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1spv.ext.World3x4.rahit
2// Module Version 10400
3// Generated by (magic number): 8000a
4// Id's are bound by 90
5
6                              Capability RayTracingKHR
7                              Extension  "SPV_KHR_ray_tracing"
8               1:             ExtInstImport  "GLSL.std.450"
9                              MemoryModel Logical GLSL450
10                              EntryPoint AnyHitKHR 4  "main" 43 60 78 87 89
11                              Source GLSL 460
12                              SourceExtension  "GL_EXT_ray_tracing"
13                              Name 4  "main"
14                              Name 8  "k"
15                              Name 12  "ndx"
16                              Name 14  "col"
17                              Name 25  "row"
18                              Name 39  "p"
19                              Name 43  "gl_LaunchIDEXT"
20                              Name 53  "r"
21                              Name 60  "gl_WorldToObject3x4EXT"
22                              Name 66  "indexable"
23                              Name 72  "c"
24                              Name 78  "result"
25                              Name 87  "attribs"
26                              Name 89  "hitValue"
27                              Decorate 43(gl_LaunchIDEXT) BuiltIn LaunchIdKHR
28                              Decorate 60(gl_WorldToObject3x4EXT) BuiltIn WorldToObjectKHR
29                              Decorate 78(result) DescriptorSet 0
30                              Decorate 78(result) Binding 0
31                              Decorate 89(hitValue) Location 0
32               2:             TypeVoid
33               3:             TypeFunction 2
34               6:             TypeFloat 32
35               7:             TypePointer Function 6(float)
36               9:    6(float) Constant 1233125376
37              10:             TypeInt 32 1
38              11:             TypePointer Function 10(int)
39              13:     10(int) Constant 4294967295
40              15:     10(int) Constant 0
41              22:     10(int) Constant 3
42              23:             TypeBool
43              32:     10(int) Constant 4
44              35:     10(int) Constant 1
45              37:             TypeVector 10(int) 3
46              38:             TypePointer Function 37(ivec3)
47              40:             TypeInt 32 0
48              41:             TypeVector 40(int) 3
49              42:             TypePointer Input 41(ivec3)
5043(gl_LaunchIDEXT):     42(ptr) Variable Input
51              44:             TypeVector 40(int) 2
52              47:             TypeVector 10(int) 2
53              55:             TypeVector 6(float) 3
54              56:             TypeMatrix 55(fvec3) 4
55              57:             TypeVector 6(float) 4
56              58:             TypeMatrix 57(fvec4) 3
57              59:             TypePointer Input 56
5860(gl_WorldToObject3x4EXT):     59(ptr) Variable Input
59              65:             TypePointer Function 58
60              70:             TypeVector 10(int) 4
61              71:             TypePointer Function 70(ivec4)
62              76:             TypeImage 10(int) 3D nonsampled format:R32i
63              77:             TypePointer UniformConstant 76
64      78(result):     77(ptr) Variable UniformConstant
65              86:             TypePointer HitAttributeKHR 55(fvec3)
66     87(attribs):     86(ptr) Variable HitAttributeKHR
67              88:             TypePointer IncomingRayPayloadKHR 55(fvec3)
68    89(hitValue):     88(ptr) Variable IncomingRayPayloadKHR
69         4(main):           2 Function None 3
70               5:             Label
71            8(k):      7(ptr) Variable Function
72         12(ndx):     11(ptr) Variable Function
73         14(col):     11(ptr) Variable Function
74         25(row):     11(ptr) Variable Function
75           39(p):     38(ptr) Variable Function
76           53(r):      7(ptr) Variable Function
77   66(indexable):     65(ptr) Variable Function
78           72(c):     71(ptr) Variable Function
79                              Store 8(k) 9
80                              Store 12(ndx) 13
81                              Store 14(col) 15
82                              Branch 16
83              16:             Label
84                              LoopMerge 18 19 None
85                              Branch 20
86              20:             Label
87              21:     10(int) Load 14(col)
88              24:    23(bool) SLessThan 21 22
89                              BranchConditional 24 17 18
90              17:               Label
91                                Store 25(row) 15
92                                Branch 26
93              26:               Label
94                                LoopMerge 28 29 None
95                                Branch 30
96              30:               Label
97              31:     10(int)   Load 25(row)
98              33:    23(bool)   SLessThan 31 32
99                                BranchConditional 33 27 28
100              27:                 Label
101              34:     10(int)     Load 12(ndx)
102              36:     10(int)     IAdd 34 35
103                                  Store 12(ndx) 36
104              45:   41(ivec3)     Load 43(gl_LaunchIDEXT)
105              46:   44(ivec2)     VectorShuffle 45 45 0 1
106              48:   47(ivec2)     Bitcast 46
107              49:     10(int)     Load 12(ndx)
108              50:     10(int)     CompositeExtract 48 0
109              51:     10(int)     CompositeExtract 48 1
110              52:   37(ivec3)     CompositeConstruct 50 51 49
111                                  Store 39(p) 52
112              54:    6(float)     Load 8(k)
113              61:          56     Load 60(gl_WorldToObject3x4EXT)
114              62:          58     Transpose 61
115              63:     10(int)     Load 14(col)
116              64:     10(int)     Load 25(row)
117                                  Store 66(indexable) 62
118              67:      7(ptr)     AccessChain 66(indexable) 63 64
119              68:    6(float)     Load 67
120              69:    6(float)     FMul 54 68
121                                  Store 53(r) 69
122              73:    6(float)     Load 53(r)
123              74:     10(int)     ConvertFToS 73
124              75:   70(ivec4)     CompositeConstruct 74 15 15 35
125                                  Store 72(c) 75
126              79:          76     Load 78(result)
127              80:   37(ivec3)     Load 39(p)
128              81:   70(ivec4)     Load 72(c)
129                                  ImageWrite 79 80 81 SignExtend
130                                  Branch 29
131              29:                 Label
132              82:     10(int)     Load 25(row)
133              83:     10(int)     IAdd 82 35
134                                  Store 25(row) 83
135                                  Branch 26
136              28:               Label
137                                Branch 19
138              19:               Label
139              84:     10(int)   Load 14(col)
140              85:     10(int)   IAdd 84 35
141                                Store 14(col) 85
142                                Branch 16
143              18:             Label
144                              Return
145                              FunctionEnd
146