• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1spv.meshShaderRedeclBuiltins.mesh
2// Module Version 10000
3// Generated by (magic number): 8000a
4// Id's are bound by 129
5
6                              Capability ClipDistance
7                              Capability CullDistance
8                              Capability ShaderViewportMaskNV
9                              Capability MeshShadingNV
10                              Extension  "SPV_NV_mesh_shader"
11                              Extension  "SPV_NV_viewport_array2"
12               1:             ExtInstImport  "GLSL.std.450"
13                              MemoryModel Logical GLSL450
14                              EntryPoint MeshNV 4  "main" 11 17 28 81 122 127
15                              ExecutionMode 4 LocalSize 32 1 1
16                              ExecutionMode 4 OutputVertices 81
17                              ExecutionMode 4 OutputPrimitivesNV 32
18                              ExecutionMode 4 OutputTrianglesNV
19                              Source GLSL 460
20                              SourceExtension  "GL_NV_mesh_shader"
21                              Name 4  "main"
22                              Name 8  "iid"
23                              Name 11  "gl_LocalInvocationID"
24                              Name 16  "gid"
25                              Name 17  "gl_WorkGroupID"
26                              Name 24  "gl_MeshPerVertexNV"
27                              MemberName 24(gl_MeshPerVertexNV) 0  "gl_Position"
28                              MemberName 24(gl_MeshPerVertexNV) 1  "gl_PointSize"
29                              MemberName 24(gl_MeshPerVertexNV) 2  "gl_ClipDistance"
30                              MemberName 24(gl_MeshPerVertexNV) 3  "gl_CullDistance"
31                              Name 28  "gl_MeshVerticesNV"
32                              Name 77  "gl_MeshPerPrimitiveNV"
33                              MemberName 77(gl_MeshPerPrimitiveNV) 0  "gl_PrimitiveID"
34                              MemberName 77(gl_MeshPerPrimitiveNV) 1  "gl_Layer"
35                              MemberName 77(gl_MeshPerPrimitiveNV) 2  "gl_ViewportIndex"
36                              MemberName 77(gl_MeshPerPrimitiveNV) 3  "gl_ViewportMask"
37                              Name 81  "gl_MeshPrimitivesNV"
38                              Name 122  "gl_PrimitiveIndicesNV"
39                              Name 127  "gl_PrimitiveCountNV"
40                              Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
41                              Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
42                              MemberDecorate 24(gl_MeshPerVertexNV) 0 BuiltIn Position
43                              MemberDecorate 24(gl_MeshPerVertexNV) 1 BuiltIn PointSize
44                              MemberDecorate 24(gl_MeshPerVertexNV) 2 BuiltIn ClipDistance
45                              MemberDecorate 24(gl_MeshPerVertexNV) 3 BuiltIn CullDistance
46                              Decorate 24(gl_MeshPerVertexNV) Block
47                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV
48                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 0 BuiltIn PrimitiveId
49                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV
50                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 1 BuiltIn Layer
51                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 2 PerPrimitiveNV
52                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 2 BuiltIn ViewportIndex
53                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV
54                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV
55                              Decorate 77(gl_MeshPerPrimitiveNV) Block
56                              Decorate 122(gl_PrimitiveIndicesNV) BuiltIn PrimitiveIndicesNV
57                              Decorate 127(gl_PrimitiveCountNV) BuiltIn PrimitiveCountNV
58                              Decorate 128 BuiltIn WorkgroupSize
59               2:             TypeVoid
60               3:             TypeFunction 2
61               6:             TypeInt 32 0
62               7:             TypePointer Function 6(int)
63               9:             TypeVector 6(int) 3
64              10:             TypePointer Input 9(ivec3)
6511(gl_LocalInvocationID):     10(ptr) Variable Input
66              12:      6(int) Constant 0
67              13:             TypePointer Input 6(int)
6817(gl_WorkGroupID):     10(ptr) Variable Input
69              20:             TypeFloat 32
70              21:             TypeVector 20(float) 4
71              22:      6(int) Constant 4
72              23:             TypeArray 20(float) 22
7324(gl_MeshPerVertexNV):             TypeStruct 21(fvec4) 20(float) 23 23
74              25:      6(int) Constant 81
75              26:             TypeArray 24(gl_MeshPerVertexNV) 25
76              27:             TypePointer Output 26
7728(gl_MeshVerticesNV):     27(ptr) Variable Output
78              30:             TypeInt 32 1
79              31:     30(int) Constant 0
80              32:   20(float) Constant 1065353216
81              33:   21(fvec4) ConstantComposite 32 32 32 32
82              34:             TypePointer Output 21(fvec4)
83              37:     30(int) Constant 1
84              38:   20(float) Constant 1073741824
85              39:             TypePointer Output 20(float)
86              42:     30(int) Constant 2
87              43:     30(int) Constant 3
88              44:   20(float) Constant 1077936128
89              47:   20(float) Constant 1082130432
90              49:      6(int) Constant 1
91              50:      6(int) Constant 264
92              51:      6(int) Constant 2
93              76:             TypeArray 30(int) 49
9477(gl_MeshPerPrimitiveNV):             TypeStruct 30(int) 30(int) 30(int) 76
95              78:      6(int) Constant 32
96              79:             TypeArray 77(gl_MeshPerPrimitiveNV) 78
97              80:             TypePointer Output 79
9881(gl_MeshPrimitivesNV):     80(ptr) Variable Output
99              83:     30(int) Constant 6
100              84:             TypePointer Output 30(int)
101              87:     30(int) Constant 7
