1#version 450 2 3layout(input_attachment_index = 2) uniform subpassInput subD1; // ERROR, not this stage 4layout(input_attachment_index = 2) uniform isubpassInput subD2; // ERROR, not this stage 5layout(input_attachment_index = 2) uniform usubpassInput subD3; // ERROR, not this stage 6layout(input_attachment_index = 2) uniform subpassInputMS subD4; // ERROR, not this stage 7layout(input_attachment_index = 2) uniform isubpassInputMS subD5; // ERROR, not this stage 8layout(input_attachment_index = 2) uniform usubpassInputMS subD6; // ERROR, not this stage 9 10out vec4 color; 11 12layout(constant_id = 17) const ivec2 arraySizes = ivec2(12,13); // ERROR, not a scalar 13layout(constant_id = 17) uniform sampler2D s2D; // ERROR, not the right type or qualifier 14layout(constant_id = 4000) const int c1 = 12; // ERROR, too big 15layout(constant_id = 4) const float c2[2] = float[2](1.0, 2.0); // ERROR, not a scalar 16layout(constant_id = 4) in; 17 18void main() 19{ 20 color = subpassLoad(subD1); // ERROR, no such function in this stage 21} 22 23layout(binding = 0) uniform atomic_uint aui; // ERROR, no atomics in Vulkan 24layout(shared, binding = 1) uniform ub1n { int a; } ub1i; // ERROR, no shared 25layout(packed, binding = 2) uniform ub2n { int a; } ub2i; // ERROR, no packed 26 27layout(constant_id=222) const int arraySize = 4; 28 29void foo() 30{ 31 int a1[arraySize]; 32 int a2[arraySize] = a1; // ERROR, can't use in initializer 33 34 a1 = a2; // ERROR, can't assign, even though the same type 35 if (a1 == a2) // ERROR, can't compare either 36 ++color; 37} 38 39layout(set = 1, push_constant) uniform badpc { int a; } badpcI; // ERROR, no descriptor set with push_constant 40 41#ifndef VULKAN 42#error VULKAN should be defined 43#endif 44 45#if VULKAN != 100 46#error VULKAN should be 100 47#endif 48 49float AofA0[2][arraySize]; 50float AofA1[arraySize][arraySize]; 51float AofA2[arraySize][2 + arraySize]; 52float AofA3[arraySize][2]; 53 54out ban1 { // ERROR, only outer dimension 55 float f; 56} bai1[2][arraySize]; 57 58out ban2 { 59 float f; 60} bai2[arraySize][2]; 61 62layout(binding = 3000) uniform sampler2D s3000; 63layout(binding = 3001) uniform b3001 { int a; }; 64layout(location = 10) in vec4 in1; 65layout(location = 10) in vec4 in2; // ERROR, no location aliasing 66 67layout(constant_id = 400) const int nonLit = 1; 68layout(location = nonLit, component = nonLit) in vec4 nonLit1; // ERROR, non literal 69layout(binding = nonLit, set = nonLit) uniform nonLitBN { // ERROR, non literal 70 layout(offset = nonLit) vec4 nonLit1; // ERROR, non literal 71 layout(align = nonLit) vec4 nonLit3; // ERROR, non literal 72 layout(xfb_offset = nonLit) vec4 nonLit4; // ERROR, non literal 73 layout(xfb_buffer = nonLit) vec4 nonLit5; // ERROR, non literal 74 layout(xfb_stride = nonLit) vec4 nonLit6; // ERROR, non literal 75} nonLitBI; 76layout(input_attachment_index = nonLit) vec4 nonLit3; // ERROR, non literal 77layout(constant_id = nonLit) vec4 nonLit4; // ERROR, non literal 78