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1 // Auto-generated file. Do not edit!
2 //   Template: src/f32-dwconv2d-chw/3x3p1-neon.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2020 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <assert.h>
11 
12 #include <arm_neon.h>
13 
14 #include <xnnpack/dwconv.h>
15 #include <xnnpack/math.h>
16 
17 
xnn_f32_dwconv2d_chw_ukernel_3x3p1__neon_1x4_acc2(size_t input_height,size_t input_width,const float * input,const float * weights,const float * zero,float * output,uint32_t padding_top,const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS (1)])18 void xnn_f32_dwconv2d_chw_ukernel_3x3p1__neon_1x4_acc2(
19     size_t input_height,
20     size_t input_width,
21     const float* input,
22     const float* weights,
23     const float* zero,
24     float* output,
25     uint32_t padding_top,
26     const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)])
27 {
28   assert(input_height != 0);
29   assert(input_width != 0);
30   assert(input_width % sizeof(float) == 0);
31   assert(padding_top == 1);
32 
33   const uint32x4_t vmask = vld1q_u32(params->neon.mask);
34   const float32x4_t vmax = vld1q_dup_f32(&params->neon.max);
35   const float32x4_t vmin = vld1q_dup_f32(&params->neon.min);
36 
37   const float32x4_t vw0123 = vld1q_f32(weights);
38   const float32x4_t vw4567 = vld1q_f32(weights + 4);
39   const float32x2_t vw89 = vld1_f32(weights + 8);
40 
41   const size_t input_decrement = round_up_po2(input_width, 4 * sizeof(float));
42 
43   const float* i0 = zero;
44   const float* i1 = input;
45   const float* i2 = (const float*) ((uintptr_t) i1 + input_width);
46 
47   float* o0 = output;
48 
49   size_t output_height = input_height;
50   do {
51     if XNN_UNPREDICTABLE(output_height < 2) {
52       i2 = zero;
53     }
54 
55     float32x4_t vi0x0123 = vmovq_n_f32(0.0f);
56     float32x4_t vi1x0123 = vmovq_n_f32(0.0f);
57     float32x4_t vi2x0123 = vmovq_n_f32(0.0f);
58 
59     float32x4_t vi0x4567 = vld1q_f32(i0); i0 += 4;
60     float32x4_t vi1x4567 = vld1q_f32(i1); i1 += 4;
61     float32x4_t vi2x4567 = vld1q_f32(i2); i2 += 4;
62 
63     size_t w = input_width;
64     for (; w > 4 * sizeof(float); w -= 4 * sizeof(float)) {
65       float32x4_t vo0p0 = vdupq_lane_f32(vget_low_f32(vw0123), 0);
66 
67       const float32x4_t vi0x89AB = vld1q_f32(i0); i0 += 4;
68       const float32x4_t vi1x89AB = vld1q_f32(i1); i1 += 4;
69       const float32x4_t vi2x89AB = vld1q_f32(i2); i2 += 4;
70 
71       vo0p0 = vmlaq_lane_f32(vo0p0, vi0x4567, vget_high_f32(vw0123), 0);
72 
73       float32x4_t vo0p1 = vmulq_lane_f32(vi1x4567, vget_low_f32(vw4567), 1);
74 
75       vo0p0 = vmlaq_lane_f32(vo0p0, vi2x4567, vw89, 0);
76 
77       const float32x4_t vi0x3456 = vextq_f32(vi0x0123, vi0x4567, 3);
78       const float32x4_t vi1x3456 = vextq_f32(vi1x0123, vi1x4567, 3);
79       const float32x4_t vi2x3456 = vextq_f32(vi2x0123, vi2x4567, 3);
80 
81       vo0p1 = vmlaq_lane_f32(vo0p1, vi0x3456, vget_low_f32(vw0123), 1);
82 
83       vo0p0 = vmlaq_lane_f32(vo0p0, vi1x3456, vget_low_f32(vw4567), 0);
84 
85       vo0p1 = vmlaq_lane_f32(vo0p1, vi2x3456, vget_high_f32(vw4567), 1);
86 
87       vi0x0123 = vi0x4567;
88       vi1x0123 = vi1x4567;
89       vi2x0123 = vi2x4567;
90 
91       const float32x4_t vi0x5678 = vextq_f32(vi0x4567, vi0x89AB, 1);
92       const float32x4_t vi1x5678 = vextq_f32(vi1x4567, vi1x89AB, 1);
93       const float32x4_t vi2x5678 = vextq_f32(vi2x4567, vi2x89AB, 1);
94 
95       vo0p0 = vmlaq_lane_f32(vo0p0, vi0x5678, vget_high_f32(vw0123), 1);
96 
97       vo0p1 = vmlaq_lane_f32(vo0p1, vi1x5678, vget_high_f32(vw4567), 0);
98 
99       vo0p0 = vmlaq_lane_f32(vo0p0, vi2x5678, vw89, 1);
100 
101       vi0x4567 = vi0x89AB;
102       vi1x4567 = vi1x89AB;
103       vi2x4567 = vi2x89AB;
104 
105       vo0p0 = vaddq_f32(vo0p0, vo0p1);
106 
107       float32x4_t vo0 = vmaxq_f32(vo0p0, vmin);
108 
109       vo0 = vminq_f32(vo0, vmax);
110 
111       vst1q_f32(o0, vo0); o0 += 4;
112     }
113     // Always process the last block of 1..4 pixels.
