• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1#version 450
2#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
3
4layout(constant_id = 1) const int8_t sc0 = int8_t(127);
5layout(constant_id = 2) const int8_t sc1 = int8_t(-127);
6
7layout (set = 0, binding = 0, std430) writeonly buffer Output {
8    int8_t r0;
9    int8_t r1;
10} sb_out;
11
12
13void main (void)
14{
15    sb_out.r0 = sc0;
16    sb_out.r1 = sc1;
17}
18
19