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1 //
2 // Copyright 2016 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // BufferNULL.cpp:
7 //    Implements the class methods for BufferNULL.
8 //
9 
10 #include "libANGLE/renderer/null/BufferNULL.h"
11 
12 #include "common/debug.h"
13 #include "common/utilities.h"
14 #include "libANGLE/Context.h"
15 #include "libANGLE/angletypes.h"
16 #include "libANGLE/renderer/null/ContextNULL.h"
17 
18 namespace rx
19 {
20 
BufferNULL(const gl::BufferState & state,AllocationTrackerNULL * allocationTracker)21 BufferNULL::BufferNULL(const gl::BufferState &state, AllocationTrackerNULL *allocationTracker)
22     : BufferImpl(state), mAllocationTracker(allocationTracker)
23 {
24     ASSERT(mAllocationTracker != nullptr);
25 }
26 
~BufferNULL()27 BufferNULL::~BufferNULL()
28 {
29     bool memoryReleaseResult = mAllocationTracker->updateMemoryAllocation(mData.size(), 0);
30     ASSERT(memoryReleaseResult);
31 }
32 
setData(const gl::Context * context,gl::BufferBinding target,const void * data,size_t size,gl::BufferUsage usage)33 angle::Result BufferNULL::setData(const gl::Context *context,
34                                   gl::BufferBinding target,
35                                   const void *data,
36                                   size_t size,
37                                   gl::BufferUsage usage)
38 {
39     ANGLE_CHECK_GL_ALLOC(GetImplAs<ContextNULL>(context),
40                          mAllocationTracker->updateMemoryAllocation(mData.size(), size));
41 
42     mData.resize(size, 0);
43     if (size > 0 && data != nullptr)
44     {
45         memcpy(mData.data(), data, size);
46     }
47     return angle::Result::Continue;
48 }
49 
setSubData(const gl::Context * context,gl::BufferBinding target,const void * data,size_t size,size_t offset)50 angle::Result BufferNULL::setSubData(const gl::Context *context,
51                                      gl::BufferBinding target,
52                                      const void *data,
53                                      size_t size,
54                                      size_t offset)
55 {
56     if (size > 0)
57     {
58         memcpy(mData.data() + offset, data, size);
59     }
60     return angle::Result::Continue;
61 }
62 
copySubData(const gl::Context * context,BufferImpl * source,GLintptr sourceOffset,GLintptr destOffset,GLsizeiptr size)63 angle::Result BufferNULL::copySubData(const gl::Context *context,
64                                       BufferImpl *source,
65                                       GLintptr sourceOffset,
66                                       GLintptr destOffset,
67                                       GLsizeiptr size)
68 {
69     BufferNULL *sourceNULL = GetAs<BufferNULL>(source);
70     if (size > 0)
71     {
72         memcpy(mData.data() + destOffset, sourceNULL->mData.data() + sourceOffset, size);
73     }
74     return angle::Result::Continue;
75 }
76 
map(const gl::Context * context,GLenum access,void ** mapPtr)77 angle::Result BufferNULL::map(const gl::Context *context, GLenum access, void **mapPtr)
78 {
79     *mapPtr = mData.data();
80     return angle::Result::Continue;
81 }
82 
mapRange(const gl::Context * context,size_t offset,size_t length,GLbitfield access,void ** mapPtr)83 angle::Result BufferNULL::mapRange(const gl::Context *context,
84                                    size_t offset,
85                                    size_t length,
86                                    GLbitfield access,
87                                    void **mapPtr)
88 {
89     *mapPtr = mData.data() + offset;
90     return angle::Result::Continue;
91 }
92 
unmap(const gl::Context * context,GLboolean * result)93 angle::Result BufferNULL::unmap(const gl::Context *context, GLboolean *result)
94 {
95     *result = GL_TRUE;
96     return angle::Result::Continue;
97 }
98 
getIndexRange(const gl::Context * context,gl::DrawElementsType type,size_t offset,size_t count,bool primitiveRestartEnabled,gl::IndexRange * outRange)99 angle::Result BufferNULL::getIndexRange(const gl::Context *context,
100                                         gl::DrawElementsType type,
101                                         size_t offset,
102                                         size_t count,
103                                         bool primitiveRestartEnabled,
104                                         gl::IndexRange *outRange)
105 {
106     *outRange = gl::ComputeIndexRange(type, mData.data() + offset, count, primitiveRestartEnabled);
107     return angle::Result::Continue;
108 }
109 
getDataPtr()110 uint8_t *BufferNULL::getDataPtr()
111 {
112     return mData.data();
113 }
114 
getDataPtr() const115 const uint8_t *BufferNULL::getDataPtr() const
116 {
117     return mData.data();
118 }
119 
120 }  // namespace rx
121