1
2struct PS_OUTPUT { precise float4 color : SV_Target0; };
3
4static precise float precisefloat;
5
6void MyFunction(in precise float myfloat, out precise float3 myfloat3) { }
7
8PS_OUTPUT main()
9{
10 PS_OUTPUT ps_output;
11 ps_output.color = 1.0;
12 return ps_output;
13}
14
15