1Texture2D tex[2]; 2 3struct Packed { 4 int a; 5 Texture2D membTex[2]; 6 int b; 7}; 8 9float4 main(float4 pos : POSITION) : SV_POSITION 10{ 11 Packed packed; 12 13 packed.membTex = tex; 14 15 return pos; 16}