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1spv.memoryQualifier.frag
2Validation failed
3// Module Version 10000
4// Generated by (magic number): 8000a
5// Id's are bound by 97
6
7                              Capability Shader
8                              Capability ImageRect
9                              Capability Image1D
10               1:             ExtInstImport  "GLSL.std.450"
11                              MemoryModel Logical GLSL450
12                              EntryPoint Fragment 4  "main"
13                              ExecutionMode 4 OriginUpperLeft
14                              Source GLSL 450
15                              Name 4  "main"
16                              Name 9  "texel"
17                              Name 12  "i1D"
18                              Name 19  "i2D"
19                              Name 28  "i2DRect"
20                              Name 35  "i3D"
21                              Name 44  "iCube"
22                              Name 49  "Data"
23                              MemberName 49(Data) 0  "f1"
24                              MemberName 49(Data) 1  "f2"
25                              Name 50  "Buffer"
26                              MemberName 50(Buffer) 0  "f1"
27                              MemberName 50(Buffer) 1  "f2"
28                              MemberName 50(Buffer) 2  "f3"
29                              MemberName 50(Buffer) 3  "f4"
30                              MemberName 50(Buffer) 4  "i1"
31                              MemberName 50(Buffer) 5  "data"
32                              Name 52  ""
33                              Decorate 12(i1D) DescriptorSet 0
34                              Decorate 12(i1D) Binding 0
35                              Decorate 12(i1D) Coherent
36                              Decorate 19(i2D) DescriptorSet 0
37                              Decorate 19(i2D) Binding 1
38                              Decorate 19(i2D) Volatile
39                              Decorate 19(i2D) Coherent
40                              Decorate 28(i2DRect) DescriptorSet 0
41                              Decorate 28(i2DRect) Binding 2
42                              Decorate 28(i2DRect) Restrict
43                              Decorate 35(i3D) DescriptorSet 0
44                              Decorate 35(i3D) Binding 3
45                              Decorate 35(i3D) NonWritable
46                              Decorate 44(iCube) DescriptorSet 0
47                              Decorate 44(iCube) Binding 3
48                              Decorate 44(iCube) NonReadable
49                              MemberDecorate 49(Data) 0 Offset 0
50                              MemberDecorate 49(Data) 1 Offset 8
51                              MemberDecorate 50(Buffer) 0 Coherent
52                              MemberDecorate 50(Buffer) 0 Volatile
53                              MemberDecorate 50(Buffer) 0 Coherent
54                              MemberDecorate 50(Buffer) 0 Offset 0
55                              MemberDecorate 50(Buffer) 1 Coherent
56                              MemberDecorate 50(Buffer) 1 Restrict
57                              MemberDecorate 50(Buffer) 1 Offset 8
58                              MemberDecorate 50(Buffer) 2 Coherent
59                              MemberDecorate 50(Buffer) 2 NonWritable
60                              MemberDecorate 50(Buffer) 2 Offset 16
61                              MemberDecorate 50(Buffer) 3 Coherent
62                              MemberDecorate 50(Buffer) 3 NonReadable
63                              MemberDecorate 50(Buffer) 3 Offset 32
64                              MemberDecorate 50(Buffer) 4 Coherent
65                              MemberDecorate 50(Buffer) 4 Offset 48
66                              MemberDecorate 50(Buffer) 5 Coherent
67                              MemberDecorate 50(Buffer) 5 Offset 56
68                              Decorate 50(Buffer) BufferBlock
69                              Decorate 52 DescriptorSet 0
70                              Decorate 52 Binding 4
71               2:             TypeVoid
72               3:             TypeFunction 2
73               6:             TypeFloat 32
74               7:             TypeVector 6(float) 4
75               8:             TypePointer Function 7(fvec4)
76              10:             TypeImage 6(float) 1D nonsampled format:R32f
77              11:             TypePointer UniformConstant 10
78         12(i1D):     11(ptr) Variable UniformConstant
79              14:             TypeInt 32 1
80              15:     14(int) Constant 1
81              17:             TypeImage 6(float) 2D nonsampled format:R32f
82              18:             TypePointer UniformConstant 17
83         19(i2D):     18(ptr) Variable UniformConstant
