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1#version 460 core
2
3layout(local_size_x=64) in;
4
5struct sA {
6  int x, y;
7};
8
9struct sB {
10  sA a;
11};
12
13layout(binding=0,set=0) uniform ubo {
14  sB  b;
15};
16
17struct sC {
18  sA state;
19} c = {
20  b.a,
21};
22
23void main()
24{
25}
26