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1460.frag
2ERROR: 0:22: 'attribute' : required extension not requested: GL_EXT_control_flow_attributes
3ERROR: 0:23: 'attribute' : required extension not requested: GL_EXT_control_flow_attributes
4ERROR: 0:30: 'dependency_length' : must be positive
5ERROR: 0:31: 'dependency_length' : must be positive
6ERROR: 4 compilation errors.  No code generated.
7
8
9Shader version: 460
10Requested GL_EXT_control_flow_attributes
11ERROR: node is still EOpNull!
120:10  Function Definition: main( ( global void)
130:10    Function Parameters:
140:12    Sequence
150:12      interpolateAtCentroid ( global 4-component vector of float)
160:12        v: direct index for structure ( global 4-component vector of float)
170:12          's' ( smooth in structure{ global float f,  global 4-component vector of float v})
180:12          Constant:
190:12            1 (const int)
200:14      move second child to first child ( temp bool)
210:14        'b1' ( temp bool)
220:14        anyInvocation ( global bool)
230:14          'b1' ( temp bool)
240:15      move second child to first child ( temp bool)
250:15        'b1' ( temp bool)
260:15        allInvocations ( global bool)
270:15          'b1' ( temp bool)
280:16      move second child to first child ( temp bool)
290:16        'b1' ( temp bool)
300:16        allInvocationsEqual ( global bool)
310:16          'b1' ( temp bool)
320:19  Function Definition: attExtBad( ( global void)
330:19    Function Parameters:
340:22    Sequence
350:22      Sequence
360:22        Sequence
370:22          move second child to first child ( temp int)
380:22            'i' ( temp int)
390:22            Constant:
400:22              0 (const int)
410:22        Loop with condition tested first: Dependency 4
420:22          Loop Condition
430:22          Compare Less Than ( temp bool)
440:22            'i' ( temp int)
450:22            Constant:
460:22              8 (const int)
470:22          No loop body
480:22          Loop Terminal Expression
490:22          Pre-Increment ( temp int)
500:22            'i' ( temp int)
510:23      Test condition and select ( temp void): Flatten
520:23        Condition
530:23        Constant:
540:23          true (const bool)
550:23        true case is null
560:28  Function Definition: attExt( ( global void)
570:28    Function Parameters:
580:30    Sequence
590:30      Loop with condition not tested first
600:30        Loop Condition
610:30        Constant:
620:30          true (const bool)
630:30        No loop body
640:31      Loop with condition not tested first
650:31        Loop Condition
660:31        Constant:
670:31          true (const bool)
680:31        No loop body
690:?   Linker Objects
700:?     's' ( smooth in structure{ global float f,  global 4-component vector of float v})
71
72
73Linked fragment stage:
74
75
76Shader version: 460
77Requested GL_EXT_control_flow_attributes
78ERROR: node is still EOpNull!
790:10  Function Definition: main( ( global void)
800:10    Function Parameters:
810:12    Sequence
820:12      interpolateAtCentroid ( global 4-component vector of float)
830:12        v: direct index for structure ( global 4-component vector of float)
840:12          's' ( smooth in structure{ global float f,  global 4-component vector of float v})
850:12          Constant:
860:12            1 (const int)
870:14      move second child to first child ( temp bool)
880:14        'b1' ( temp bool)
890:14        anyInvocation ( global bool)
900:14          'b1' ( temp bool)
910:15      move second child to first child ( temp bool)
920:15        'b1' ( temp bool)
930:15        allInvocations ( global bool)
940:15          'b1' ( temp bool)
950:16      move second child to first child ( temp bool)
960:16        'b1' ( temp bool)
970:16        allInvocationsEqual ( global bool)
980:16          'b1' ( temp bool)
990:?   Linker Objects
1000:?     's' ( smooth in structure{ global float f,  global 4-component vector of float v})
101
102