1{ 2 "1.0": 3 [ 4 "BlendFunc", 5 "Clear", 6 "ClearColor", 7 "ClearDepth", 8 "ClearStencil", 9 "ColorMask", 10 "CullFace", 11 "DepthFunc", 12 "DepthMask", 13 "DepthRange", 14 "Disable", 15 "DrawBuffer", 16 "Enable", 17 "Finish", 18 "Flush", 19 "FrontFace", 20 "GetBooleanv", 21 "GetDoublev", 22 "GetError", 23 "GetFloatv", 24 "GetIntegerv", 25 "GetString", 26 "GetTexImage", 27 "GetTexLevelParameterfv", 28 "GetTexLevelParameteriv", 29 "GetTexParameterfv", 30 "GetTexParameteriv", 31 "Hint", 32 "IsEnabled", 33 "LineWidth", 34 "LogicOp", 35 "PixelStoref", 36 "PixelStorei", 37 "PointSize", 38 "PolygonMode", 39 "ReadBuffer", 40 "ReadPixels", 41 "Scissor", 42 "StencilFunc", 43 "StencilMask", 44 "StencilOp", 45 "TexImage1D", 46 "TexImage2D", 47 "TexParameterf", 48 "TexParameterfv", 49 "TexParameteri", 50 "TexParameteriv", 51 "Viewport" 52 ], 53 54 "1.1": 55 [ 56 "BindTexture", 57 "CopyTexImage1D", 58 "CopyTexImage2D", 59 "CopyTexSubImage1D", 60 "CopyTexSubImage2D", 61 "DeleteTextures", 62 "DrawArrays", 63 "DrawElements", 64 "GenTextures", 65 "IsTexture", 66 "PolygonOffset", 67 "TexSubImage1D", 68 "TexSubImage2D" 69 ], 70 71 "1.2": 72 [ 73 "BlendColor", 74 "BlendEquation", 75 "CopyTexSubImage3D", 76 "DrawRangeElements", 77 "TexImage3D", 78 "TexSubImage3D" 79 ], 80 81 "1.2 Extensions": 82 [ 83 "DeleteFencesNV", 84 "GenFencesNV", 85 "IsFenceNV", 86 "TestFenceNV", 87 "GetFenceivNV", 88 "FinishFenceNV", 89 "SetFenceNV" 90 ], 91 92 "1.3": 93 [ 94 "ActiveTexture", 95 "CompressedTexImage1D", 96 "CompressedTexImage2D", 97 "CompressedTexImage3D", 98 "CompressedTexSubImage1D", 99 "CompressedTexSubImage2D", 100 "CompressedTexSubImage3D", 101 "GetCompressedTexImage", 102 "SampleCoverage" 103 ], 104 105 "1.4": 106 [ 107 "BlendFuncSeparate", 108 "MultiDrawArrays", 109 "MultiDrawElements", 110 "PointParameterf", 111 "PointParameterfv", 112 "PointParameteri", 113 "PointParameteriv" 114 ], 115 116 "1.5": 117 [ 118 "BeginQuery", 119 "BindBuffer", 120 "BufferData", 121 "BufferSubData", 122 "DeleteBuffers", 123 "DeleteQueries", 124 "EndQuery", 125 "GenBuffers", 126 "GenQueries", 127 "GetBufferParameteriv", 128 "GetBufferPointerv", 129 "GetBufferSubData", 130 "GetQueryObjectiv", 131 "GetQueryObjectuiv", 132 "GetQueryiv", 133 "IsBuffer", 134 "IsQuery", 135 "MapBuffer", 136 "UnmapBuffer" 137 ], 138 139 "2.0": 140 [ 141 "AttachShader", 142 "BindAttribLocation", 143 "BlendEquationSeparate", 144 "CompileShader", 145 "CreateProgram", 146 "CreateShader", 147 "DeleteProgram", 148 "DeleteShader", 149 "DetachShader", 150 "DisableVertexAttribArray", 151 "DrawBuffers", 152 "EnableVertexAttribArray", 153 "GetActiveAttrib", 154 "GetActiveUniform", 155 "GetAttachedShaders", 156 "GetAttribLocation", 157 "GetProgramInfoLog", 158 "GetProgramiv", 159 "GetShaderInfoLog", 160 "GetShaderSource", 