1spv.shaderStencilExport.frag 2// Module Version 10000 3// Generated by (magic number): 8000a 4// Id's are bound by 10 5 6 Capability Shader 7 Capability StencilExportEXT 8 Extension "SPV_EXT_shader_stencil_export" 9 1: ExtInstImport "GLSL.std.450" 10 MemoryModel Logical GLSL450 11 EntryPoint Fragment 4 "main" 8 12 ExecutionMode 4 OriginUpperLeft 13 Source GLSL 450 14 SourceExtension "GL_ARB_shader_stencil_export" 15 Name 4 "main" 16 Name 8 "gl_FragStencilRefARB" 17 Decorate 8(gl_FragStencilRefARB) BuiltIn FragStencilRefEXT 18 2: TypeVoid 19 3: TypeFunction 2 20 6: TypeInt 32 1 21 7: TypePointer Output 6(int) 228(gl_FragStencilRefARB): 7(ptr) Variable Output 23 9: 6(int) Constant 100 24 4(main): 2 Function None 3 25 5: Label 26 Store 8(gl_FragStencilRefARB) 9 27 Return 28 FunctionEnd 29