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1320.geom
2ERROR: 0:19: 'fromVertex' : block instance name redefinition
3ERROR: 0:23: 'fromVertex' : redefinition
4ERROR: 0:25: 'fooC' : block instance name redefinition
5ERROR: 0:33: 'EmitStreamVertex' : no matching overloaded function found
6ERROR: 0:34: 'EndStreamPrimitive' : no matching overloaded function found
7ERROR: 0:37: 'gl_ClipDistance' : undeclared identifier
8ERROR: 0:37: 'gl_ClipDistance' :  left of '[' is not of type array, matrix, or vector
9ERROR: 0:38: 'gl_ClipDistance' : no such field in structure
10ERROR: 0:38: 'expression' :  left of '[' is not of type array, matrix, or vector
11ERROR: 0:37: 'assign' :  l-value required (can't modify a const)
12ERROR: 0:45: 'selecting output stream' : not supported with this profile: es
13ERROR: 0:52: 'max_vertices' : too large, must be less than gl_MaxGeometryOutputVertices
14ERROR: 0:52: 'max_vertices' : cannot change previously set layout value
15ERROR: 0:53: 'max_vertices' : can only apply to a standalone qualifier
16ERROR: 0:58: 'points' : cannot change previously set output primitive
17ERROR: 0:59: 'points' : cannot change previously set output primitive
18ERROR: 0:60: 'triangle_strip' : cannot apply to input
19ERROR: 0:61: 'triangle_strip' : cannot apply to: uniform
20ERROR: 0:62: 'triangle_strip' : can only apply to a standalone qualifier
21ERROR: 0:63: 'triangle_strip' : can only apply to a standalone qualifier
22ERROR: 0:64: 'invocations' : can only apply to a standalone qualifier
23ERROR: 0:66: 'invocations' : can only apply to a standalone qualifier
24ERROR: 0:67: 'max_vertices' : can only apply to a standalone qualifier
25ERROR: 0:68: 'triangle_strip' : can only apply to a standalone qualifier
26ERROR: 0:71: 'lines' : cannot apply to 'out'
27ERROR: 0:73: 'triangles' : cannot change previously set input primitive
28ERROR: 0:74: 'triangles_adjacency' : cannot change previously set input primitive
29ERROR: 0:106: 'gl_ViewportIndex' : undeclared identifier
30ERROR: 0:107: 'gl_MaxViewports' : undeclared identifier
31ERROR: 0:113: 'lines_adjacency' : inconsistent input primitive for array size of explArrayBad
32ERROR: 0:114: 'in' : type must be an array: nonArrayed
33ERROR: 0:122: 'component' : not supported with this profile: es
34ERROR: 0:126: 'gl_MaxGeometryVaryingComponents' : undeclared identifier
35ERROR: 0:127: 'gl_VerticesIn' : undeclared identifier
36ERROR: 0:132: 'gl_PointSize' : required extension not requested: Possible extensions include:
37GL_EXT_geometry_point_size
38GL_OES_geometry_point_size
39ERROR: 0:133: 'gl_PointSize' : required extension not requested: Possible extensions include:
40GL_EXT_geometry_point_size
41GL_OES_geometry_point_size
42ERROR: 36 compilation errors.  No code generated.
43
44
45Shader version: 320
46invocations = 4
47max_vertices = 200
48input primitive = lines_adjacency
49output primitive = triangle_strip
50ERROR: node is still EOpNull!
