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1SamplerState       g_sSamp : register(s0);
2uniform sampler2D          g_sSamp2d;
3
4uniform Texture1DArray <float4> g_tTex1df4a : register(t0);
5Texture1DArray <int4>   g_tTex1di4a;
6Texture1DArray <uint4>  g_tTex1du4a;
7
8Texture2DArray <float4> g_tTex2df4a;
9Texture2DArray <int4>   g_tTex2di4a;
10Texture2DArray <uint4>  g_tTex2du4a;
11
12TextureCubeArray <float4> g_tTexcdf4a;
13TextureCubeArray <int4>   g_tTexcdi4a;
14TextureCubeArray <uint4>  g_tTexcdu4a;
15
16struct PS_OUTPUT
17{
18    float4 Color : SV_Target0;
19    float  Depth : SV_Depth;
20};
21
22uniform float  c1;
23uniform float2 c2;
24uniform float3 c3;
25uniform float4 c4;
26
27PS_OUTPUT main()
28{
29   PS_OUTPUT psout;
30
31   // no 1D gathers
32
33   float4 txval00 = g_tTex2df4a . GatherRed(g_sSamp, c3);
34   int4   txval01 = g_tTex2di4a . GatherRed(g_sSamp, c3);
35   uint4  txval02 = g_tTex2du4a . GatherRed(g_sSamp, c3);
36
37   float4 txval10 = g_tTex2df4a . GatherGreen(g_sSamp, c3);
38   int4   txval11 = g_tTex2di4a . GatherGreen(g_sSamp, c3);
39   uint4  txval12 = g_tTex2du4a . GatherGreen(g_sSamp, c3);
40
41   float4 txval20 = g_tTex2df4a . GatherBlue(g_sSamp, c3);
42   int4   txval21 = g_tTex2di4a . GatherBlue(g_sSamp, c3);
43   uint4  txval22 = g_tTex2du4a . GatherBlue(g_sSamp, c3);
44
45   float4 txval30 = g_tTex2df4a . GatherAlpha(g_sSamp, c3);
46   int4   txval31 = g_tTex2di4a . GatherAlpha(g_sSamp, c3);
47   uint4  txval32 = g_tTex2du4a . GatherAlpha(g_sSamp, c3);
48
49   // no 3D gathers
50
51   float4 txval40 = g_tTexcdf4a . GatherRed(g_sSamp, c4);
52   int4   txval41 = g_tTexcdi4a . GatherRed(g_sSamp, c4);
53   uint4  txval42 = g_tTexcdu4a . GatherRed(g_sSamp, c4);
54
55   float4 txval50 = g_tTexcdf4a . GatherGreen(g_sSamp, c4);
56   int4   txval51 = g_tTexcdi4a . GatherGreen(g_sSamp, c4);
57   uint4  txval52 = g_tTexcdu4a . GatherGreen(g_sSamp, c4);
58
59   float4 txval60 = g_tTexcdf4a . GatherBlue(g_sSamp, c4);
60   int4   txval61 = g_tTexcdi4a . GatherBlue(g_sSamp, c4);
61   uint4  txval62 = g_tTexcdu4a . GatherBlue(g_sSamp, c4);
62
63   float4 txval70 = g_tTexcdf4a . GatherAlpha(g_sSamp, c4);
64   int4   txval71 = g_tTexcdi4a . GatherAlpha(g_sSamp, c4);
65   uint4  txval72 = g_tTexcdu4a . GatherAlpha(g_sSamp, c4);
66
67   psout.Color = 1.0;
68   psout.Depth = 1.0;
69
70   return psout;
71}
72