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1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16 #include "WindowSurface.h"
17 
18 #include "ErrorLog.h"
19 #include "FbConfig.h"
20 #include "FrameBuffer.h"
21 
22 #include "OpenGLESDispatch/EGLDispatch.h"
23 
24 #include <assert.h>
25 #include <GLES/glext.h>
26 #include <stdio.h>
27 #include <string.h>
28 
29 
WindowSurface(EGLDisplay display,EGLConfig config,HandleType hndl)30 WindowSurface::WindowSurface(EGLDisplay display,
31                              EGLConfig config,
32                              HandleType hndl) :
33         mConfig(config),
34         mDisplay(display),
35         mHndl(hndl) {}
36 
~WindowSurface()37 WindowSurface::~WindowSurface() {
38     if (mSurface) {
39         s_egl.eglDestroySurface(mDisplay, mSurface);
40     }
41 }
42 
create(EGLDisplay display,EGLConfig config,int p_width,int p_height,HandleType hndl)43 WindowSurface *WindowSurface::create(EGLDisplay display,
44                                      EGLConfig config,
45                                      int p_width,
46                                      int p_height,
47                                      HandleType hndl) {
48     // allocate space for the WindowSurface object
49     WindowSurface *win = new WindowSurface(display, config, hndl);
50     if (!win) {
51         return NULL;
52     }
53 
54     // Create a pbuffer to be used as the egl surface
55     // for that window.
56     if (!win->resize(p_width, p_height)) {
57         delete win;
58         return NULL;
59     }
60 
61     return win;
62 }
63 
64 
setColorBuffer(ColorBufferPtr p_colorBuffer)65 void WindowSurface::setColorBuffer(ColorBufferPtr p_colorBuffer) {
66     mAttachedColorBuffer = p_colorBuffer;
67     if (!p_colorBuffer) return;
68 
69     // resize the window if the attached color buffer is of different
70     // size.
71     unsigned int cbWidth = mAttachedColorBuffer->getWidth();
72     unsigned int cbHeight = mAttachedColorBuffer->getHeight();
73 
74     if (cbWidth != mWidth || cbHeight != mHeight) {
75         resize(cbWidth, cbHeight);
76     }
77 }
78 
bind(RenderContextPtr p_ctx,BindType p_bindType)79 void WindowSurface::bind(RenderContextPtr p_ctx, BindType p_bindType) {
80     if (p_bindType == BIND_READ) {
81         mReadContext = p_ctx;
82     } else if (p_bindType == BIND_DRAW) {
83         mDrawContext = p_ctx;
84     } else if (p_bindType == BIND_READDRAW) {
85         mReadContext = p_ctx;
86         mDrawContext = p_ctx;
87     }
88 }
89 
getWidth() const90 GLuint WindowSurface::getWidth() const { return mWidth; }
getHeight() const91 GLuint WindowSurface::getHeight() const { return mHeight; }
92 
flushColorBuffer()93 bool WindowSurface::flushColorBuffer() {
94     if (!mAttachedColorBuffer.get()) {
95         return true;
96     }
97     if (!mWidth || !mHeight) {
98         return false;
99     }
100 
101     if (mAttachedColorBuffer->getWidth() != mWidth ||
102         mAttachedColorBuffer->getHeight() != mHeight) {
103         // XXX: should never happen - how this needs to be handled?
