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1 // Copyright 2020 Google LLC
2 //
3 // This source code is licensed under the BSD-style license found in the
4 // LICENSE file in the root directory of this source tree.
5 
6 #include <assert.h>
7 #include <stddef.h>
8 
9 #include <immintrin.h>
10 
11 #include <xnnpack/math.h>
12 #include <xnnpack/math-stubs.h>
13 
14 
xnn_math_f32_sqrt__fma3_nr2fma(size_t n,const float * input,float * output)15 void xnn_math_f32_sqrt__fma3_nr2fma(
16     size_t n,
17     const float* input,
18     float* output)
19 {
20   assert(n % (8 * sizeof(float)) == 0);
21 
22   const __m256 vhalf = _mm256_set1_ps(0.5f);
23   for (; n != 0; n -= 8 * sizeof(float)) {
24     const __m256 vx = _mm256_load_ps(input);
25     input += 8;
26 
27     // Initial approximation
28     const __m256 vrsqrtx = _mm256_rsqrt_ps(vx);
29     __m256 vsqrtx = _mm256_mul_ps(vrsqrtx, vx);
30     __m256 vhalfrsqrtx = _mm256_mul_ps(vrsqrtx, vhalf);
31 
32     // Netwon-Raphson iteration:
33     //   residual   <- 0.5 - sqrtx * halfrsqrtx
34     //   halfrsqrtx <- halfrsqrtx + halfrsqrtx * residual
35     //   sqrtx      <- sqrtx + sqrtx * residual
36     __m256 vresidual = _mm256_fnmadd_ps(vsqrtx, vhalfrsqrtx, vhalf);
37     vhalfrsqrtx = _mm256_fmadd_ps(vhalfrsqrtx, vresidual, vhalfrsqrtx);
38     vsqrtx = _mm256_fmadd_ps(vsqrtx, vresidual, vsqrtx);
39 
40     vresidual = _mm256_fnmadd_ps(vsqrtx, vhalfrsqrtx, vhalf);
41     vsqrtx = _mm256_fmadd_ps(vsqrtx, vresidual, vsqrtx);
42 
43     const __m256 vy = vsqrtx;
44 
45     _mm256_store_ps(output, vy);
46     output += 8;
47   }
48 }
49