1hlsl.structbuffer.fn2.comp 2Shader version: 500 3local_size = (256, 1, 1) 40:? Sequence 50:5 Function Definition: testLoad(u1;block--u1[0]1; ( temp 2-component vector of uint) 60:5 Function Parameters: 70:5 'loc' ( in uint) 80:5 'buffer' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 90:? Sequence 100:6 Sequence 110:6 move second child to first child ( temp 2-component vector of uint) 120:6 'result' ( temp 2-component vector of uint) 130:? Sequence 140:6 move second child to first child ( temp int) 150:6 'byteAddrTemp' ( temp int) 160:6 right-shift ( temp int) 170:6 'loc' ( in uint) 180:6 Constant: 190:6 2 (const int) 200:? Construct vec2 ( temp 2-component vector of uint) 210:6 indirect index ( temp uint) 220:6 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 230:6 'buffer' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 240:6 Constant: 250:6 0 (const uint) 260:6 'byteAddrTemp' ( temp int) 270:6 indirect index ( temp uint) 280:6 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 290:6 'buffer' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 300:6 Constant: 310:6 0 (const uint) 320:6 add ( temp int) 330:6 'byteAddrTemp' ( temp int) 340:6 Constant: 350:6 1 (const int) 360:7 Branch: Return with expression 370:7 'result' ( temp 2-component vector of uint) 380:12 Function Definition: @main(u1; ( temp void) 390:12 Function Parameters: 400:12 'dispatchId' ( in uint) 410:? Sequence 420:13 Sequence 430:13 move second child to first child ( temp 2-component vector of uint) 440:13 'result' ( temp 2-component vector of uint) 450:13 Function Call: testLoad(u1;block--u1[0]1; ( temp 2-component vector of uint) 460:13 'dispatchId' ( in uint) 470:13 'g_input' (layout( binding=0 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 480:14 Sequence 490:14 imageStore ( temp void) 500:14 'g_output' (layout( binding=1 rg32ui) uniform uimageBuffer) 510:14 'dispatchId' ( in uint) 520:14 'result' ( temp 2-component vector of uint) 530:14 'result' ( temp 2-component vector of uint) 540:12 Function Definition: main( ( temp void) 550:12 Function Parameters: 560:? Sequence 570:12 move second child to first child ( temp uint) 580:? 'dispatchId' ( temp uint) 590:? Construct uint ( temp uint) 600:? 'dispatchId' ( in 3-component vector of uint GlobalInvocationID) 610:12 Function Call: @main(u1; ( temp void) 620:? 'dispatchId' ( temp uint) 630:? Linker Objects 640:? 'g_input' (layout( binding=0 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 650:? 'g_output' (layout( binding=1 rg32ui) uniform uimageBuffer) 660:? 'dispatchId' ( in 3-component vector of uint GlobalInvocationID) 67 68 69Linked compute stage: 70 71 72Shader version: 500 73local_size = (256, 1, 1) 740:? Sequence 750:5 Function Definition: testLoad(u1;block--u1[0]1; ( temp 2-component vector of uint) 760:5 Function Parameters: 770:5 'loc' ( in uint) 780:5 'buffer' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 790:? Sequence 800:6 Sequence 810:6 move second child to first child ( temp 2-component vector of uint) 820:6 'result' ( temp 2-component vector of uint) 830:? Sequence 840:6 move second child to first child ( temp int) 850:6 'byteAddrTemp' ( temp int) 860:6 right-shift ( temp int) 870:6 'loc' ( in uint) 880:6 Constant: 890:6 2 (const int) 900:? Construct vec2 ( temp 2-component vector of uint) 910:6 indirect index ( temp uint) 920:6 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 930:6 'buffer' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 940:6 Constant: 950:6 0 (const uint) 960:6 'byteAddrTemp' ( temp int) 970:6 indirect index ( temp uint) 980:6 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 990:6 'buffer' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 1000:6 Constant: 1010:6 0 (const uint) 1020:6 add ( temp int) 1030:6 'byteAddrTemp' ( temp int) 1040:6 Constant: 1050:6 1 (const int) 1060:7 Branch: Return with expression 1070:7 'result' ( temp 2-component vector of uint) 1080:12 Function Definition: @main(u1; ( temp void) 1090:12 Function Parameters: 1100:12 'dispatchId' ( in uint) 1110:? Sequence 1120:13 Sequence 1130:13 move second child to first child ( temp 2-component vector of uint) 1140:13 'result' ( temp 2-component vector of uint) 1150:13 Function Call: testLoad(u1;block--u1[0]1; ( temp 2-component vector of uint) 1160:13 'dispatchId' ( in uint) 1170:13 'g_input' (layout( binding=0 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 1180:14 Sequence 1190:14 imageStore ( temp void) 1200:14 'g_output' (layout( binding=1 rg32ui) uniform uimageBuffer) 1210:14 'dispatchId' ( in uint) 1220:14 'result' ( temp 2-component vector of uint) 1230:14 'result' ( temp 2-component vector of uint) 1240:12 Function Definition: main( ( temp void) 1250:12 Function Parameters: 1260:? Sequence 1270:12 move second child to first child ( temp uint) 1280:? 