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1spv.prepost.frag
2// Module Version 10000
3// Generated by (magic number): 8000a
4// Id's are bound by 94
5
6                              Capability Shader
7               1:             ExtInstImport  "GLSL.std.450"
8                              MemoryModel Logical GLSL450
9                              EntryPoint Fragment 4  "main" 90
10                              ExecutionMode 4 OriginUpperLeft
11                              Source GLSL 140
12                              Name 4  "main"
13                              Name 8  "index"
14                              Name 14  "s"
15                              MemberName 14(s) 0  "y"
16                              Name 16  "str"
17                              Name 22  "t"
18                              Name 50  "x"
19                              Name 61  "y"
20                              Name 66  "z"
21                              Name 73  "v"
22                              Name 90  "gl_FragColor"
23                              Decorate 90(gl_FragColor) Location 0
24               2:             TypeVoid
25               3:             TypeFunction 2
26               6:             TypeInt 32 1
27               7:             TypePointer Function 6(int)
28               9:      6(int) Constant 5
29              10:             TypeFloat 32
30              11:             TypeInt 32 0
31              12:     11(int) Constant 5
32              13:             TypeArray 10(float) 12
33           14(s):             TypeStruct 13
34              15:             TypePointer Function 14(s)
35              17:      6(int) Constant 0
36              18:      6(int) Constant 4
37              19:   10(float) Constant 1073741824
38              20:             TypePointer Function 10(float)
39              24:      6(int) Constant 1
40              28:   10(float) Constant 1065353216
41              71:             TypeVector 10(float) 4
42              72:             TypePointer Function 71(fvec4)
43              74:   10(float) Constant 1077936128
44              75:   10(float) Constant 1082130432
45              76:   71(fvec4) ConstantComposite 28 19 74 75
46              77:     11(int) Constant 2
47              81:     11(int) Constant 1
48              83:     11(int) Constant 3
49              87:     11(int) Constant 0
50              89:             TypePointer Output 71(fvec4)
5190(gl_FragColor):     89(ptr) Variable Output
52         4(main):           2 Function None 3
53               5:             Label
54        8(index):      7(ptr) Variable Function
55         16(str):     15(ptr) Variable Function
56           22(t):     20(ptr) Variable Function
57           50(x):     20(ptr) Variable Function
58           61(y):     20(ptr) Variable Function
59           66(z):     20(ptr) Variable Function
60           73(v):     72(ptr) Variable Function
61                              Store 8(index) 9
62              21:     20(ptr) AccessChain 16(str) 17 18
63                              Store 21 19
64              23:      6(int) Load 8(index)
65              25:      6(int) ISub 23 24
66                              Store 8(index) 25
67              26:     20(ptr) AccessChain 16(str) 17 25
68              27:   10(float) Load 26
69              29:   10(float) FAdd 27 28
70                              Store 26 29
71                              Store 22(t) 29
72              30:   10(float) Load 22(t)
73              31:     20(ptr) AccessChain 16(str) 17 18
74              32:   10(float) Load 31
75              33:   10(float) FAdd 32 30
76              34:     20(ptr) AccessChain 16(str) 17 18
77                              Store 34 33
78              35:     20(ptr) AccessChain 16(str) 17 18
79              36:   10(float) Load 35
80              37:   10(float) FSub 36 28
81                              Store 35 37
82                              Store 22(t) 36
83              38:      6(int) Load 8(index)
84              39:      6(int) IAdd 38 24
85                              Store 8(index) 39
86              40:   10(float) Load 22(t)
87              41:     20(ptr) AccessChain 16(str) 17 38
88              42:   10(float) Load 41
89              43:   10(float) FAdd 42 40
90              44:     20(ptr) AccessChain 16(str) 17 38
91                              Store 44 43
92              45:      6(int) Load 8(index)
93              46:      6(int) ISub 45 24
94                              Store 8(index) 46
95              47:     20(ptr) AccessChain 16(str) 17 46
96              48:   10(float) Load 47
97              49:   10(float) FSub 48 28
98                              Store 47 49
99              51:     20(ptr) AccessChain 16(str) 17 18
100              52:   10(float) Load 51
101                              Store 50(x) 52
102              53:   10(float) Load 50(x)
103              54:   10(float) FAdd 53 28
104                              Store 50(x) 54
105              55:   10(float) Load 50(x)
106              56:   10(float) FSub 55 28
107                              Store 50(x) 56
108              57:   10(float) Load 50(x)
109              58:   10(float) FAdd 57 28
110                              Store 50(x) 58
111              59:   10(float) Load 50(x)
112              60:   10(float) FSub 59 28
113                              Store 50(x) 60
114              62:   10(float) Load 50(x)
115              63:   10(float) Load 50(x)
116              64:   10(float) FAdd 63 28
117                              Store 50(x) 64
118              65:   10(float) FMul 62 64
119                              Store 61(y) 65
120              67:   10(float) Load 61(y)
121              68:   10(float) Load 50(x)
122              69:   10(float) FSub 68 28
123                              Store 50(x) 69
124              70:   10(float) FMul 67 68
125                              Store 66(z) 70
126                              Store 73(v) 76
127              78:     20(ptr) AccessChain 73(v) 77
128              79:   10(float) Load 78
129              80:   10(float) FSub 79 28
130                              Store 78 80
131              82:     20(ptr) AccessChain 73(v) 81
132                              Store 82 79
133              84:     20(ptr) AccessChain 73(v) 83
134              85:   10(float) Load 84
135              86:   10(float) FSub 85 28
136                              Store 84 86
137              88:     20(ptr) AccessChain 73(v) 87
138                              Store 88 86
139              91:   10(float) Load 66(z)
140              92:   71(fvec4) Load 73(v)
141              93:   71(fvec4) VectorTimesScalar 92 91
142                              Store 90(gl_FragColor) 93
143                              Return
144                              FunctionEnd
145