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1spv.shaderStencilExport.frag
2// Module Version 10000
3// Generated by (magic number): 8000a
4// Id's are bound by 10
5
6                              Capability Shader
7                              Capability StencilExportEXT
8                              Extension  "SPV_EXT_shader_stencil_export"
9               1:             ExtInstImport  "GLSL.std.450"
10                              MemoryModel Logical GLSL450
11                              EntryPoint Fragment 4  "main" 8
12                              ExecutionMode 4 OriginUpperLeft
13                              Source GLSL 450
14                              SourceExtension  "GL_ARB_shader_stencil_export"
15                              Name 4  "main"
16                              Name 8  "gl_FragStencilRefARB"
17                              Decorate 8(gl_FragStencilRefARB) BuiltIn FragStencilRefEXT
18               2:             TypeVoid
19               3:             TypeFunction 2
20               6:             TypeInt 32 1
21               7:             TypePointer Output 6(int)
228(gl_FragStencilRefARB):      7(ptr) Variable Output
23               9:      6(int) Constant 100
24         4(main):           2 Function None 3
25               5:             Label
26                              Store 8(gl_FragStencilRefARB) 9
27                              Return
28                              FunctionEnd
29