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1
2struct PS_OUTPUT { float4 color : SV_Target0; };
3
4int    i;
5uint   u;
6float  f;
7bool   b;
8
9int2   i2;
10uint2  u2;
11float2 f2;
12bool2  b2;
13
14PS_OUTPUT main()
15{
16    uint r00  = countbits(f);
17    uint2 r01 = reversebits(f2);
18
19    PS_OUTPUT ps_output;
20    ps_output.color = float4(0,0,0,0);
21    return ps_output;
22};
23