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1spv.dataOutIndirect.vert
2WARNING: 0:3: attribute deprecated in version 130; may be removed in future release
3
4// Module Version 10000
5// Generated by (magic number): 8000a
6// Id's are bound by 38
7
8                              Capability Shader
9               1:             ExtInstImport  "GLSL.std.450"
10                              MemoryModel Logical GLSL450
11                              EntryPoint Vertex 4  "main" 25 28 34
12                              Source GLSL 140
13                              Name 4  "main"
14                              Name 8  "i"
15                              Name 25  "colorOut"
16                              Name 28  "color"
17                              Name 34  "gl_Position"
18                              Decorate 25(colorOut) Location 0
19                              Decorate 28(color) Location 0
20                              Decorate 34(gl_Position) BuiltIn Position
21               2:             TypeVoid
22               3:             TypeFunction 2
23               6:             TypeInt 32 1
24               7:             TypePointer Function 6(int)
25               9:      6(int) Constant 1
26              16:      6(int) Constant 5
27              17:             TypeBool
28              19:             TypeFloat 32
29              20:             TypeVector 19(float) 4
30              21:             TypeInt 32 0
31              22:     21(int) Constant 6
32              23:             TypeArray 20(fvec4) 22
33              24:             TypePointer Output 23
34    25(colorOut):     24(ptr) Variable Output
35              27:             TypePointer Input 20(fvec4)
36       28(color):     27(ptr) Variable Input
37              30:             TypePointer Output 20(fvec4)
38 34(gl_Position):     30(ptr) Variable Output
39              35:      6(int) Constant 2
40         4(main):           2 Function None 3
41               5:             Label
42            8(i):      7(ptr) Variable Function
43                              Store 8(i) 9
44                              Branch 10
45              10:             Label
46                              LoopMerge 12 13 None
47                              Branch 14
48              14:             Label
49              15:      6(int) Load 8(i)
50              18:    17(bool) SLessThan 15 16
51                              BranchConditional 18 11 12
52              11:               Label
53              26:      6(int)   Load 8(i)
54              29:   20(fvec4)   Load 28(color)
55              31:     30(ptr)   AccessChain 25(colorOut) 26
56                                Store 31 29
57                                Branch 13
58              13:               Label
59              32:      6(int)   Load 8(i)
60              33:      6(int)   IAdd 32 9
61                                Store 8(i) 33
62                                Branch 10
63              12:             Label
64              36:     30(ptr) AccessChain 25(colorOut) 35
65              37:   20(fvec4) Load 36
66                              Store 34(gl_Position) 37
67                              Return
68                              FunctionEnd
69