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1 //
2 // Copyright 2019 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // DeviceCGL.h: CGL implementation of egl::Device
8 
9 #ifndef LIBANGLE_RENDERER_GL_CGL_DEVICECGL_H_
10 #define LIBANGLE_RENDERER_GL_CGL_DEVICECGL_H_
11 
12 #include "libANGLE/Device.h"
13 #include "libANGLE/renderer/DeviceImpl.h"
14 
15 namespace rx
16 {
17 class DeviceCGL : public DeviceImpl
18 {
19   public:
20     DeviceCGL();
21     ~DeviceCGL() override;
22 
23     egl::Error initialize() override;
24     egl::Error getAttribute(const egl::Display *display,
25                             EGLint attribute,
26                             void **outValue) override;
27     EGLint getType() override;
28     void generateExtensions(egl::DeviceExtensions *outExtensions) const override;
29 };
30 
31 }  // namespace rx
32 
33 #endif  // LIBANGLE_RENDERER_GL_CGL_DEVICECGL_H_
34