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1 // Copyright 2020 Google LLC
2 //
3 // This source code is licensed under the BSD-style license found in the
4 // LICENSE file in the root directory of this source tree.
5 
6 #include <assert.h>
7 
8 #include <arm_neon.h>
9 
10 #include <xnnpack/argmaxpool.h>
11 
12 
xnn_f32_argmaxpool_ukernel_4x__neon_c4(size_t output_pixels,size_t pooling_elements,size_t channels,const float ** input,size_t input_offset,float * output,uint32_t * index,size_t input_increment,size_t output_increment)13 void xnn_f32_argmaxpool_ukernel_4x__neon_c4(
14     size_t output_pixels,
15     size_t pooling_elements,
16     size_t channels,
17     const float** input,
18     size_t input_offset,
19     float* output,
20     uint32_t* index,
21     size_t input_increment,
22     size_t output_increment) XNN_DISABLE_TSAN
23 {
24   assert(output_pixels != 0);
25   assert(pooling_elements != 0);
26   assert(pooling_elements <= 4);
27   assert(channels != 0);
28 
29   do {
30     const float* i0 = input[0];
31     const float* i1 = input[1];
32     const float* i2 = input[2];
33     const float* i3 = input[3];
34     i0 = (const float*) ((uintptr_t) i0 + input_offset);
35     i1 = (const float*) ((uintptr_t) i1 + input_offset);
36     i2 = (const float*) ((uintptr_t) i2 + input_offset);
37     i3 = (const float*) ((uintptr_t) i3 + input_offset);
38     if (pooling_elements < 2) {
39       i1 = i0;
40     }
41     if (pooling_elements <= 2) {
42       i2 = i0;
43     }
44     if (pooling_elements != 4) {
45       i3 = i0;
46     }
47 
48     size_t c = channels;
49     for (; c >= 4; c -= 4) {
50       const float32x4_t vi0 = vld1q_f32(i0); i0 += 4;
51       const float32x4_t vi1 = vld1q_f32(i1); i1 += 4;
52       const float32x4_t vi2 = vld1q_f32(i2); i2 += 4;
53       const float32x4_t vi3 = vld1q_f32(i3); i3 += 4;
54 
55       float32x4_t vmax = vi0;
56       uint32x4_t vidx = vmovq_n_u32(0);
57 
58       const uint32x4_t vm1 = vcgtq_f32(vi1, vmax);
59       vmax = vbslq_f32(vm1, vi1, vmax);
60       vidx = vbslq_u32(vm1, vmovq_n_u32(1), vidx);
61 
62       const uint32x4_t vm2 = vcgtq_f32(vi2, vmax);
63       vmax = vbslq_f32(vm2, vi2, vmax);
64       vidx = vbslq_u32(vm2, vmovq_n_u32(2), vidx);
65 
66       const uint32x4_t vm3 = vcgtq_f32(vi3, vmax);
67       vmax = vbslq_f32(vm3, vi3, vmax);
68       vidx = vbslq_u32(vm3, vmovq_n_u32(3), vidx);
69 
70       vst1q_f32(output, vmax); output += 4;
71       vst1q_u32(index, vidx); index += 4;
72     }
73     if (c != 0) {
74       const float32x4_t vi0 = vld1q_f32(i0);
75       const float32x4_t vi1 = vld1q_f32(i1);
76       const float32x4_t vi2 = vld1q_f32(i2);
77       const float32x4_t vi3 = vld1q_f32(i3);
78 
79       float32x4_t vmax = vi0;
80       uint32x4_t vidx = vmovq_n_u32(0);
81 
82       const uint32x4_t vm1 = vcgtq_f32(vi1, vmax);
83       vmax = vbslq_f32(vm1, vi1, vmax);
84       vidx = vbslq_u32(vm1, vmovq_n_u32(1), vidx);
85 
86       const uint32x4_t vm2 = vcgtq_f32(vi2, vmax);
87       vmax = vbslq_f32(vm2, vi2, vmax);
88       vidx = vbslq_u32(vm2, vmovq_n_u32(2), vidx);
89 
90       const uint32x4_t vm3 = vcgtq_f32(vi3, vmax);
91       vmax = vbslq_f32(vm3, vi3, vmax);
92       vidx = vbslq_u32(vm3, vmovq_n_u32(3), vidx);
93 
94       float32x2_t vmax_lo = vget_low_f32(vmax);
95       uint32x2_t vidx_lo = vget_low_u32(vidx);
96       if (c & 2) {
97         vst1_f32(output, vmax_lo); output += 2;
98         vst1_u32(index, vidx_lo); index += 2;
99         vmax_lo = vget_high_f32(vmax);
100         vidx_lo = vget_high_u32(vidx);
101       }
102       if (c & 1) {
103         vst1_lane_f32(output, vmax_lo, 0); output += 1;
104         vst1_lane_u32(index, vidx_lo, 0); index += 1;
105       }
106     }
107     input = (const float**) ((uintptr_t) input + input_increment);
108     output = (float*) ((uintptr_t) output + output_increment);
109   } while (--output_pixels != 0);
110 }
111