1 // 2 // Copyright (C) 2002-2005 3Dlabs Inc. Ltd. 3 // All rights reserved. 4 // 5 // Redistribution and use in source and binary forms, with or without 6 // modification, are permitted provided that the following conditions 7 // are met: 8 // 9 // Redistributions of source code must retain the above copyright 10 // notice, this list of conditions and the following disclaimer. 11 // 12 // Redistributions in binary form must reproduce the above 13 // copyright notice, this list of conditions and the following 14 // disclaimer in the documentation and/or other materials provided 15 // with the distribution. 16 // 17 // Neither the name of 3Dlabs Inc. Ltd. nor the names of its 18 // contributors may be used to endorse or promote products derived 19 // from this software without specific prior written permission. 20 // 21 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 22 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 23 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 24 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 25 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 26 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 27 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 28 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 29 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 30 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 31 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 32 // POSSIBILITY OF SUCH DAMAGE. 33 // 34 #ifndef __INITIALIZEDLL_H 35 #define __INITIALIZEDLL_H 36 37 #include "../glslang/OSDependent/osinclude.h" 38 39 namespace glslang { 40 41 bool InitProcess(); 42 bool InitThread(); 43 bool DetachThread(); // not called from standalone, perhaps other tools rely on parts of it 44 bool DetachProcess(); // not called from standalone, perhaps other tools rely on parts of it 45 46 } // end namespace glslang 47 48 #endif // __INITIALIZEDLL_H 49 50