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1 //
2 // Copyright (C) 2020 The Android Open Source Project
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 //      http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 
16 #pragma once
17 
18 #include <memory>
19 #include <string>
20 
21 #include <json/json.h>
22 
23 #include "host/frontend/webrtc_operator/device_registry.h"
24 #include "host/frontend/webrtc_operator/server_config.h"
25 #include "host/frontend/webrtc_operator/signal_handler.h"
26 #include "host/libs/websocket/websocket_handler.h"
27 
28 namespace cuttlefish {
29 class DeviceHandler;
30 class ClientHandler : public SignalHandler,
31                       public std::enable_shared_from_this<ClientHandler> {
32  public:
33   ClientHandler(struct lws* wsi, DeviceRegistry* registry,
34                 const ServerConfig& server_config);
35   void SendDeviceMessage(const Json::Value& message);
36 
37   void OnClosed() override;
38 
39  protected:
40   void handleMessage(const std::string& type,
41                     const Json::Value& message) override;
42 
43  private:
44   void handleConnectionRequest(const Json::Value& message);
45   void handleForward(const Json::Value& message);
46 
47   std::weak_ptr<DeviceHandler> device_handler_;
48   // The device handler assigns this to each client to be able to differentiate
49   // them.
50   size_t client_id_;
51 };
52 
53 class ClientHandlerFactory : public WebSocketHandlerFactory {
54  public:
55   ClientHandlerFactory(DeviceRegistry* registry,
56                        const ServerConfig& server_config);
57   std::shared_ptr<WebSocketHandler> Build(struct lws* wsi) override;
58 
59  private:
60   DeviceRegistry* registry_;
61   const ServerConfig& server_config_;
62 };
63 }  // namespace cuttlefish
64