84              21:             TypeVector 14(int) 2
85              22:   21(ivec2) ConstantComposite 15 15
86              26:             TypeImage 6(float) Rect nonsampled format:R32f
87              27:             TypePointer UniformConstant 26
88     28(i2DRect):     27(ptr) Variable UniformConstant
89              33:             TypeImage 6(float) 3D nonsampled format:R32f
90              34:             TypePointer UniformConstant 33
91         35(i3D):     34(ptr) Variable UniformConstant
92              37:             TypeVector 14(int) 3
93              38:   37(ivec3) ConstantComposite 15 15 15
94              42:             TypeImage 6(float) Cube nonsampled format:R32f
95              43:             TypePointer UniformConstant 42
96       44(iCube):     43(ptr) Variable UniformConstant
97              47:             TypeVector 6(float) 2
98              48:             TypeVector 6(float) 3
99        49(Data):             TypeStruct 6(float) 47(fvec2)
100      50(Buffer):             TypeStruct 6(float) 47(fvec2) 48(fvec3) 7(fvec4) 14(int) 49(Data)
101              51:             TypePointer Uniform 50(Buffer)
102              52:     51(ptr) Variable Uniform
103              53:     14(int) Constant 4
104              54:             TypePointer Uniform 14(int)
105              57:     14(int) Constant 0
106              58:             TypePointer Uniform 6(float)
107              61:             TypePointer Function 6(float)
108              63:             TypePointer Uniform 47(fvec2)
109              71:     14(int) Constant 2
110              72:             TypePointer Uniform 48(fvec3)
111              80:     14(int) Constant 5
112              83:             TypeInt 32 0
113              84:     83(int) Constant 1
114              88:     83(int) Constant 3
115              93:     14(int) Constant 3
116              95:             TypePointer Uniform 7(fvec4)
117         4(main):           2 Function None 3
118               5:             Label
119        9(texel):      8(ptr) Variable Function
120              13:          10 Load 12(i1D)
121              16:    7(fvec4) ImageRead 13 15
122                              Store 9(texel) 16
123              20:          17 Load 19(i2D)
124              23:    7(fvec4) ImageRead 20 22
125              24:    7(fvec4) Load 9(texel)
126              25:    7(fvec4) FAdd 24 23
127                              Store 9(texel) 25
128              29:          26 Load 28(i2DRect)
129              30:    7(fvec4) ImageRead 29 22
130              31:    7(fvec4) Load 9(texel)
131              32:    7(fvec4) FAdd 31 30
132                              Store 9(texel) 32
133              36:          33 Load 35(i3D)
134              39:    7(fvec4) ImageRead 36 38
135              40:    7(fvec4) Load 9(texel)
136              41:    7(fvec4) FAdd 40 39
137                              Store 9(texel) 41
138              45:          42 Load 44(iCube)
139              46:    7(fvec4) Load 9(texel)
140                              ImageWrite 45 38 46
141              55:     54(ptr) AccessChain 52 53
142              56:     14(int) Load 55
143              59:     58(ptr) AccessChain 52 57
144              60:    6(float) Load 59
145              62:     61(ptr) AccessChain 9(texel) 56
146                              Store 62 60
147              64:     63(ptr) AccessChain 52 15
148              65:   47(fvec2) Load 64
149              66:    7(fvec4) Load 9(texel)
150              67:   47(fvec2) VectorShuffle 66 66 0 1
151              68:   47(fvec2) FAdd 67 65
152              69:    7(fvec4) Load 9(texel)
153              70:    7(fvec4) VectorShuffle 69 68 4 5 2 3
154                              Store 9(texel) 70
155              73:     72(ptr) AccessChain 52 71
156              74:   48(fvec3) Load 73
157              75:    7(fvec4) Load 9(texel)
158              76:   48(fvec3) VectorShuffle 75 75 0 1 2
159              77:   48(fvec3) FSub 76 74
160              78:    7(fvec4) Load 9(texel)
161              79:    7(fvec4) VectorShuffle 78 77 4 5 6 3
162                              Store 9(texel) 79
163              81:     58(ptr) AccessChain 52 80 57
164              82:    6(float) Load 81
165              85:     58(ptr) AccessChain 52 80 15 84
166              86:    6(float) Load 85
167              87:    6(float) FAdd 82 86
168              89:     61(ptr) AccessChain 9(texel) 88
169              90:    6(float) Load 89
170              91:    6(float) FAdd 90 87
171              92:     61(ptr) AccessChain 9(texel) 88
172                              Store 92 91
173              94:    7(fvec4) Load 9(texel)
174              96:     95(ptr) AccessChain 52 93
175                              Store 96 94
176                              Return
177                              FunctionEnd
178