102              90:     30(int) Constant 8
103              93:     30(int) Constant 9
104             119:      6(int) Constant 96
105             120:             TypeArray 6(int) 119
106             121:             TypePointer Output 120
107122(gl_PrimitiveIndicesNV):    121(ptr) Variable Output
108             123:             TypePointer Output 6(int)
109             125:     30(int) Constant 95
110127(gl_PrimitiveCountNV):    123(ptr) Variable Output
111             128:    9(ivec3) ConstantComposite 78 49 49
112         4(main):           2 Function None 3
113               5:             Label
114          8(iid):      7(ptr) Variable Function
115         16(gid):      7(ptr) Variable Function
116              14:     13(ptr) AccessChain 11(gl_LocalInvocationID) 12
117              15:      6(int) Load 14
118                              Store 8(iid) 15
119              18:     13(ptr) AccessChain 17(gl_WorkGroupID) 12
120              19:      6(int) Load 18
121                              Store 16(gid) 19
122              29:      6(int) Load 8(iid)
123              35:     34(ptr) AccessChain 28(gl_MeshVerticesNV) 29 31
124                              Store 35 33
125              36:      6(int) Load 8(iid)
126              40:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 36 37
127                              Store 40 38
128              41:      6(int) Load 8(iid)
129              45:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 41 42 43
130                              Store 45 44
131              46:      6(int) Load 8(iid)
132              48:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 46 43 42
133                              Store 48 47
134                              MemoryBarrier 49 50
135                              ControlBarrier 51 51 50
136              52:      6(int) Load 8(iid)
137              53:      6(int) IAdd 52 49
138              54:      6(int) Load 8(iid)
139              55:     34(ptr) AccessChain 28(gl_MeshVerticesNV) 54 31
140              56:   21(fvec4) Load 55
141              57:     34(ptr) AccessChain 28(gl_MeshVerticesNV) 53 31
142                              Store 57 56
143              58:      6(int) Load 8(iid)
144              59:      6(int) IAdd 58 49
145              60:      6(int) Load 8(iid)
146              61:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 60 37
147              62:   20(float) Load 61
148              63:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 59 37
149                              Store 63 62
150              64:      6(int) Load 8(iid)
151              65:      6(int) IAdd 64 49
152              66:      6(int) Load 8(iid)
153              67:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 66 42 43
154              68:   20(float) Load 67
155              69:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 65 42 43
156                              Store 69 68
157              70:      6(int) Load 8(iid)
158              71:      6(int) IAdd 70 49
159              72:      6(int) Load 8(iid)
160              73:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 72 43 42
161              74:   20(float) Load 73
162              75:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 71 43 42
163                              Store 75 74
164                              MemoryBarrier 49 50
165                              ControlBarrier 51 51 50
166              82:      6(int) Load 8(iid)
167              85:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 82 31
168                              Store 85 83
169              86:      6(int) Load 8(iid)
170              88:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 86 37
171                              Store 88 87
172              89:      6(int) Load 8(iid)
173              91:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 89 42
174                              Store 91 90
175              92:      6(int) Load 8(iid)
176              94:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 92 43 31
177                              Store 94 93
178                              MemoryBarrier 49 50
179                              ControlBarrier 51 51 50
180              95:      6(int) Load 8(iid)
181              96:      6(int) IAdd 95 49
182              97:      6(int) Load 8(iid)
183              98:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 97 31
184              99:     30(int) Load 98
185             100:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 96 31
186                              Store 100 99
187             101:      6(int) Load 8(iid)
188             102:      6(int) IAdd 101 49
189             103:      6(int) Load 8(iid)
190             104:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 103 37
191             105:     30(int) Load 104
192             106:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 102 37
193                              Store 106 105
194             107:      6(int) Load 8(iid)
195             108:      6(int) IAdd 107 49
196             109:      6(int) Load 8(iid)
197             110:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 109 42
198             111:     30(int) Load 110
199             112:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 108 42
200                              Store 112 111
201             113:      6(int) Load 8(iid)
202             114:      6(int) IAdd 113 49
203             115:      6(int) Load 8(iid)
204             116:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 115 43 31
205             117:     30(int) Load 116
206             118:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 114 43 31
207                              Store 118 117
208                              MemoryBarrier 49 50
209                              ControlBarrier 51 51 50
210             124:    123(ptr) AccessChain 122(gl_PrimitiveIndicesNV) 31
211                              Store 124 49
212             126:    123(ptr) AccessChain 122(gl_PrimitiveIndicesNV) 125
213                              Store 126 51
214                              Store 127(gl_PrimitiveCountNV) 119
215                              Return
216                              FunctionEnd
217