'dispatchId' ( temp uint) 1290:? Construct uint ( temp uint) 1300:? 'dispatchId' ( in 3-component vector of uint GlobalInvocationID) 1310:12 Function Call: @main(u1; ( temp void) 1320:? 'dispatchId' ( temp uint) 1330:? Linker Objects 1340:? 'g_input' (layout( binding=0 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 1350:? 'g_output' (layout( binding=1 rg32ui) uniform uimageBuffer) 1360:? 'dispatchId' ( in 3-component vector of uint GlobalInvocationID) 137 138// Module Version 10000 139// Generated by (magic number): 8000a 140// Id's are bound by 63 141 142 Capability Shader 143 Capability ImageBuffer 144 Capability StorageImageExtendedFormats 145 1: ExtInstImport "GLSL.std.450" 146 MemoryModel Logical GLSL450 147 EntryPoint GLCompute 4 "main" 57 148 ExecutionMode 4 LocalSize 256 1 1 149 Source HLSL 500 150 Name 4 "main" 151 Name 9 "" 152 MemberName 9 0 "@data" 153 Name 15 "testLoad(u1;block--u1[0]1;" 154 Name 13 "loc" 155 Name 14 "buffer" 156 Name 19 "@main(u1;" 157 Name 18 "dispatchId" 158 Name 22 "result" 159 Name 25 "byteAddrTemp" 160 Name 43 "result" 161 Name 44 "g_input" 162 Name 45 "param" 163 Name 50 "g_output" 164 Name 54 "dispatchId" 165 Name 57 "dispatchId" 166 Name 60 "param" 167 Decorate 8 ArrayStride 4 168 MemberDecorate 9 0 NonWritable 169 MemberDecorate 9 0 Offset 0 170 Decorate 9 BufferBlock 171 Decorate 14(buffer) NonWritable 172 Decorate 44(g_input) DescriptorSet 0 173 Decorate 44(g_input) Binding 0 174 Decorate 50(g_output) DescriptorSet 0 175 Decorate 50(g_output) Binding 1 176 Decorate 57(dispatchId) BuiltIn GlobalInvocationId 177 2: TypeVoid 178 3: TypeFunction 2 179 6: TypeInt 32 0 180 7: TypePointer Function 6(int) 181 8: TypeRuntimeArray 6(int) 182 9: TypeStruct 8 183 10: TypePointer Uniform 9(struct) 184 11: TypeVector 6(int) 2 185 12: TypeFunction 11(ivec2) 7(ptr) 10(ptr) 186 17: TypeFunction 2 7(ptr) 187 21: TypePointer Function 11(ivec2) 188 23: TypeInt 32 1 189 24: TypePointer Function 23(int) 190 27: 23(int) Constant 2 191 29: 23(int) Constant 0 192 31: TypePointer Uniform 6(int) 193 35: 23(int) Constant 1 194 44(g_input): 10(ptr) Variable Uniform 195 48: TypeImage 6(int) Buffer nonsampled format:Rg32ui 196 49: TypePointer UniformConstant 48 197 50(g_output): 49(ptr) Variable UniformConstant 198 55: TypeVector 6(int) 3 199 56: TypePointer Input 55(ivec3) 200 57(dispatchId): 56(ptr) Variable Input 201 4(main): 2 Function None 3 202 5: Label 203 54(dispatchId): 7(ptr) Variable Function 204 60(param): 7(ptr) Variable Function 205 58: 55(ivec3) Load 57(dispatchId) 206 59: 6(int) CompositeExtract 58 0 207 Store 54(dispatchId) 59 208 61: 6(int) Load 54(dispatchId) 209 Store 60(param) 61 210 62: 2 FunctionCall 19(@main(u1;) 60(param) 211 Return 212 FunctionEnd 21315(testLoad(u1;block--u1[0]1;): 11(ivec2) Function None 12 214 13(loc): 7(ptr) FunctionParameter 215 14(buffer): 10(ptr) FunctionParameter 216 16: Label 217 22(result): 21(ptr) Variable Function 21825(byteAddrTemp): 24(ptr) Variable Function 219 26: 6(int) Load 13(loc) 220 28: 23(int) ShiftRightLogical 26 27 221 Store 25(byteAddrTemp) 28 222 30: 23(int) Load 25(byteAddrTemp) 223 32: 31(ptr) AccessChain 14(buffer) 29 30 224 33: 6(int) Load 32 225 34: 23(int) Load 25(byteAddrTemp) 226 36: 23(int) IAdd 34 35 227 37: 31(ptr) AccessChain 14(buffer) 29 36 228 38: 6(int) Load 37 229 39: 11(ivec2) CompositeConstruct 33 38 230 Store 22(result) 39 231 40: 11(ivec2) Load 22(result) 232 ReturnValue 40 233 FunctionEnd 234 19(@main(u1;): 2 Function None 17 235 18(dispatchId): 7(ptr) FunctionParameter 236 20: Label 237 43(result): 21(ptr) Variable Function 238 45(param): 7(ptr) Variable Function 239 46: 6(int) Load 18(dispatchId) 240 Store 45(param) 46 241 47: 11(ivec2) FunctionCall 15(testLoad(u1;block--u1[0]1;) 45(param) 44(g_input) 242 Store 43(result) 47 243 51: 48 Load 50(g_output) 244 52: 6(int) Load 18(dispatchId) 245 53: 11(ivec2) Load 43(result) 246 ImageWrite 51 52 53 247 Return 248 FunctionEnd 249