510:29  Function Definition: main( ( global void)
520:29    Function Parameters:
530:31    Sequence
540:31      EmitVertex ( global void)
550:32      EndPrimitive ( global void)
560:33      Constant:
570:33        0.000000
580:34      Constant:
590:34        0.000000
600:36      move second child to first child ( temp mediump 3-component vector of float)
610:36        color: direct index for structure (layout( stream=0) out mediump 3-component vector of float)
620:36          'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color})
630:36          Constant:
640:36            0 (const uint)
650:36        color: direct index for structure ( in mediump 3-component vector of float)
660:36          direct index ( temp block{ in mediump 3-component vector of float color})
670:36            'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color})
680:36            Constant:
690:36              0 (const int)
700:36          Constant:
710:36            0 (const int)
720:37      move second child to first child ( temp float)
730:37        Constant:
740:37          0.000000
750:38        Constant:
760:38          0.000000
770:39      move second child to first child ( temp highp 4-component vector of float)
780:39        gl_Position: direct index for structure (layout( stream=0) gl_Position highp 4-component vector of float Position)
790:39          'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize})
800:39          Constant:
810:39            0 (const uint)
820:39        gl_Position: direct index for structure ( in highp 4-component vector of float Position)
830:39          direct index ( temp block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize})
840:39            'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize})
850:39            Constant:
860:39              0 (const int)
870:39          Constant:
880:39            0 (const int)
890:41      move second child to first child ( temp highp int)
900:41        'gl_PrimitiveID' (layout( stream=0) out highp int PrimitiveID)
910:41        'gl_PrimitiveIDIn' ( in highp int PrimitiveID)
920:42      move second child to first child ( temp highp int)
930:42        'gl_Layer' (layout( stream=0) out highp int Layer)
940:42        Constant:
950:42          2 (const int)
960:53  Function Definition: foo(i1; ( global void)
970:53    Function Parameters:
980:53      'a' ( in highp int)
990:55    Sequence
1000:55      move second child to first child ( temp mediump 4-component vector of float)
1010:55        a: direct index for structure (layout( stream=0) out mediump 4-component vector of float)
1020:55          'ouuaa6' (layout( stream=0) out block{layout( stream=0) out mediump 4-component vector of float a})
1030:55          Constant:
1040:55            0 (const int)
1050:55        Constant:
1060:55          1.000000
1070:55          1.000000
1080:55          1.000000
1090:55          1.000000
1100:104  Function Definition: fooe1( ( global void)
1110:104    Function Parameters:
1120:106    Sequence
1130:106      'gl_ViewportIndex' ( temp float)
1140:107      'gl_MaxViewports' ( temp float)
1150:108      Constant:
1160:108        4 (const int)
1170:109      Sequence
1180:109        move second child to first child ( temp highp int)
1190:109          'inv' ( temp highp int)
1200:109          'gl_InvocationID' ( in highp int InvocationID)
1210:124  Function Definition: notHere( ( global void)
1220:124    Function Parameters:
1230:126    Sequence
1240:126      'gl_MaxGeometryVaryingComponents' ( temp float)
1250:127      'gl_VerticesIn' ( temp float)
1260:130  Function Definition: pointSize2( ( global void)
1270:130    Function Parameters:
1280:132    Sequence
1290:132      Sequence
1300:132        move second child to first child ( temp highp float)
1310:132          'ps' ( temp highp float)
1320:132          gl_PointSize: direct index for structure ( in highp float PointSize)
1330:132            direct index ( temp block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize})
1340:132              'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize})
1350:132              Constant:
1360:132                3 (const int)
1370:132            Constant:
1380:132              1 (const int)
1390:133      move second child to first child ( temp highp float)
1400:133        gl_PointSize: direct index for structure (layout( stream=0) gl_PointSize highp float PointSize)
1410:133          'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize})
1420:133          Constant:
1430:133            1 (const uint)
1440:133        'ps' ( temp highp float)
1450:?   Linker Objects
1460:?     'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color})
1470:?     'nonBlockUnsized' ( in 4-element array of mediump 4-component vector of float)
1480:?     'toF' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color})
1490:?     'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color})
1500:?     'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize})
1510:?     'ov4' (layout( stream=4) out mediump 4-component vector of float)
1520:?     'ouuaa6' (layout( stream=0) out block{layout( stream=0) out mediump 4-component vector of float a})
1530:?     'badv4' (layout( stream=0) out mediump 4-component vector of float)
1540:?     'bad2v4' ( in 4-element array of mediump 4-component vector of float)
1550:?     'anon@1' (layout( stream=0) out block{layout( stream=0) out highp int a})
1560:?     'outbi' (layout( stream=0) out block{layout( stream=0) out highp int a, layout( stream=0) out highp int b, layout( stream=0) out highp int c})
1570:?     'insn' ( in 4-element array of block{ in highp int a15})
1580:?     'anon@2' (layout( stream=0) out block{layout( stream=0) out mediump float f15})
1590:?     'anon@3' (layout( column_major shared) uniform block{layout( column_major shared) uniform bool b15})
1600:?     'summ' ( const highp int)
1610:?       2752 (const int)
1620:?     'explArray' ( in 4-element array of mediump 4-component vector of float)
1630:?     'explArrayBad' ( in 5-element array of mediump 4-component vector of float)
1640:?     'nonArrayed' ( in mediump 4-component vector of float)
1650:?     'myColor1' (layout( stream=0) flat out mediump 3-component vector of float)
1660:?     'myColor2' (layout( stream=0) centroid out mediump 3-component vector of float)
1670:?     'centr' ( centroid in 4-element array of mediump 3-component vector of float)
1680:?     'perSampleColor' (layout( stream=0) sample out mediump 4-component vector of float)
1690:?     'comp' (layout( location=7 component=2) in 4-element array of mediump float)
170
171
172Linked geometry stage:
173
174
175Shader version: 320
176invocations = 4
177max_vertices = 200
178input primitive = lines_adjacency
179output primitive = triangle_strip
180ERROR: node is still EOpNull!
