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1#### BEGIN COMPILER 0 INFO LOG ####
20:? Sequence
30:37  Function Definition: main( (void)
40:37    Function Parameters:
50:39    Sequence
60:39      move second child to first child (3-component vector of float)
70:39        'color' (varying out 3-component vector of float)
80:39        1.000000 (const float)
90:39        1.000000 (const float)
100:39        1.000000 (const float)
110:41      move second child to first child (4-component vector of float)
120:41        'gl_Position' (Position 4-component vector of float)
130:41        matrix-times-vector (4-component vector of float)
140:41          'gl_ModelViewProjectionMatrix' (uniform 4X4 matrix of float)
150:41          'gl_Vertex' (attribute 4-component vector of float)
16
17#### END COMPILER 0 INFO LOG ####
18#### BEGIN LINKER INFO LOG ####
19
20#### END LINKER INFO LOG ####
21