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1Texture2D tex[2];
2
3struct Packed {
4    int a;
5    Texture2D     membTex[2];
6    int b;
7};
8
9float4 main(float4 pos : POSITION) : SV_POSITION
10{
11    Packed packed;
12
13    packed.membTex = tex;
14
15    return pos;
16}