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1 // Auto-generated file. Do not edit!
2 //   Template: src/f32-velu/scalar-rr2-lut16-p3.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2020 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <assert.h>
11 #include <math.h>
12 
13 #include <xnnpack/common.h>
14 #include <xnnpack/vunary.h>
15 
16 #include <fp16/bitcasts.h>
17 
18 
19 extern XNN_INTERNAL const uint32_t xnn_table_exp2minus_k_over_16[16];
20 
xnn_f32_velu_ukernel__scalar_rr2_lut16_p3_x1(size_t n,const float * x,float * y,const union xnn_f32_elu_params params[restrict XNN_MIN_ELEMENTS (1)])21 void xnn_f32_velu_ukernel__scalar_rr2_lut16_p3_x1(
22     size_t n,
23     const float* x,
24     float* y,
25     const union xnn_f32_elu_params params[restrict XNN_MIN_ELEMENTS(1)])
26 {
27   assert(n % sizeof(float) == 0);
28 
29   const float vprescale = params->scalar.prescale;
30   const float valpha = params->scalar.alpha;
31   const float vbeta = params->scalar.beta;
32 
33   const float vmagic_bias = 0x1.800000p19f;
34   const float vlog2e = 0x1.715476p+0f;
35   const uint32_t vindex_mask = UINT32_C(0xF);
36   const float vsat_cutoff = -0x1.154246p+4f;
37   const float vminus_ln2_hi = -0x1.62E400p-1f;
38   const float vminus_ln2_lo = -0x1.7F7D1Cp-20f;
39   const float vc3 = 0x1.55561Cp-3f;
40   const float vc2 = 0x1.0001ECp-1f;
41   const float vone = 1.0f;
42 
43   do {
44     float vx = *x++;
45 
46     const float vz = vx * vprescale;
47 
48     float vn = vz * vlog2e + vmagic_bias;
49     const uint32_t ven = fp32_to_bits(vn) << 19;
50     const uint32_t vidx = fp32_to_bits(vn) & vindex_mask;
51     vn -= vmagic_bias;
52 
53     float vt = vn * vminus_ln2_hi + vz;
54     float vs = fp32_from_bits(xnn_table_exp2minus_k_over_16[vidx] + ven);
55 
56     vt = vn * vminus_ln2_lo + vt;
57     if XNN_UNPREDICTABLE(vz <= vsat_cutoff) {
58       vs = 0.0f;
59       vt = 0.0f;
60     }
61 
62     float vp = vc3 * vt + vc2;
63     vp *= vt;
64 
65     vt *= vs;
66     vs -= vone;
67     vp = vp * vt + vt;
68     const float ve = (vp + vs) * valpha;
69 
70     float vy = vx * vbeta;
71     if XNN_UNPREDICTABLE(vx < 0.0f) {
72       vy = ve;
73     }
74 
75     *y++ = vy;
76 
77     n -= sizeof(float);
78   } while (n != 0);
79 }
80