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1hlsl.flattenOpaqueInitMix.vert
2// Module Version 10000
3// Generated by (magic number): 8000a
4// Id's are bound by 99
5
6                              Capability Shader
7               1:             ExtInstImport  "GLSL.std.450"
8                              MemoryModel Logical GLSL450
9                              EntryPoint Vertex 4  "main" 57
10                              Source HLSL 500
11                              Name 4  "main"
12                              Name 44  "g_tInputTexture_sampler"
13                              Name 47  "g_tInputTexture"
14                              Name 57  "@entryPointOutput"
15                              Decorate 44(g_tInputTexture_sampler) DescriptorSet 0
16                              Decorate 44(g_tInputTexture_sampler) Binding 0
17                              Decorate 47(g_tInputTexture) DescriptorSet 0
18                              Decorate 47(g_tInputTexture) Binding 1
19                              Decorate 57(@entryPointOutput) Location 0
20               2:             TypeVoid
21               3:             TypeFunction 2
22               6:             TypeSampler
23               7:             TypeFloat 32
24               8:             TypeImage 7(float) 2D sampled format:Unknown
25              11:             TypeVector 7(float) 4
26              28:             TypeSampledImage 8
27              36:             TypeVector 7(float) 2
28              38:    7(float) Constant 0
29              43:             TypePointer UniformConstant 6
3044(g_tInputTexture_sampler):     43(ptr) Variable UniformConstant
31              46:             TypePointer UniformConstant 8
3247(g_tInputTexture):     46(ptr) Variable UniformConstant
33              49:    7(float) Constant 1056964608
34              56:             TypePointer Output 11(fvec4)
3557(@entryPointOutput):     56(ptr) Variable Output
36              98:   36(fvec2) ConstantComposite 49 49
37         4(main):           2 Function None 3
38               5:             Label
39              64:           6 Load 44(g_tInputTexture_sampler)
40              65:           8 Load 47(g_tInputTexture)
41              75:          28 SampledImage 65 64
42              81:   11(fvec4) ImageSampleExplicitLod 75 98 Lod 38
43                              Store 57(@entryPointOutput) 81
44                              Return
45                              FunctionEnd
46