1cppMerge.frag 2Shader version: 450 30:? Sequence 40:22 Function Definition: main( ( global void) 50:22 Function Parameters: 60:? Linker Objects 70:? 'dest1' (layout( set=0 binding=0) writeonly uniform image1D) 80:? 'dest2' (layout( set=0 binding=0) writeonly uniform image1D) 90:? 'dest3' (layout( set=0 binding=0) writeonly uniform image1D) 10 11 12Linked fragment stage: 13 14 15Shader version: 450 160:? Sequence 170:22 Function Definition: main( ( global void) 180:22 Function Parameters: 190:? Linker Objects 200:? 'dest1' (layout( set=0 binding=0) writeonly uniform image1D) 210:? 'dest2' (layout( set=0 binding=0) writeonly uniform image1D) 220:? 'dest3' (layout( set=0 binding=0) writeonly uniform image1D) 23 24