1#### BEGIN COMPILER 0 INFO LOG #### 20:? Sequence 30:37 Function Definition: main( (void) 40:37 Function Parameters: 50:39 Sequence 60:39 move second child to first child (3-component vector of float) 70:39 'color' (varying out 3-component vector of float) 80:39 1.000000 (const float) 90:39 1.000000 (const float) 100:39 1.000000 (const float) 110:41 move second child to first child (4-component vector of float) 120:41 'gl_Position' (Position 4-component vector of float) 130:41 matrix-times-vector (4-component vector of float) 140:41 'gl_ModelViewProjectionMatrix' (uniform 4X4 matrix of float) 150:41 'gl_Vertex' (attribute 4-component vector of float) 16 17#### END COMPILER 0 INFO LOG #### 18#### BEGIN LINKER INFO LOG #### 19 20#### END LINKER INFO LOG #### 21