1#version 460 core 2 3layout(local_size_x=64) in; 4 5struct sA { 6 int x, y; 7}; 8 9struct sB { 10 sA a; 11}; 12 13layout(binding=0,set=0) uniform ubo { 14 sB b; 15}; 16 17struct sC { 18 sA state; 19} c = { 20 b.a, 21}; 22 23void main() 24{ 25} 26