1810:29  Function Definition: main( ( global void)
1820:29    Function Parameters:
1830:31    Sequence
1840:31      EmitVertex ( global void)
1850:32      EndPrimitive ( global void)
1860:33      Constant:
1870:33        0.000000
1880:34      Constant:
1890:34        0.000000
1900:36      move second child to first child ( temp mediump 3-component vector of float)
1910:36        color: direct index for structure (layout( stream=0) out mediump 3-component vector of float)
1920:36          'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color})
1930:36          Constant:
1940:36            0 (const uint)
1950:36        color: direct index for structure ( in mediump 3-component vector of float)
1960:36          direct index ( temp block{ in mediump 3-component vector of float color})
1970:36            'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color})
1980:36            Constant:
1990:36              0 (const int)
2000:36          Constant:
2010:36            0 (const int)
2020:37      move second child to first child ( temp float)
2030:37        Constant:
2040:37          0.000000
2050:38        Constant:
2060:38          0.000000
2070:39      move second child to first child ( temp highp 4-component vector of float)
2080:39        gl_Position: direct index for structure (layout( stream=0) gl_Position highp 4-component vector of float Position)
2090:39          'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize})
2100:39          Constant:
2110:39            0 (const uint)
2120:39        gl_Position: direct index for structure ( in highp 4-component vector of float Position)
2130:39          direct index ( temp block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize})
2140:39            'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize})
2150:39            Constant:
2160:39              0 (const int)
2170:39          Constant:
2180:39            0 (const int)
2190:41      move second child to first child ( temp highp int)
2200:41        'gl_PrimitiveID' (layout( stream=0) out highp int PrimitiveID)
2210:41        'gl_PrimitiveIDIn' ( in highp int PrimitiveID)
2220:42      move second child to first child ( temp highp int)
2230:42        'gl_Layer' (layout( stream=0) out highp int Layer)
2240:42        Constant:
2250:42          2 (const int)
2260:?   Linker Objects
2270:?     'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color})
2280:?     'nonBlockUnsized' ( in 4-element array of mediump 4-component vector of float)
2290:?     'toF' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color})
2300:?     'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color})
2310:?     'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize})
2320:?     'ov4' (layout( stream=4) out mediump 4-component vector of float)
2330:?     'ouuaa6' (layout( stream=0) out block{layout( stream=0) out mediump 4-component vector of float a})
2340:?     'badv4' (layout( stream=0) out mediump 4-component vector of float)
2350:?     'bad2v4' ( in 4-element array of mediump 4-component vector of float)
2360:?     'anon@1' (layout( stream=0) out block{layout( stream=0) out highp int a})
2370:?     'outbi' (layout( stream=0) out block{layout( stream=0) out highp int a, layout( stream=0) out highp int b, layout( stream=0) out highp int c})
2380:?     'insn' ( in 4-element array of block{ in highp int a15})
2390:?     'anon@2' (layout( stream=0) out block{layout( stream=0) out mediump float f15})
2400:?     'anon@3' (layout( column_major shared) uniform block{layout( column_major shared) uniform bool b15})
2410:?     'summ' ( const highp int)
2420:?       2752 (const int)
2430:?     'explArray' ( in 4-element array of mediump 4-component vector of float)
2440:?     'explArrayBad' ( in 5-element array of mediump 4-component vector of float)
2450:?     'nonArrayed' ( in mediump 4-component vector of float)
2460:?     'myColor1' (layout( stream=0) flat out mediump 3-component vector of float)
2470:?     'myColor2' (layout( stream=0) centroid out mediump 3-component vector of float)
2480:?     'centr' ( centroid in 4-element array of mediump 3-component vector of float)
2490:?     'perSampleColor' (layout( stream=0) sample out mediump 4-component vector of float)
2500:?     'comp' (layout( location=7 component=2) in 4-element array of mediump float)
251
252