void getGlesVersion(int* maj, int* min) = 0;
66     virtual void setLogger(emugl_logger_struct logger) = 0;
67     virtual void setGLObjectCounter(
68             android::base::GLObjectCounter* counter) = 0;
69     virtual void setCrashReporter(emugl_crash_reporter_t reporter) = 0;
70     virtual void setFeatureController(emugl_feature_is_enabled_t featureController) = 0;
71     virtual void setSyncDevice(emugl_sync_create_timeline_t,
72                                emugl_sync_create_fence_t,
73                                emugl_sync_timeline_inc_t,
74                                emugl_sync_destroy_timeline_t,
75                                emugl_sync_register_trigger_wait_t,
76                                emugl_sync_device_exists_t) = 0;
77 
78     // Sets the function use to read from the guest
79     // physically contiguous DMA region at particular offsets.
80     virtual void setDmaOps(emugl_dma_ops) = 0;
81 
82     virtual void setVmOps(const QAndroidVmOperations &vm_operations) = 0;
83     virtual void setAddressSpaceDeviceControlOps(struct address_space_device_control_ops* ops) = 0;
84 
85     virtual void setWindowOps(const QAndroidEmulatorWindowAgent &window_operations,
86                               const QAndroidMultiDisplayAgent &multi_display_operations) = 0;
87 
88     virtual void setUsageTracker(android::base::CpuUsage* cpuUsage,
89                                  android::base::MemoryTracker* memUsage) = 0;
90 
91     virtual void* getGLESv2Dispatch(void) = 0;
92 
93     virtual void* getEGLDispatch(void) = 0;
94 
95     virtual bool getOpt(RenderOpt* opt) = 0;
96 
97     // initRenderer - initialize the OpenGL renderer object.
98     //
99     // |width| and |height| are the framebuffer dimensions that will be reported
100     // to the guest display driver.
101     //
102     // |useSubWindow| is true to indicate that renderer has to support an
103     // OpenGL subwindow. If false, it only supports setPostCallback().
104     // See Renderer.h for more info.
105     //
106     // There might be only one renderer.
107     virtual RendererPtr initRenderer(int width, int height,
108                                      bool useSubWindow, bool egl2egl) = 0;
109 
110     virtual OnLastColorBufferRef getOnLastColorBufferRef() = 0;
111 };
112 
113 using RenderLibPtr = std::unique_ptr<RenderLib>;
114 
115 }  // namespace emugl
116