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1 //===--- FileSystemStatCache.cpp - Caching for 'stat' calls ---------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file defines the FileSystemStatCache interface.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "clang/Basic/FileSystemStatCache.h"
15 #include "clang/Basic/VirtualFileSystem.h"
16 #include "llvm/Support/Path.h"
17 
18 using namespace clang;
19 
anchor()20 void FileSystemStatCache::anchor() { }
21 
copyStatusToFileData(const vfs::Status & Status,FileData & Data)22 static void copyStatusToFileData(const vfs::Status &Status,
23                                  FileData &Data) {
24   Data.Name = Status.getName();
25   Data.Size = Status.getSize();
26   Data.ModTime = Status.getLastModificationTime().toEpochTime();
27   Data.UniqueID = Status.getUniqueID();
28   Data.IsDirectory = Status.isDirectory();
29   Data.IsNamedPipe = Status.getType() == llvm::sys::fs::file_type::fifo_file;
30   Data.InPCH = false;
31   Data.IsVFSMapped = Status.IsVFSMapped;
32 }
33 
34 /// FileSystemStatCache::get - Get the 'stat' information for the specified
35 /// path, using the cache to accelerate it if possible.  This returns true if
36 /// the path does not exist or false if it exists.
37 ///
38 /// If isFile is true, then this lookup should only return success for files
39 /// (not directories).  If it is false this lookup should only return
40 /// success for directories (not files).  On a successful file lookup, the
41 /// implementation can optionally fill in FileDescriptor with a valid
42 /// descriptor and the client guarantees that it will close it.
get(const char * Path,FileData & Data,bool isFile,std::unique_ptr<vfs::File> * F,FileSystemStatCache * Cache,vfs::FileSystem & FS)43 bool FileSystemStatCache::get(const char *Path, FileData &Data, bool isFile,
44                               std::unique_ptr<vfs::File> *F,
45                               FileSystemStatCache *Cache, vfs::FileSystem &FS) {
46   LookupResult R;
47   bool isForDir = !isFile;
48 
49   // If we have a cache, use it to resolve the stat query.
50   if (Cache)
51     R = Cache->getStat(Path, Data, isFile, F, FS);
52   else if (isForDir || !F) {
53     // If this is a directory or a file descriptor is not needed and we have
54     // no cache, just go to the file system.
55     llvm::ErrorOr<vfs::Status> Status = FS.status(Path);
56     if (!Status) {
57       R = CacheMissing;
58     } else {
59       R = CacheExists;
60       copyStatusToFileData(*Status, Data);
61     }
62   } else {
63     // Otherwise, we have to go to the filesystem.  We can always just use
64     // 'stat' here, but (for files) the client is asking whether the file exists
65     // because it wants to turn around and *open* it.  It is more efficient to
66     // do "open+fstat" on success than it is to do "stat+open".
67     //
68     // Because of this, check to see if the file exists with 'open'.  If the
69     // open succeeds, use fstat to get the stat info.
70     auto OwnedFile = FS.openFileForRead(Path);
71 
72     if (!OwnedFile) {
73       // If the open fails, our "stat" fails.
74       R = CacheMissing;
75     } else {
76       // Otherwise, the open succeeded.  Do an fstat to get the information
77       // about the file.  We'll end up returning the open file descriptor to the
78       // client to do what they please with it.
79       llvm::ErrorOr<vfs::Status> Status = (*OwnedFile)->status();
80       if (Status) {
81         R = CacheExists;
82         copyStatusToFileData(*Status, Data);
83         *F = std::move(*OwnedFile);
84       } else {
85         // fstat rarely fails.  If it does, claim the initial open didn't
86         // succeed.
87         R = CacheMissing;
88         *F = nullptr;
89       }
90     }
91   }
92 
93   // If the path doesn't exist, return failure.
94   if (R == CacheMissing) return true;
95 
96   // If the path exists, make sure that its "directoryness" matches the clients
97   // demands.
98   if (Data.IsDirectory != isForDir) {
99     // If not, close the file if opened.
100     if (F)
101       *F = nullptr;
102 
103     return true;
104   }
105 
106   return false;
107 }
108 
109 MemorizeStatCalls::LookupResult
getStat(const char * Path,FileData & Data,bool isFile,std::unique_ptr<vfs::File> * F,vfs::FileSystem & FS)110 MemorizeStatCalls::getStat(const char *Path, FileData &Data, bool isFile,
111                            std::unique_ptr<vfs::File> *F, vfs::FileSystem &FS) {
112   LookupResult Result = statChained(Path, Data, isFile, F, FS);
113 
114   // Do not cache failed stats, it is easy to construct common inconsistent
115   // situations if we do, and they are not important for PCH performance (which
116   // currently only needs the stats to construct the initial FileManager
117   // entries).
118   if (Result == CacheMissing)
119     return Result;
120 
121   // Cache file 'stat' results and directories with absolutely paths.
122   if (!Data.IsDirectory || llvm::sys::path::is_absolute(Path))
123     StatCalls[Path] = Data;
124 
125   return Result;
126 }
127