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1 //
2 // Copyright 2017 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // ClientArraysTest.cpp : Tests of the GL_ANGLE_client_arrays extension.
8 
9 #include "test_utils/ANGLETest.h"
10 
11 #include "test_utils/gl_raii.h"
12 
13 namespace angle
14 {
15 
16 class ClientArraysTest : public ANGLETest
17 {
18   protected:
ClientArraysTest()19     ClientArraysTest()
20     {
21         setWindowWidth(128);
22         setWindowHeight(128);
23         setConfigRedBits(8);
24         setConfigGreenBits(8);
25         setConfigBlueBits(8);
26         setConfigAlphaBits(8);
27         setClientArraysEnabled(false);
28     }
29 };
30 
31 // Context creation would fail if EGL_ANGLE_create_context_client_arrays was not available so
32 // the GL extension should always be present
TEST_P(ClientArraysTest,ExtensionStringExposed)33 TEST_P(ClientArraysTest, ExtensionStringExposed)
34 {
35     EXPECT_TRUE(IsGLExtensionEnabled("GL_ANGLE_client_arrays"));
36 }
37 
38 // Verify that GL_CLIENT_ARRAYS_ANGLE can be queried but not changed
TEST_P(ClientArraysTest,QueryValidation)39 TEST_P(ClientArraysTest, QueryValidation)
40 {
41     GLint intValue = 2;
42     glGetIntegerv(GL_CLIENT_ARRAYS_ANGLE, &intValue);
43     EXPECT_GL_NO_ERROR();
44     EXPECT_GL_FALSE(intValue);
45 
46     float floatValue = 2.0f;
47     glGetFloatv(GL_CLIENT_ARRAYS_ANGLE, &floatValue);
48     EXPECT_GL_NO_ERROR();
49     EXPECT_EQ(0.0f, floatValue);
50 
51     GLboolean boolValue = GL_TRUE;
52     glGetBooleanv(GL_CLIENT_ARRAYS_ANGLE, &boolValue);
53     EXPECT_GL_NO_ERROR();
54     EXPECT_GL_FALSE(boolValue);
55 
56     EXPECT_GL_FALSE(glIsEnabled(GL_CLIENT_ARRAYS_ANGLE));
57     EXPECT_GL_NO_ERROR();
58 
59     glEnable(GL_CLIENT_ARRAYS_ANGLE);
60     EXPECT_GL_ERROR(GL_INVALID_ENUM);
61 
62     glDisable(GL_CLIENT_ARRAYS_ANGLE);
63     EXPECT_GL_ERROR(GL_INVALID_ENUM);
64 }
65 
66 // Test that client-side array buffers are forbidden when client arrays are disabled
TEST_P(ClientArraysTest,ForbidsClientSideArrayBuffer)67 TEST_P(ClientArraysTest, ForbidsClientSideArrayBuffer)
68 {
69     const auto &vertices = GetQuadVertices();
70     glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 4, vertices.data());
71     ASSERT_GL_ERROR(GL_INVALID_OPERATION);
72 }
73 
74 // Test that client-side element array buffers are forbidden when client arrays are disabled
TEST_P(ClientArraysTest,ForbidsClientSideElementBuffer)75 TEST_P(ClientArraysTest, ForbidsClientSideElementBuffer)
76 {
77     ASSERT_GL_FALSE(glIsEnabled(GL_CLIENT_ARRAYS_ANGLE));
78 
79     constexpr char kVS[] =
80         "attribute vec3 a_pos;\n"
81         "void main()\n"
82         "{\n"
83         "    gl_Position = vec4(a_pos, 1.0);\n"
84         "}\n";
85 
86     ANGLE_GL_PROGRAM(program, kVS, essl1_shaders::fs::Red());
87 
88     GLint posLocation = glGetAttribLocation(program.get(), "a_pos");
89     ASSERT_NE(-1, posLocation);
90     glUseProgram(program.get());
91 
92     const auto &vertices = GetQuadVertices();
93 
94     GLBuffer vertexBuffer;
95     glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer.get());
96     glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(),
97                  GL_STATIC_DRAW);
98 
99     glVertexAttribPointer(posLocation, 3, GL_FLOAT, GL_FALSE, 0, 0);
100     glEnableVertexAttribArray(posLocation);
101 
102     const GLubyte indices[] = {0, 1, 2, 3, 4, 5};
103 
104     ASSERT_GL_NO_ERROR();
105     glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices);
106     EXPECT_GL_ERROR(GL_INVALID_OPERATION);
107 }
108 
109 // Use this to select which configurations (e.g. which renderer, which GLES major version) these
110 // tests should be run against.
111 ANGLE_INSTANTIATE_TEST_ES2_AND_ES3(ClientArraysTest);
112 }  // namespace angle
113