114     assert(w >= 1 * sizeof(float));
115     assert(w <= 4 * sizeof(float));
116     {
117       float32x4_t vo0p0 = vdupq_lane_f32(vget_low_f32(vw0123), 0);
118 
119       vi0x4567 = vreinterpretq_f32_u32(vandq_u32(vmask, vreinterpretq_u32_f32(vi0x4567)));
120       vi1x4567 = vreinterpretq_f32_u32(vandq_u32(vmask, vreinterpretq_u32_f32(vi1x4567)));
121       vi2x4567 = vreinterpretq_f32_u32(vandq_u32(vmask, vreinterpretq_u32_f32(vi2x4567)));
122 
123       vo0p0 = vmlaq_lane_f32(vo0p0, vi0x4567, vget_high_f32(vw0123), 0);
124 
125       float32x4_t vo0p1 = vmulq_lane_f32(vi1x4567, vget_low_f32(vw4567), 1);
126 
127       vo0p0 = vmlaq_lane_f32(vo0p0, vi2x4567, vw89, 0);
128 
129       const float32x4_t vi0x3456 = vextq_f32(vi0x0123, vi0x4567, 3);
130       const float32x4_t vi1x3456 = vextq_f32(vi1x0123, vi1x4567, 3);
131       const float32x4_t vi2x3456 = vextq_f32(vi2x0123, vi2x4567, 3);
132 
133       vo0p1 = vmlaq_lane_f32(vo0p1, vi0x3456, vget_low_f32(vw0123), 1);
134 
135       vo0p0 = vmlaq_lane_f32(vo0p0, vi1x3456, vget_low_f32(vw4567), 0);
136 
137       vo0p1 = vmlaq_lane_f32(vo0p1, vi2x3456, vget_high_f32(vw4567), 1);
138 
139       const float32x4_t vzero = vmovq_n_f32(0.0f);
140       const float32x4_t vi0x5678 = vextq_f32(vi0x4567, vzero, 1);
141       const float32x4_t vi1x5678 = vextq_f32(vi1x4567, vzero, 1);
142       const float32x4_t vi2x5678 = vextq_f32(vi2x4567, vzero, 1);
143 
144       vo0p0 = vmlaq_lane_f32(vo0p0, vi0x5678, vget_high_f32(vw0123), 1);
145 
146       vo0p1 = vmlaq_lane_f32(vo0p1, vi1x5678, vget_high_f32(vw4567), 0);
147 
148       vo0p0 = vmlaq_lane_f32(vo0p0, vi2x5678, vw89, 1);
149 
150       vo0p0 = vaddq_f32(vo0p0, vo0p1);
151 
152       float32x4_t vo0 = vmaxq_f32(vo0p0, vmin);
153 
154       vo0 = vminq_f32(vo0, vmax);
155 
156       if XNN_LIKELY(w == 4 * sizeof(float)) {
157         vst1q_f32(o0, vo0); o0 += 4;
158       } else {
159         float32x2_t vo0_lo = vget_low_f32(vo0);
160         if (w & (2 * sizeof(float))) {
161           vst1_f32(o0, vo0_lo); o0 += 2;
162 
163           vo0_lo = vget_high_f32(vo0);
164         }
165         if (w & (1 * sizeof(float))) {
166           vst1_lane_f32(o0, vo0_lo, 0); o0 += 1;
167         }
168       }
169     }
170 
171     i0 = (const float*) ((uintptr_t) i1 - input_decrement);
172     i1 = (const float*) ((uintptr_t) i2 - input_decrement);
173     i2 = (const float*) ((uintptr_t) i1 + input_width);
174 
175 
176   } while (--output_height != 0);
177 }
178