1 2struct PS_OUTPUT { float4 color : SV_Target0; }; 3 4int i; 5uint u; 6float f; 7bool b; 8 9int2 i2; 10uint2 u2; 11float2 f2; 12bool2 b2; 13 14PS_OUTPUT main() 15{ 16 uint r00 = countbits(f); 17 uint2 r01 = reversebits(f2); 18 19 PS_OUTPUT ps_output; 20 ps_output.color = float4(0,0,0,0); 21 return ps_output; 22}; 23