161 "GetShaderiv", 162 "GetUniformLocation", 163 "GetUniformfv", 164 "GetUniformiv", 165 "GetVertexAttribPointerv", 166 "GetVertexAttribdv", 167 "GetVertexAttribfv", 168 "GetVertexAttribiv", 169 "IsProgram", 170 "IsShader", 171 "LinkProgram", 172 "ShaderSource", 173 "StencilFuncSeparate", 174 "StencilMaskSeparate", 175 "StencilOpSeparate", 176 "Uniform1f", 177 "Uniform1fv", 178 "Uniform1i", 179 "Uniform1iv", 180 "Uniform2f", 181 "Uniform2fv", 182 "Uniform2i", 183 "Uniform2iv", 184 "Uniform3f", 185 "Uniform3fv", 186 "Uniform3i", 187 "Uniform3iv", 188 "Uniform4f", 189 "Uniform4fv", 190 "Uniform4i", 191 "Uniform4iv", 192 "UniformMatrix2fv", 193 "UniformMatrix3fv", 194 "UniformMatrix4fv", 195 "UseProgram", 196 "ValidateProgram", 197 "VertexAttrib1d", 198 "VertexAttrib1dv", 199 "VertexAttrib1f", 200 "VertexAttrib1fv", 201 "VertexAttrib1s", 202 "VertexAttrib1sv", 203 "VertexAttrib2d", 204 "VertexAttrib2dv", 205 "VertexAttrib2f", 206 "VertexAttrib2fv", 207 "VertexAttrib2s", 208 "VertexAttrib2sv", 209 "VertexAttrib3d", 210 "VertexAttrib3dv", 211 "VertexAttrib3f", 212 "VertexAttrib3fv", 213 "VertexAttrib3s", 214 "VertexAttrib3sv", 215 "VertexAttrib4Nbv", 216 "VertexAttrib4Niv", 217 "VertexAttrib4Nsv", 218 "VertexAttrib4Nub", 219 "VertexAttrib4Nubv", 220 "VertexAttrib4Nuiv", 221 "VertexAttrib4Nusv", 222 "VertexAttrib4bv", 223 "VertexAttrib4d", 224 "VertexAttrib4dv", 225 "VertexAttrib4f", 226 "VertexAttrib4fv", 227 "VertexAttrib4iv", 228 "VertexAttrib4s", 229 "VertexAttrib4sv", 230 "VertexAttrib4ubv", 231 "VertexAttrib4uiv", 232 "VertexAttrib4usv", 233 "VertexAttribPointer" 234 ], 235 236 "2.1": 237 [ 238 "UniformMatrix2x3fv", 239 "UniformMatrix2x4fv", 240 "UniformMatrix3x2fv", 241 "UniformMatrix3x4fv", 242 "UniformMatrix4x2fv", 243 "UniformMatrix4x3fv" 244 ], 245 246 "3.0": 247 [ 248 "BeginConditionalRender", 249 "BeginTransformFeedback", 250 "BindBufferBase", 251 "BindBufferRange", 252 "BindFragDataLocation", 253 "BindFramebuffer", 254 "BindRenderbuffer", 255 "BindVertexArray", 256 "BlitFramebuffer", 257 "CheckFramebufferStatus", 258 "ClampColor", 259 "ClearBufferfi", 260 "ClearBufferfv", 261 "ClearBufferiv", 262 "ClearBufferuiv", 263 "ColorMaski", 264 "DeleteFramebuffers", 265 "DeleteRenderbuffers", 266 "DeleteVertexArrays", 267 "Disablei", 268 "Enablei", 269 "EndConditionalRender", 270 "EndTransformFeedback", 271 "FlushMappedBufferRange", 272 "FramebufferRenderbuffer", 273 "FramebufferTexture1D", 274 "FramebufferTexture2D", 275 "FramebufferTexture3D", 276 "FramebufferTextureLayer", 277 "GenFramebuffers", 278 "GenRenderbuffers", 279 "GenVertexArrays", 280 "GenerateMipmap", 281 "GetBooleani_v", 282 "GetFragDataLocation", 283 "GetFramebufferAttachmentParameteriv", 284 "GetIntegeri_v", 285 "GetRenderbufferParameteriv", 286 "GetStringi", 287 "GetTexParameterIiv", 288 "GetTexParameterIuiv", 289 "GetTransformFeedbackVarying", 290 "GetUniformuiv", 291 "GetVertexAttribIiv", 292 "GetVertexAttribIuiv", 293 "IsEnabledi", 294 "IsFramebuffer", 295 "IsRenderbuffer", 296 "IsVertexArray", 297 "MapBufferRange", 298 "RenderbufferStorage", 299 "RenderbufferStorageMultisample", 300 "TexParameterIiv", 301 "TexParameterIuiv", 302 "TransformFeedbackVaryings", 303 "Uniform1ui", 304 "Uniform1uiv", 305 "Uniform2ui", 306 "Uniform2uiv", 307 "Uniform3ui", 308 "Uniform3uiv", 309 "Uniform4ui", 310 "Uniform4uiv", 311 "VertexAttribI1i", 312 "VertexAttribI1iv", 313 "VertexAttribI1ui", 314 "VertexAttribI1uiv", 315 "VertexAttribI2i", 316 "VertexAttribI2iv", 317 "VertexAttribI2ui", 318 "VertexAttribI2uiv", 319 "VertexAttribI3i", 320 "VertexAttribI3iv", 321 "VertexAttribI3ui", 322 "VertexAttribI3uiv", 323 "VertexAttribI4bv", 324 "VertexAttribI4i", 325 "VertexAttribI4iv", 326 "VertexAttribI4sv", 327 "VertexAttribI4ubv", 328 "VertexAttribI4ui", 329 "VertexAttribI4uiv", 330 "VertexAttribI4usv", 331 "VertexAttribIPointer" 332 ], 333 334 "3.1": 335 [ 336 "CopyBufferSubData", 337 "DrawArraysInstanced", 338 "DrawElementsInstanced", 339 "GetActiveUniformBlockName", 340 "GetActiveUniformBlockiv", 341 "GetActiveUniformName", 342 "GetActiveUniformsiv", 343 "GetUniformBlockIndex", 344 "GetUniformIndices", 345 "PrimitiveRestartIndex", 346 "TexBuffer", 347 "UniformBlockBinding" 348 ], 349 350 "3.2": 351 [ 352 "ClientWaitSync", 353 "DeleteSync", 354 "DrawElementsBaseVertex", 355 "DrawElementsInstancedBaseVertex", 356 "DrawRangeElementsBaseVertex", 357 "FenceSync", 358 "FramebufferTexture", 359 "GetBufferParameteri64v", 360 "GetInteger64i_v", 361 "GetInteger64v", 362 "GetMultisamplefv", 363 "GetSynciv", 364 "IsSync", 365 "MultiDrawElementsBaseVertex", 366 "ProvokingVertex", 367 "SampleMaski", 368 "TexImage2DMultisample", 369 "TexImage3DMultisample", 370 "WaitSync" 371 ], 372 373 "3.3": 374 [ 375 "BindFragDataLocationIndexed", 376 "BindSampler", 377 "DeleteSamplers", 378 "GenSamplers", 379 "GetFragDataIndex", 380 "GetQueryObjecti64v", 381 "GetQueryObjectui64v", 382 "GetSamplerParameterIiv", 383 "GetSamplerParameterIuiv", 384 "GetSamplerParameterfv", 385 "GetSamplerParameteriv", 386 "IsSampler", 387 "QueryCounter", 388 "SamplerParameterIiv", 389 "SamplerParameterIuiv", 390 "SamplerParameterf", 391 "SamplerParameterfv", 392 "SamplerParameteri", 393 "SamplerParameteriv", 394 "VertexAttribDivisor", 395 "VertexAttribP1ui", 396 "VertexAttribP1uiv", 397 "VertexAttribP2ui", 398 "VertexAttribP2uiv", 399 "VertexAttribP3ui", 400 "VertexAttribP3uiv", 401 "VertexAttribP4ui", 402 "VertexAttribP4uiv" 403 ], 404 405 "4.0": 406 [ 407 "BeginQueryIndexed", 408 "BindTransformFeedback", 409 "BlendEquationSeparatei", 410 "BlendEquationi", 411 "BlendFuncSeparatei", 412 "BlendFunci", 413 "DeleteTransformFeedbacks", 414 "DrawArraysIndirect", 415 "DrawElementsIndirect", 416 "DrawTransformFeedback", 417 "DrawTransformFeedbackStream", 418 "EndQueryIndexed", 419 "GenTransformFeedbacks", 420 "GetActiveSubroutineName", 421 "GetActiveSubroutineUniformName", 422 "GetActiveSubroutineUniformiv", 423 "GetProgramStageiv", 424 "GetQueryIndexediv", 425 "GetSubroutineIndex", 426 "GetSubroutineUniformLocation", 427 "GetUniformSubroutineuiv", 428 "GetUniformdv", 429 "IsTransformFeedback", 430 "MinSampleShading", 431 "PatchParameterfv", 432 "PatchParameteri", 433 "PauseTransformFeedback", 434 "ResumeTransformFeedback", 435 "Uniform1d", 436 "Uniform1dv", 437 "Uniform2d", 438 "Uniform2dv", 439 "Uniform3d", 440 "Uniform3dv", 441 "Uniform4d", 442 "Uniform4dv", 443 "UniformMatrix2dv", 444 "UniformMatrix2x3dv", 445 "UniformMatrix2x4dv", 446 "UniformMatrix3dv", 447 "UniformMatrix3x2dv", 448 "UniformMatrix3x4dv", 449 "UniformMatrix4dv", 450 "UniformMatrix4x2dv", 451 "UniformMatrix4x3dv", 452 "UniformSubroutinesuiv" 453 ], 454 455 "4.1": 456 [ 457 "ActiveShaderProgram", 458 "BindProgramPipeline", 459 "ClearDepthf", 460 "CreateShaderProgramv", 461 "DeleteProgramPipelines", 462 "DepthRangeArrayv", 463 "DepthRangeIndexed", 464 "DepthRangef", 465 "GenProgramPipelines", 466 "GetDoublei_v", 467 "GetFloati_v", 468 "GetProgramBinary", 469 "GetProgramPipelineInfoLog", 470 "GetProgramPipelineiv", 471 "GetShaderPrecisionFormat", 472 "GetVertexAttribLdv", 473 "IsProgramPipeline", 474 "ProgramBinary", 475 "ProgramParameteri", 476 "ProgramUniform1d", 477 "ProgramUniform1dv", 478 "ProgramUniform1f", 479 "ProgramUniform1fv", 480 "ProgramUniform1i", 481 "ProgramUniform1iv", 482 "ProgramUniform1ui", 483 "ProgramUniform1uiv", 484 "ProgramUniform2d", 485 "ProgramUniform2dv", 486 "ProgramUniform2f", 487 "ProgramUniform2fv", 488 "ProgramUniform2i", 489 "ProgramUniform2iv", 490 "ProgramUniform2ui", 491 "ProgramUniform2uiv", 492 "ProgramUniform3d", 493 "ProgramUniform3dv", 494 "ProgramUniform3f", 495 "ProgramUniform3fv", 496 "ProgramUniform3i", 497 "ProgramUniform3iv", 498 "ProgramUniform3ui", 499 "ProgramUniform3uiv", 500 "ProgramUniform4d", 501 "ProgramUniform4dv", 502 "ProgramUniform4f", 503 "ProgramUniform4fv", 504 "ProgramUniform4i", 505 "ProgramUniform4iv", 506 "ProgramUniform4ui", 507 "ProgramUniform4uiv", 508 "ProgramUniformMatrix2dv", 509 "ProgramUniformMatrix2fv", 510 "ProgramUniformMatrix2x3dv", 511 "ProgramUniformMatrix2x3fv", 512 "ProgramUniformMatrix2x4dv", 513 "ProgramUniformMatrix2x4fv", 514 "ProgramUniformMatrix3dv", 515 "ProgramUniformMatrix3fv", 516 "ProgramUniformMatrix3x2dv", 517 "ProgramUniformMatrix3x2fv", 518 "ProgramUniformMatrix3x4dv", 519 "ProgramUniformMatrix3x4fv", 520 "ProgramUniformMatrix4dv", 521 "ProgramUniformMatrix4fv", 522 "ProgramUniformMatrix4x2dv", 523 "ProgramUniformMatrix4x2fv", 524 "ProgramUniformMatrix4x3dv", 525 "ProgramUniformMatrix4x3fv", 526 "ReleaseShaderCompiler", 527 "ScissorArrayv", 528 "ScissorIndexed", 529 "ScissorIndexedv", 530 "ShaderBinary", 531 "UseProgramStages", 532 "ValidateProgramPipeline", 533 "VertexAttribL1d", 534 "VertexAttribL1dv", 535 "VertexAttribL2d", 536 "VertexAttribL2dv", 537 "VertexAttribL3d", 538 "VertexAttribL3dv", 539 "VertexAttribL4d", 540 "VertexAttribL4dv", 541 "VertexAttribLPointer", 542 "ViewportArrayv", 543 "ViewportIndexedf", 544 "ViewportIndexedfv" 545 ], 546 547 "4.2": 548 [ 549 "BindImageTexture", 550 "DrawArraysInstancedBaseInstance", 551 "DrawElementsInstancedBaseInstance", 552 "DrawElementsInstancedBaseVertexBaseInstance", 553 "DrawTransformFeedbackInstanced", 554 "DrawTransformFeedbackStreamInstanced", 555 "GetActiveAtomicCounterBufferiv", 556 "GetInternalformativ", 557 "MemoryBarrier", 558 "TexStorage1D", 559 "TexStorage2D", 560 "TexStorage3D" 561 ], 562 563 "4.3": 564 [ 565 "BindVertexBuffer", 566 "ClearBufferData", 567 "ClearBufferSubData", 568 "CopyImageSubData", 569 "DebugMessageCallback", 570 "DebugMessageControl", 571 "DebugMessageInsert", 572 "DispatchCompute", 573 "DispatchComputeIndirect", 574 "FramebufferParameteri", 575 "GetDebugMessageLog", 576 "GetFramebufferParameteriv", 577 "GetInternalformati64v", 578 "GetPointerv", 579 "GetObjectLabel", 580 "GetObjectPtrLabel", 581 "GetProgramInterfaceiv", 582 "GetProgramResourceIndex", 583 "GetProgramResourceLocation", 584 "GetProgramResourceLocationIndex", 585 "GetProgramResourceName", 586 "GetProgramResourceiv", 587 "InvalidateBufferData", 588 "InvalidateBufferSubData", 589 "InvalidateFramebuffer", 590 "InvalidateSubFramebuffer", 591 "InvalidateTexImage", 592 "InvalidateTexSubImage", 593 "MultiDrawArraysIndirect", 594 "MultiDrawElementsIndirect", 595 "ObjectLabel", 596 "ObjectPtrLabel", 597 "PopDebugGroup", 598 "PushDebugGroup", 599 "ShaderStorageBlockBinding", 600 "TexBufferRange", 601 "TexStorage2DMultisample", 602 "TexStorage3DMultisample", 603 "TextureView", 604 "VertexAttribBinding", 605 "VertexAttribFormat", 606 "VertexAttribIFormat", 607 "VertexAttribLFormat", 608 "VertexBindingDivisor", 609 "CoverageModulationNV" 610 ], 611 612 "4.4": 613 [ 614 "BindBuffersBase", 615 "BindBuffersRange", 616 "BindImageTextures", 617 "BindSamplers", 618 "BindTextures", 619 "BindVertexBuffers", 620 "BufferStorage", 621 "ClearTexImage", 622 "ClearTexSubImage" 623 ], 624 625 "4.5": 626 [ 627 "BindTextureUnit", 628 "BlitNamedFramebuffer", 629 "CheckNamedFramebufferStatus", 630 "ClearNamedBufferData", 631 "ClearNamedBufferSubData", 632 "ClearNamedFramebufferfi", 633 "ClearNamedFramebufferfv", 634 "ClearNamedFramebufferiv", 635 "ClearNamedFramebufferuiv", 636 "ClipControl", 637 "CompressedTextureSubImage1D", 638 "CompressedTextureSubImage2D", 639 "CompressedTextureSubImage3D", 640 "CopyNamedBufferSubData", 641 "CopyTextureSubImage1D", 642 "CopyTextureSubImage2D", 643 "CopyTextureSubImage3D", 644 "CreateBuffers", 645 "CreateFramebuffers", 646 "CreateProgramPipelines", 647 "CreateQueries", 648 "CreateRenderbuffers", 649 "CreateSamplers", 650 "CreateTextures", 651 "CreateTransformFeedbacks", 652 "CreateVertexArrays", 653 "DisableVertexArrayAttrib", 654 "EnableVertexArrayAttrib", 655 "FlushMappedNamedBufferRange", 656 "GenerateTextureMipmap", 657 "GetCompressedTextureImage", 658 "GetCompressedTextureSubImage", 659 "GetGraphicsResetStatus", 660 "GetNamedBufferParameteri64v", 661 "GetNamedBufferParameteriv", 662 "GetNamedBufferPointerv", 663 "GetNamedBufferSubData", 664 "GetNamedFramebufferAttachmentParameteriv", 665 "GetNamedFramebufferParameteriv", 666 "GetNamedRenderbufferParameteriv", 667 "GetQueryBufferObjecti64v", 668 "GetQueryBufferObjectiv", 669 "GetQueryBufferObjectui64v", 670 "GetQueryBufferObjectuiv", 671 "GetTextureImage", 672 "GetTextureLevelParameterfv", 673 "GetTextureLevelParameteriv", 674 "GetTextureParameterIiv", 675 "GetTextureParameterIuiv", 676 "GetTextureParameterfv", 677 "GetTextureParameteriv", 678 "GetTextureSubImage", 679 "GetTransformFeedbacki64_v", 680 "GetTransformFeedbacki_v", 681 "GetTransformFeedbackiv", 682 "GetVertexArrayIndexed64iv", 683 "GetVertexArrayIndexediv", 684 "GetVertexArrayiv", 685 "GetnCompressedTexImage", 686 "GetnTexImage", 687 "GetnUniformdv", 688 "GetnUniformfv", 689 "GetnUniformiv", 690 "GetnUniformuiv", 691 "InvalidateNamedFramebufferData", 692 "InvalidateNamedFramebufferSubData", 693 "MapNamedBuffer", 694 "MapNamedBufferRange", 695 "MemoryBarrierByRegion", 696 "NamedBufferData", 697 "NamedBufferStorage", 698 "NamedBufferSubData", 699 "NamedFramebufferDrawBuffer", 700 "NamedFramebufferDrawBuffers", 701 "NamedFramebufferParameteri", 702 "NamedFramebufferReadBuffer", 703 "NamedFramebufferRenderbuffer", 704 "NamedFramebufferTexture", 705 "NamedFramebufferTextureLayer", 706 "NamedRenderbufferStorage", 707 "NamedRenderbufferStorageMultisample", 708 "ReadnPixels", 709 "TextureBarrier", 710 "TextureBuffer", 711 "TextureBufferRange", 712 "TextureParameterIiv", 713 "TextureParameterIuiv", 714 "TextureParameterf", 715 "TextureParameterfv", 716 "TextureParameteri", 717 "TextureParameteriv", 718 "TextureStorage1D", 719 "TextureStorage2D", 720 "TextureStorage2DMultisample", 721 "TextureStorage3D", 722 "TextureStorage3DMultisample", 723 "TextureSubImage1D", 724 "TextureSubImage2D", 725 "TextureSubImage3D", 726 "TransformFeedbackBufferBase", 727 "TransformFeedbackBufferRange", 728 "UnmapNamedBuffer", 729 "VertexArrayAttribBinding", 730 "VertexArrayAttribFormat", 731 "VertexArrayAttribIFormat", 732 "VertexArrayAttribLFormat", 733 "VertexArrayBindingDivisor", 734 "VertexArrayElementBuffer", 735 "VertexArrayVertexBuffer", 736 "VertexArrayVertexBuffers" 737 ], 738 739 "ES 3.2": 740 [ 741 "BlendBarrier", 742 "PrimitiveBoundingBox" 743 ], 744 745 "GL_OES_EGL_image": 746 [ 747 "EGLImageTargetRenderbufferStorageOES", 748 "EGLImageTargetTexture2DOES" 749 ], 750 751 "GL_EXT_discard_framebuffer": 752 [ 753 "DiscardFramebufferEXT" 754 ], 755 756 "GL_NV_internalformat_sample_query": 757 [ 758 "GetInternalformatSampleivNV" 759 ], 760 761 "GL_EXT_debug_marker": 762 [ 763 "InsertEventMarkerEXT", 764 "PushGroupMarkerEXT", 765 "PopGroupMarkerEXT" 766 ], 767 768 "GL_ARB_parallel_shader_compile": 769 [ 770 "MaxShaderCompilerThreadsARB" 771 ], 772 773 "GL_KHR_parallel_shader_compile": 774 [ 775 "MaxShaderCompilerThreadsKHR" 776 ], 777 778 "GL_OVR_multiview2": 779 [ 780 "FramebufferTextureMultiviewOVR" 781 ], 782 783 "GL_EXT_memory_object": 784 [ 785 "GetUnsignedBytevEXT", 786 "GetUnsignedBytei_vEXT", 787 "DeleteMemoryObjectsEXT", 788 "IsMemoryObjectEXT", 789 "CreateMemoryObjectsEXT", 790 "MemoryObjectParameterivEXT", 791 "GetMemoryObjectParameterivEXT", 792 "TexStorageMem2DEXT", 793 "TexStorageMem2DMultisampleEXT", 794 "TexStorageMem3DEXT", 795 "TexStorageMem3DMultisampleEXT", 796 "BufferStorageMemEXT", 797 "TextureStorageMem2DEXT", 798 "TextureStorageMem2DMultisampleEXT", 799 "TextureStorageMem3DEXT", 800 "TextureStorageMem3DMultisampleEXT", 801 "NamedBufferStorageMemEXT" 802 ], 803 804 "GL_EXT_semaphore": 805 [ 806 "GenSemaphoresEXT", 807 "DeleteSemaphoresEXT", 808 "IsSemaphoreEXT", 809 "SemaphoreParameterui64vEXT", 810 "GetSemaphoreParameterui64vEXT", 811 "WaitSemaphoreEXT", 812 "SignalSemaphoreEXT" 813 ], 814 815 "GL_EXT_memory_object_fd": 816 [ 817 "ImportMemoryFdEXT" 818 ], 819 820 "GL_EXT_semaphore_fd": 821 [ 822 "ImportSemaphoreFdEXT" 823 ], 824 825 "GL_EXT_memory_object_win32": 826 [ 827 "ImportMemoryWin32HandleEXT", 828 "ImportMemoryWin32NameEXT" 829 ], 830 831 "GL_EXT_semaphore_win32": 832 [ 833 "ImportSemaphoreWin32HandleEXT", 834 "ImportSemaphoreWin32NameEXT" 835 ], 836 837 "GL_OES_texture_buffer": 838 [ 839 "TexBufferOES", 840 "TexBufferRangeOES" 841 ], 842 843 "GL_EXT_texture_buffer": 844 [ 845 "TexBufferEXT", 846 "TexBufferRangeEXT" 847 ], 848 849 "GL_EXT_framebuffer_blit": 850 [ 851 "BlitFramebufferEXT" 852 ], 853 854 "GL_NV_framebuffer_blit": 855 [ 856 "BlitFramebufferNV" 857 ], 858 859 "GL_IMG_multisampled_render_to_texture": 860 [ 861 "RenderbufferStorageMultisampleIMG", 862 "FramebufferTexture2DMultisampleIMG" 863 ], 864 865 "GL_EXT_multisampled_render_to_texture": 866 [ 867 "RenderbufferStorageMultisampleEXT", 868 "FramebufferTexture2DMultisampleEXT" 869 ] 870} 871