104         fprintf(stderr, "Dimensions do not match\n");
105         return false;
106     }
107 
108     if (!mDrawContext.get()) {
109         fprintf(stderr, "%p: Draw context is NULL\n", this);
110         return false;
111     }
112 
113     // Make the surface current
114     EGLContext prevContext = s_egl.eglGetCurrentContext();
115     EGLSurface prevReadSurf = s_egl.eglGetCurrentSurface(EGL_READ);
116     EGLSurface prevDrawSurf = s_egl.eglGetCurrentSurface(EGL_DRAW);
117 
118     const bool needToSet = prevContext != mDrawContext->getEGLContext() ||
119                            prevReadSurf != mSurface || prevDrawSurf != mSurface;
120     if (needToSet) {
121         if (!s_egl.eglMakeCurrent(mDisplay,
122                                   mSurface,
123                                   mSurface,
124                                   mDrawContext->getEGLContext())) {
125             fprintf(stderr, "Error making draw context current\n");
126             return false;
127         }
128     }
129 
130     mAttachedColorBuffer->blitFromCurrentReadBuffer();
131 
132     if (needToSet) {
133         // restore current context/surface
134         s_egl.eglMakeCurrent(mDisplay, prevDrawSurf, prevReadSurf, prevContext);
135     }
136 
137     return true;
138 }
139 
resize(unsigned int p_width,unsigned int p_height)140 bool WindowSurface::resize(unsigned int p_width, unsigned int p_height)
141 {
142     if (mSurface && mWidth == p_width && mHeight == p_height) {
143         // no need to resize
144         return true;
145     }
146 
147     EGLContext prevContext = s_egl.eglGetCurrentContext();
148     EGLSurface prevReadSurf = s_egl.eglGetCurrentSurface(EGL_READ);
149     EGLSurface prevDrawSurf = s_egl.eglGetCurrentSurface(EGL_DRAW);
150     EGLSurface prevPbuf = mSurface;
151     bool needRebindContext = mSurface &&
152                              (prevReadSurf == mSurface ||
153                               prevDrawSurf == mSurface);
154 
155     if (needRebindContext) {
156         s_egl.eglMakeCurrent(
157                 mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
158     }
159 
160     //
161     // Destroy previous surface
162     //
163     if (mSurface) {
164         s_egl.eglDestroySurface(mDisplay, mSurface);
165         mSurface = NULL;
166     }
167 
168     //
169     // Create pbuffer surface.
170     //
171     const EGLint pbufAttribs[5] = {
172         EGL_WIDTH, (EGLint) p_width, EGL_HEIGHT, (EGLint) p_height, EGL_NONE,
173     };
174 
175     mSurface = s_egl.eglCreatePbufferSurface(mDisplay,
176                                              mConfig,
177                                              pbufAttribs);
178     if (mSurface == EGL_NO_SURFACE) {
179         fprintf(stderr, "Renderer error: failed to create/resize pbuffer!!\n");
180         return false;
181     }
182 
183     mWidth = p_width;
184     mHeight = p_height;
185 
186     if (needRebindContext) {
187         s_egl.eglMakeCurrent(
188                 mDisplay,
189                 (prevDrawSurf == prevPbuf) ? mSurface : prevDrawSurf,
190                 (prevReadSurf == prevPbuf) ? mSurface : prevReadSurf,
191                 prevContext);
192     }
193 
194     return true;
195 }
196 
getHndl() const197 HandleType WindowSurface::getHndl() const {
198     return mHndl;
199 }
200 
201 template <class obj_t>
saveHndlOrNull(obj_t obj,android::base::Stream * stream)202 static void saveHndlOrNull(obj_t obj, android::base::Stream* stream) {
203     if (obj) {
204         stream->putBe32(obj->getHndl());
205     } else {
206         stream->putBe32(0);
207     }
208 }
209 
onSave(android::base::Stream * stream) const210 void WindowSurface::onSave(android::base::Stream* stream) const {
211     stream->putBe32(getHndl());
212     saveHndlOrNull(mAttachedColorBuffer, stream);
213     saveHndlOrNull(mReadContext, stream);
214     saveHndlOrNull(mDrawContext, stream);
215     stream->putBe32(mWidth);
216     stream->putBe32(mHeight);
217     if (s_egl.eglSaveConfig) {
218         s_egl.eglSaveConfig(mDisplay, mConfig, stream);
219     }
220 }
221 
onLoad(android::base::Stream * stream,EGLDisplay display)222 WindowSurface * WindowSurface::onLoad(android::base::Stream* stream,
223             EGLDisplay display) {
224     FrameBuffer* fb = FrameBuffer::getFB();
225     HandleType hndl = stream->getBe32();
226     HandleType cb = stream->getBe32();
227     HandleType readCtx = stream->getBe32();
228     HandleType drawCtx = stream->getBe32();
229 
230     GLuint width = stream->getBe32();
231     GLuint height = stream->getBe32();
232     EGLConfig config = 0;
233     if (s_egl.eglLoadConfig) {
234         config = s_egl.eglLoadConfig(display, stream);
235     }
236     WindowSurface* ret = create(display, config, width, height, hndl);
237     assert(ret);
238     // fb is already locked by its caller
239     ret->mAttachedColorBuffer = fb->getColorBuffer_locked(cb);
240     assert(!cb || ret->mAttachedColorBuffer);
241     ret->mReadContext = fb->getContext_locked(readCtx);
242     ret->mDrawContext = fb->getContext_locked(drawCtx);
243     return ret;
244 }
245