1# 2# Copyright 2020 The ANGLE Project Authors. All rights reserved. 3# Use of this source code is governed by a BSD-style license that can be 4# found in the LICENSE file. 5# 6# capture_replay_expectations: 7# Skip these tests because they are expected to fail 8# 9 10# Failed tests 11D3DImageFormatConversionTest.* 12DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/* 13FramebufferTest.MultiContextNoRenderingFeedbackLoops/* 14ImageTest.Deletion/* 15ImageTest.MipLevels/* 16ImageTest.Source2DTarget2D/* 17ImageTest.Source2DTargetExternal/* 18ImageTest.SourceCubeTarget2D/* 19ImageTest.SourceRenderbufferTargetTexture/* 20ImageTest.SourceRenderbufferTargetTextureExternal/* 21ImageTest.UpdatedData/* 22PbufferTest.BindTexImage/* 23PbufferTest.Clearing/* 24PbufferTest.TextureSizeReset/* 25SimpleStateChangeTest.DrawAndClearTextureRepeatedly/* 26SimpleStateChangeTest.RebindTranslatedAttribute/* 27WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D/* 28WebGLDrawElementsTest.DrawElementsTypeAlignment/* 29WebGLGLSLTest.* 30WebGLReadOutsideFramebufferTest.* 31 32# http://anglebug.com/6006 Failing on bots 33GLSLTest.InactiveVaryingInVertexActiveInFragment/* 34# Flanky tests, pass standalone, but fail in a group 35ColorMaskTest.AMDZeroColorMaskBug/ES3_OpenGL 36WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES2_Vulkan_SwiftShader 37WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES2_Vulkan_SwiftShader 38WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES2_Vulkan_SwiftShader 39 40# Crashed tests 41BlitFramebufferANGLETest.Reverse*/* 42BlitFramebufferANGLETest.Scissored*/* 43ClipDistanceTest.* 44DebugMarkerTest.* 45DebugTest.* 46EGLStreamTest.* 47ExternalWrapTest.* 48GetImageTestNoExtensions.EntryPointsInactive/* 49GLSLTest.ArrayOfStructContainingArrayOfSamplers/* 50GLSLTest.InactiveSamplersInStruct/* 51GLSLTest.MixedShaderLengths/* 52GLSLTest.ZeroShaderLength/* 53GPUTestConfigTest.GPUTestConfigConditions_D3D11/* 54ImageTest.SourceCubeTargetExternal/* 55PBOExtensionTest.* 56RobustBufferAccessBehaviorTest.* 57Texture2DTest.DefineMultipleLevelsWithoutMipmapping/* 58VertexAttributeTest.* 59 60# Crashes because closing the FD fails and this raises an assertion 61VulkanExternalImageTest.ShouldImportSemaphoreOpaqueFd/ES2_Vulkan_SwiftShader 62 63# Replay times out 64VulkanExternalImageTest.WaitSemaphoresRetainsContentOpaqueFd/ES2_Vulkan_SwiftShader 65VulkanExternalImageTest.ShouldClearOpaqueFdWithSema*/ES2_Vulkan_SwiftShader 66VulkanExternalImageTest.ShouldDrawOpaqueFdWithSemaphores/ES2_Vulkan_SwiftShader 67 68WebGLCompatibilityTest.MultiContextNoRenderingFeedbackLoops/* 69WebGLFramebufferTest.* 70 71# Skipped tests 72EGLProgramCacheControlTest.NegativeAPI/* 73EGLProgramCacheControlTest.SaveAndReload/* 74LineLoopTest.DISABLED_DrawArraysWithLargeCount/* 75MipmapTest.DISABLED_ThreeLevelsInitData/* 76 77# Compile failed tests 78 79# ES1 comparison failed tests 80BootAnimationTest.DefaultBootAnimation/* 81